| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_DISPLAY_SCREEN_H_ |
| #define UI_DISPLAY_SCREEN_H_ |
| |
| #include <set> |
| #include <vector> |
| |
| #include "base/macros.h" |
| #include "base/values.h" |
| #include "ui/display/display.h" |
| #include "ui/display/display_export.h" |
| #include "ui/gfx/gpu_extra_info.h" |
| #include "ui/gfx/native_widget_types.h" |
| |
| namespace base { |
| class TimeDelta; |
| } // namespace base |
| |
| namespace gfx { |
| class Point; |
| class Rect; |
| } // namespace gfx |
| |
| namespace display { |
| class DisplayObserver; |
| |
| // A utility class for getting various info about screen size, displays, |
| // cursor position, etc. |
| // |
| // Also, can notify DisplayObservers about global workspace changes. The |
| // availability of that functionality depends on a platform. |
| // |
| // Note that this class does not represent an individual display connected to a |
| // computer -- see the Display class for that. A single Screen object exists |
| // regardless of the number of connected displays. |
| class DISPLAY_EXPORT Screen { |
| public: |
| Screen(); |
| virtual ~Screen(); |
| |
| // Retrieves the single Screen object; this may be null (e.g. in some tests). |
| static Screen* GetScreen(); |
| |
| // Sets the global screen. Returns the previously installed screen, if any. |
| // NOTE: this does not take ownership of |screen|. Tests must be sure to reset |
| // any state they install. |
| static Screen* SetScreenInstance(Screen* instance); |
| |
| // Returns the current absolute position of the mouse pointer. |
| virtual gfx::Point GetCursorScreenPoint() = 0; |
| |
| // Returns true if the cursor is directly over |window|. |
| virtual bool IsWindowUnderCursor(gfx::NativeWindow window) = 0; |
| |
| // Returns the window at the given screen coordinate |point|. |
| virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) = 0; |
| |
| // Finds the topmost visible chrome window at |screen_point|. This should |
| // return nullptr if |screen_point| is in another program's window which |
| // occludes the topmost chrome window. Ignores the windows in |ignore|, which |
| // contain windows such as the tab being dragged right now. |
| virtual gfx::NativeWindow GetLocalProcessWindowAtPoint( |
| const gfx::Point& point, |
| const std::set<gfx::NativeWindow>& ignore) = 0; |
| |
| // Returns the number of displays. |
| // Mirrored displays are excluded; this method is intended to return the |
| // number of distinct, usable displays. |
| virtual int GetNumDisplays() const = 0; |
| |
| // Returns the list of displays that are currently available. |
| virtual const std::vector<Display>& GetAllDisplays() const = 0; |
| |
| // Returns the display nearest the specified window. |
| // If the window is NULL or the window is not rooted to a display this will |
| // return the primary display. |
| virtual Display GetDisplayNearestWindow(gfx::NativeWindow window) const = 0; |
| |
| // Returns the display nearest the specified view. It may still use the window |
| // that contains the view (i.e. if a window is spread over two displays, |
| // the location of the view within that window won't influence the result). |
| virtual Display GetDisplayNearestView(gfx::NativeView view) const; |
| |
| // Returns the display nearest the specified DIP |point|. |
| virtual Display GetDisplayNearestPoint(const gfx::Point& point) const = 0; |
| |
| // Returns the display that most closely intersects the DIP rect |match_rect|. |
| virtual Display GetDisplayMatching(const gfx::Rect& match_rect) const = 0; |
| |
| // Returns the primary display. It is guaranteed that this will return a |
| // display with a valid display ID even if there is no display connected. |
| // A real display will be reported via DisplayObserver when it is connected. |
| virtual Display GetPrimaryDisplay() const = 0; |
| |
| // Returns a suggested display to use when creating a new window. On most |
| // platforms just returns the primary display. |
| Display GetDisplayForNewWindows() const; |
| |
| // Sets the suggested display to use when creating a new window. |
| void SetDisplayForNewWindows(int64_t display_id); |
| |
| // Suspends the platform-specific screensaver, if applicable. |
| virtual void SetScreenSaverSuspended(bool suspend); |
| |
| // Returns whether the screensaver is currently running. |
| virtual bool IsScreenSaverActive() const; |
| |
| // Calculates idle time. |
| virtual base::TimeDelta CalculateIdleTime() const; |
| |
| // Adds/Removes display observers. |
| virtual void AddObserver(DisplayObserver* observer) = 0; |
| virtual void RemoveObserver(DisplayObserver* observer) = 0; |
| |
| // Converts |screen_rect| to DIP coordinates in the context of |window| |
| // clamping to the enclosing rect if the coordinates do not fall on pixel |
| // boundaries. If |window| is null, the primary display is used as the |
| // context. |
| virtual gfx::Rect ScreenToDIPRectInWindow(gfx::NativeWindow window, |
| const gfx::Rect& screen_rect) const; |
| |
| // Converts |dip_rect| to screen coordinates in the context of |window| |
| // clamping to the enclosing rect if the coordinates do not fall on pixel |
| // boundaries. If |window| is null, the primary display is used as the |
| // context. |
| virtual gfx::Rect DIPToScreenRectInWindow(gfx::NativeWindow window, |
| const gfx::Rect& dip_rect) const; |
| |
| // Returns true if the display with |display_id| is found and returns that |
| // display in |display|. Otherwise returns false and |display| remains |
| // untouched. |
| bool GetDisplayWithDisplayId(int64_t display_id, Display* display) const; |
| |
| virtual void SetPanelRotationForTesting(int64_t display_id, |
| Display::Rotation rotation); |
| |
| // Depending on a platform, a client can listen to global workspace changes |
| // by implementing and setting self as a DisplayObserver. It is also possible |
| // to get current workspace through the GetCurrentWorkspace method. |
| virtual std::string GetCurrentWorkspace(); |
| |
| // Returns human readable description of the window manager, desktop, and |
| // other system properties related to the compositing. |
| virtual base::Value GetGpuExtraInfoAsListValue( |
| const gfx::GpuExtraInfo& gpu_extra_info); |
| |
| private: |
| friend class ScopedDisplayForNewWindows; |
| |
| // Used to temporarily override the value from SetDisplayForNewWindows() by |
| // creating an instance of ScopedDisplayForNewWindows. Call with |
| // |kInvalidDisplayId| to unset. |
| void SetScopedDisplayForNewWindows(int64_t display_id); |
| |
| static gfx::NativeWindow GetWindowForView(gfx::NativeView view); |
| |
| int64_t display_id_for_new_windows_; |
| int64_t scoped_display_id_for_new_windows_ = display::kInvalidDisplayId; |
| |
| DISALLOW_COPY_AND_ASSIGN(Screen); |
| }; |
| |
| Screen* CreateNativeScreen(); |
| |
| } // namespace display |
| |
| #endif // UI_DISPLAY_SCREEN_H_ |