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/*
* Copyright (C) 2007 Eric Seidel <eric@webkit.org>
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGPathTraversalStateBuilder_h
#define SVGPathTraversalStateBuilder_h
#include "core/svg/SVGPathConsumer.h"
#include "platform/graphics/PathTraversalState.h"
namespace blink {
class FloatPoint;
class SVGPathTraversalStateBuilder final : public SVGPathConsumer {
public:
SVGPathTraversalStateBuilder(PathTraversalState::PathTraversalAction, float desiredLength = 0);
unsigned pathSegmentIndex() const { return m_segmentIndex; }
float totalLength();
FloatPoint currentPoint();
void incrementPathSegmentCount() override;
bool continueConsuming() override;
private:
void emitSegment(const PathSegmentData&) override;
PathTraversalState m_traversalState;
unsigned m_segmentIndex;
};
} // namespace blink
#endif // SVGPathTraversalStateBuilder_h