blob: 1ef48410157c05ea69ae6d48644a382da36f2586 [file] [log] [blame]
Name
ANGLE_shader_binary
Name Strings
GL_ANGLE_shader_binary
Contributors
Jonah Taylor, Samsung
Mahmoud Kharsa, Samsung
Contacts
Mahmoud Kharsa, Samsung (m.kharsa 'at' samsung 'dot' com)
Notice
Copyright (c) 2023 The Khronos Group Inc. Copyright terms at
http://www.khronos.org/registry/speccopyright.html
Status
Draft.
Version
Version 1, January 03, 2023
Number
OpenGL ES Extension ###
Dependencies
OpenGL ES 2.0 is required.
Overview
This extension makes available a shader binary format, SHADER_BINARY_ANGLE.
It enables the loading of shader binaries pre-compiled with ANGLE.
New Types
None.
New Procedures and Functions
None.
New Tokens
Accepted by the <binaryFormat> parameter of ShaderBinary:
GL_SHADER_BINARY_ANGLE 0x96BB
Errors
An INVALID_VALUE is generated if the binary points to an incompatible
shader binary that was generated using a different version of ANGLE.
New State
None.
Issues
None.
Revision History
#1 - (January 03, 2023) Mahmoud Kharsa
Original draft