Inspector Overlay provides JS/CSS modules which are responsible for rendering the overlay content when you inspect an element in DevTools.
inspector_overlay_resources.grd
file is copied as well and it defines how modules are packaged in a .pak
file.inspector_overlay_resources.grd
and produces a .pak
file.inspector_overlay_agent.cc
extracts the modules and inlines them onto the overlay page.Inspector overlay resources are packaged into a single JS file, and, therefore, require all resources like CSS or images to be bundled into JS files. Unlike DevTools themselves, inspector overlay does not have an ability to handle dynamic number of resources because it does not have an embedded server. The backend references a particular bundle using a generated static resource ID. Therefore, inspector overlay is using a custom rollup plugin to bundle CSS and that approach should not be used in DevTools itself because importing CSS this way is not standard and DevTools does not require bundling CSS in JS.
To iterate on the overlay UI locally, start a web server in the root folder and open one of the debug/*.html
files.
For example:
python -m SimpleHTTPServer 8000
http://localhost:8000/inspector_overlay/debug/tool_highlight_top_arrow.html
autoninja -C out/Default
to rebuild.In this mode, JS modules will be served without bundling.
It‘s possible to re-use modules from DevTools for the overlay implementation. To import a module, use the import
statement with a relative path to the module. It’s important to keep the size of the shipped overlay modules minimal so it's better to include only small standalone utilities. The build tooling will also check the size of the generated modules and notify you if they are too big.
Overlay modules can be unit tested like other parts of DevTools. For an example, see test/unittests/front_end/inspector_overlay/common_test.ts
.
When the backend installs an overlay bundle, it installs a global InspectorOverlayHost
object that allows the overlay to communicate with the backend. Then it makes the following calls in order:
setPlatform('windows'|'mac'|'linux'|'other')
to notify the overlay about the current platform.setOverlay(toolName)
to notify the overlay about what tool is currently enabled.Then when the overlay is being painted, the following calls are made by the backend:
reset(params)
to notify the overlay about actual params of the page such as viewport size, device scale factor and others.drawHighlight
.In the overlay code, these calls are received through a global dispatch(methodName, ...args)
function.