blob: dca5dbe26b24ab4ece97c17c675e33067668b71e [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdint.h>
#include <memory>
#include <vector>
#include "base/callback_forward.h"
#include "base/cancelable_callback.h"
#include "base/macros.h"
#include "base/memory/scoped_vector.h"
#include "base/strings/string16.h"
#include "base/time/time.h"
#include "device/geolocation/access_token_store.h"
#include "device/geolocation/geolocation_export.h"
#include "device/geolocation/geolocation_provider.h"
#include "device/geolocation/geoposition.h"
#include "device/geolocation/location_provider.h"
#include "net/url_request/url_request_context_getter.h"
namespace net {
class URLRequestContextGetter;
namespace device {
class AccessTokenStore;
class GeolocationDelegate;
class LocationProvider;
// This class is responsible for handling updates from multiple underlying
// providers and resolving them to a single 'best' location fix at any given
// moment.
class DEVICE_GEOLOCATION_EXPORT LocationArbitrator : public LocationProvider {
// Number of milliseconds newer a location provider has to be that it's worth
// switching to this location provider on the basis of it being fresher
// (regardles of relative accuracy). Public for tests.
static const int64_t kFixStaleTimeoutMilliseconds;
explicit LocationArbitrator(std::unique_ptr<GeolocationDelegate> delegate);
~LocationArbitrator() override;
static GURL DefaultNetworkProviderURL();
bool HasPermissionBeenGrantedForTest() const;
// LocationProvider implementation.
void SetUpdateCallback(
const LocationProviderUpdateCallback& callback) override;
bool StartProvider(bool enable_high_accuracy) override;
void StopProvider() override;
const Geoposition& GetPosition() override;
void OnPermissionGranted() override;
// These functions are useful for injection of dependencies in derived
// testing classes.
virtual scoped_refptr<AccessTokenStore> NewAccessTokenStore();
virtual std::unique_ptr<LocationProvider> NewNetworkLocationProvider(
const scoped_refptr<AccessTokenStore>& access_token_store,
const scoped_refptr<net::URLRequestContextGetter>& context,
const GURL& url,
const base::string16& access_token);
virtual std::unique_ptr<LocationProvider> NewSystemLocationProvider();
virtual base::Time GetTimeNow() const;
friend class TestingLocationArbitrator;
scoped_refptr<AccessTokenStore> GetAccessTokenStore();
// Provider will either be added to |providers_| or
// deleted on error (e.g. it fails to start).
void RegisterProvider(std::unique_ptr<LocationProvider> provider);
void RegisterSystemProvider();
void OnAccessTokenStoresLoaded(
AccessTokenStore::AccessTokenMap access_token_map,
const scoped_refptr<net::URLRequestContextGetter>& context_getter);
bool DoStartProviders();
// Gets called when a provider has a new position.
void OnLocationUpdate(const LocationProvider* provider,
const Geoposition& new_position);
// Returns true if |new_position| is an improvement over |old_position|.
// Set |from_same_provider| to true if both the positions came from the same
// provider.
bool IsNewPositionBetter(const Geoposition& old_position,
const Geoposition& new_position,
bool from_same_provider) const;
std::unique_ptr<GeolocationDelegate> delegate_;
scoped_refptr<AccessTokenStore> access_token_store_;
LocationProvider::LocationProviderUpdateCallback arbitrator_update_callback_;
// The CancelableCallback will prevent OnAccessTokenStoresLoaded from being
// called multiple times by calling Reset() at the time of binding.
const scoped_refptr<net::URLRequestContextGetter>&)>
std::vector<std::unique_ptr<LocationProvider>> providers_;
bool enable_high_accuracy_;
// The provider which supplied the current |position_|
const LocationProvider* position_provider_;
bool is_permission_granted_;
// The current best estimate of our position.
Geoposition position_;
// Tracks whether providers should be running.
bool is_running_;
// Factory functions for the various types of location provider to abstract
// over the platform-dependent implementations.
std::unique_ptr<LocationProvider> NewSystemLocationProvider();
} // namespace device