| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
| #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
| |
| #include "base/callback.h" |
| #include "base/compiler_specific.h" |
| #include "gles2_impl_export.h" |
| #include "ui/gfx/native_widget_types.h" |
| #include "ui/gl/gl_surface.h" |
| #include "ui/gl/gpu_preference.h" |
| |
| namespace gfx { |
| class Size; |
| } |
| |
| #if defined(OS_ANDROID) |
| namespace gfx { |
| class SurfaceTextureBridge; |
| } |
| #endif |
| |
| namespace gpu { |
| |
| namespace gles2 { |
| class GLES2Implementation; |
| } |
| |
| // The default uninitialized value is -1. |
| struct GLES2_IMPL_EXPORT GLInProcessContextAttribs { |
| GLInProcessContextAttribs(); |
| |
| int32 alpha_size; |
| int32 blue_size; |
| int32 green_size; |
| int32 red_size; |
| int32 depth_size; |
| int32 stencil_size; |
| int32 samples; |
| int32 sample_buffers; |
| }; |
| |
| class GLES2_IMPL_EXPORT GLInProcessContext { |
| public: |
| virtual ~GLInProcessContext() {} |
| |
| // Create a GLInProcessContext, if |is_offscreen| is true, renders to an |
| // offscreen context. |attrib_list| must be NULL or a NONE-terminated list |
| // of attribute/value pairs. |
| static GLInProcessContext* CreateContext( |
| bool is_offscreen, |
| gfx::AcceleratedWidget window, |
| const gfx::Size& size, |
| bool share_resources, |
| const char* allowed_extensions, |
| const GLInProcessContextAttribs& attribs, |
| gfx::GpuPreference gpu_preference); |
| |
| // Create context with the provided GLSurface. All other arguments match |
| // CreateContext factory above. Can only be called if the command buffer |
| // service runs on the same thread as this client because GLSurface is not |
| // thread safe. |
| static GLInProcessContext* CreateWithSurface( |
| scoped_refptr<gfx::GLSurface> surface, |
| bool share_resources, |
| const char* allowed_extensions, |
| const GLInProcessContextAttribs& attribs, |
| gfx::GpuPreference gpu_preference); |
| |
| virtual void SetContextLostCallback(const base::Closure& callback) = 0; |
| |
| virtual void SignalSyncPoint(unsigned sync_point, |
| const base::Closure& callback) = 0; |
| |
| virtual void SignalQuery(unsigned query, const base::Closure& callback) = 0; |
| |
| // Allows direct access to the GLES2 implementation so a GLInProcessContext |
| // can be used without making it current. |
| virtual gles2::GLES2Implementation* GetImplementation() = 0; |
| |
| #if defined(OS_ANDROID) |
| virtual scoped_refptr<gfx::SurfaceTextureBridge> GetSurfaceTexture( |
| uint32 stream_id) = 0; |
| #endif |
| }; |
| |
| } // namespace gpu |
| |
| #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |