| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| typedef HTMLCanvasElement VRSource; |
| |
| // http://mozvr.github.io/webvr-spec/webvr.html#vrlayer |
| [ |
| RuntimeEnabled=WebVR |
| ] dictionary VRLayer { |
| // The canvas to be presented to the VRDisplay |
| VRSource? source = null; |
| |
| // The left and right bounds contain 4 git statvalues defining the texture bounds |
| // within the canvas to present to the eye in UV space. |
| // [0] left offset of the bounds (0.0 - 1.0) |
| // [1] top offset of the bounds (0.0 - 1.0) |
| // [2] width of the bounds (0.0 - 1.0) |
| // [3] height of the bounds (0.0 - 1.0) |
| sequence<float>? leftBounds; //= [0.0, 0.0, 0.5, 1.0]; |
| sequence<float>? rightBounds; //= [0.5, 0.0, 0.5, 1.0]; |
| }; |