blob: 82e0ce07aa491b3db9e0d489789d8c7cd117b6ce [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
// DO NOT EDIT!
// This file is included by gles2_implementation.cc to define the
// GL api functions.
#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_
#define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_
void GLES2Implementation::AttachShader(GLuint program, GLuint shader) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", " << shader << ")"); // NOLINT
helper_->AttachShader(program, shader);
CheckGLError();
}
void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStringBufferTarget(target) << ", " << buffer << ")"); // NOLINT
if (IsBufferReservedId(buffer)) {
SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id");
return;
}
if (BindBufferHelper(target, buffer)) {
helper_->BindBuffer(target, buffer);
}
CheckGLError();
}
void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT
if (IsFramebufferReservedId(framebuffer)) {
SetGLError(
GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id");
return;
}
if (BindFramebufferHelper(target, framebuffer)) {
helper_->BindFramebuffer(target, framebuffer);
}
CheckGLError();
}
void GLES2Implementation::BindRenderbuffer(
GLenum target, GLuint renderbuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT
if (IsRenderbufferReservedId(renderbuffer)) {
SetGLError(
GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id");
return;
}
if (BindRenderbufferHelper(target, renderbuffer)) {
helper_->BindRenderbuffer(target, renderbuffer);
}
CheckGLError();
}
void GLES2Implementation::BindTexture(GLenum target, GLuint texture) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << texture << ")"); // NOLINT
if (IsTextureReservedId(texture)) {
SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id");
return;
}
if (BindTextureHelper(target, texture)) {
helper_->BindTexture(target, texture);
}
CheckGLError();
}
void GLES2Implementation::BlendColor(
GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT
helper_->BlendColor(red, green, blue, alpha);
CheckGLError();
}
void GLES2Implementation::BlendEquation(GLenum mode) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquation(" << GLES2Util::GetStringEquation(mode) << ")"); // NOLINT
helper_->BlendEquation(mode);
CheckGLError();
}
void GLES2Implementation::BlendEquationSeparate(
GLenum modeRGB, GLenum modeAlpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquationSeparate(" << GLES2Util::GetStringEquation(modeRGB) << ", " << GLES2Util::GetStringEquation(modeAlpha) << ")"); // NOLINT
helper_->BlendEquationSeparate(modeRGB, modeAlpha);
CheckGLError();
}
void GLES2Implementation::BlendFunc(GLenum sfactor, GLenum dfactor) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFunc(" << GLES2Util::GetStringSrcBlendFactor(sfactor) << ", " << GLES2Util::GetStringDstBlendFactor(dfactor) << ")"); // NOLINT
helper_->BlendFunc(sfactor, dfactor);
CheckGLError();
}
void GLES2Implementation::BlendFuncSeparate(
GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFuncSeparate(" << GLES2Util::GetStringSrcBlendFactor(srcRGB) << ", " << GLES2Util::GetStringDstBlendFactor(dstRGB) << ", " << GLES2Util::GetStringSrcBlendFactor(srcAlpha) << ", " << GLES2Util::GetStringDstBlendFactor(dstAlpha) << ")"); // NOLINT
helper_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
CheckGLError();
}
GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::CheckFramebufferStatus");
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCheckFramebufferStatus(" << GLES2Util::GetStringFrameBufferTarget(target) << ")"); // NOLINT
typedef cmds::CheckFramebufferStatus::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return GL_FRAMEBUFFER_UNSUPPORTED;
}
*result = 0;
helper_->CheckFramebufferStatus(
target, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
GLenum result_value = *result;
GPU_CLIENT_LOG("returned " << result_value);
CheckGLError();
return result_value;
}
void GLES2Implementation::Clear(GLbitfield mask) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClear(" << mask << ")");
helper_->Clear(mask);
CheckGLError();
}
void GLES2Implementation::ClearColor(
GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT
helper_->ClearColor(red, green, blue, alpha);
CheckGLError();
}
void GLES2Implementation::ClearDepthf(GLclampf depth) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearDepthf(" << depth << ")");
helper_->ClearDepthf(depth);
CheckGLError();
}
void GLES2Implementation::ClearStencil(GLint s) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearStencil(" << s << ")");
