This extension enables debugging capabilities in DevTools for C++ programs compiled to WebAssembly.
Note: Currently, the extension supports only Linux builds.
Some of the extension's dependencies are not checked out by default together with devtools-frontend
. To enable the dependencies:
Set the checkout_cxx_debugging_extension_deps
flag to True
in your .gclient
config. For example:
solutions = [ { "name" : "devtools-frontend", "url" : "https://chromium.googlesource.com/devtools/devtools-frontend", "deps_file" : "DEPS", "managed" : True, "custom_deps" : { }, "custom_vars": { "checkout_cxx_debugging_extension_deps": True }, } ]
Make sure to update the dependencies. Run:
gclient sync
Run the extension's two-stage build from the same directory:
./tools/bootstrap.py -debug ../../out
This creates two output directories in the out
folder:
DevTools_CXX_Debugging.stage1
that contains some native binaries required for the second build stage.DevTools_CXX_Debugging.stage2
that contains the built extension.To get an overview of all available build options, run ./tools/bootstrap.py -help
.
You can load the extension to Chrome directly from the DevTools repository root with the following command:
third_party/chrome/chrome-linux/chrome --load-extension=$PWD/out/DevTools_CXX_Debugging.stage2/src
The extension contains TypeScript and general front-end components, which are tested via karma
-based tests located in the tests/
folder. They follow the foo_test.ts
naming convention used in DevTools front-end.
These tests are automatically run by default by tools/bootstrap.py
unless you pass the -no-check
argument there.
To explicitly execute them, run the ninja check-extension
in the stage2
output directory.
There are e2e tests, found in the e2e/
directory, which test the entire flow, from compiling a project with debug symbols to running it in chrome and debugging it with devtools with the extension.
Running the e2e tests requires a special build which includes also building devtools-frontend and compiling the test projects with emscripten. To do that, use:
./e2e/runner.py run --build-root ../../out/e2e --v -C
The -C argument is only necessary on the first run in order to fully compile everything once. Subsequently it can be left out to run a little bit faster.