helper_->ClearStencil(s);
CheckGLError();
}
void GLES2Implementation::ColorMask(
GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glColorMask(" << GLES2Util::GetStringBool(red) << ", " << GLES2Util::GetStringBool(green) << ", " << GLES2Util::GetStringBool(blue) << ", " << GLES2Util::GetStringBool(alpha) << ")"); // NOLINT
helper_->ColorMask(red, green, blue, alpha);
CheckGLError();
}
void GLES2Implementation::CompileShader(GLuint shader) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompileShader(" << shader << ")"); // NOLINT
helper_->CompileShader(shader);
CheckGLError();
}
void GLES2Implementation::CopyTexImage2D(
GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
GLsizei width, GLsizei height, GLint border) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexImage2D(" << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", " << GLES2Util::GetStringTextureInternalFormat(internalformat) << ", " << x << ", " << y << ", " << width << ", " << height << ", " << border << ")"); // NOLINT
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "width < 0");
return;
}
if (height < 0) {
SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "height < 0");
return;
}
helper_->CopyTexImage2D(
target, level, internalformat, x, y, width, height, border);
CheckGLError();
}
void GLES2Implementation::CopyTexSubImage2D(
GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
GLsizei width, GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexSubImage2D(" << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "width < 0");
return;
}
if (height < 0) {
SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "height < 0");
return;
}
helper_->CopyTexSubImage2D(
target, level, xoffset, yoffset, x, y, width, height);
CheckGLError();
}
GLuint GLES2Implementation::CreateProgram() {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateProgram(" << ")");
GLuint client_id;
GetIdHandler(id_namespaces::kProgramsAndShaders)->
MakeIds(this, 0, 1, &client_id);
helper_->CreateProgram(client_id);
GPU_CLIENT_LOG("returned " << client_id);
CheckGLError();
return client_id;
}
GLuint GLES2Implementation::CreateShader(GLenum type) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateShader(" << GLES2Util::GetStringShaderType(type) << ")"); // NOLINT
GLuint client_id;
GetIdHandler(id_namespaces::kProgramsAndShaders)->
MakeIds(this, 0, 1, &client_id);
helper_->CreateShader(type, client_id);
GPU_CLIENT_LOG("returned " << client_id);
CheckGLError();
return client_id;
}
void GLES2Implementation::CullFace(GLenum mode) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCullFace(" << GLES2Util::GetStringFaceType(mode) << ")"); // NOLINT
helper_->CullFace(mode);
CheckGLError();
}
void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteBuffers(" << n << ", " << static_cast<const void*>(buffers) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << buffers[i]);
}
});
GPU_CLIENT_DCHECK_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_DCHECK(buffers[i] != 0);
}
});
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glDeleteBuffers", "n < 0");
return;
}
DeleteBuffersHelper(n, buffers);
CheckGLError();
}
void GLES2Implementation::DeleteFramebuffers(
GLsizei n, const GLuint* framebuffers) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteFramebuffers(" << n << ", " << static_cast<const void*>(framebuffers) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]);
}
});
GPU_CLIENT_DCHECK_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_DCHECK(framebuffers[i] != 0);
}
});
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glDeleteFramebuffers", "n < 0");
return;
}
DeleteFramebuffersHelper(n, framebuffers);
CheckGLError();
}
void GLES2Implementation::DeleteProgram(GLuint program) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteProgram(" << program << ")"); // NOLINT
GPU_CLIENT_DCHECK(program != 0);
DeleteProgramHelper(program);
CheckGLError();
}
void GLES2Implementation::DeleteRenderbuffers(
GLsizei n, const GLuint* renderbuffers) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteRenderbuffers(" << n << ", " << static_cast<const void*>(renderbuffers) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]);
}
});
GPU_CLIENT_DCHECK_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_DCHECK(renderbuffers[i] != 0);
}
});
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glDeleteRenderbuffers", "n < 0");
return;
}
DeleteRenderbuffersHelper(n, renderbuffers);
CheckGLError();
}
void GLES2Implementation::DeleteShader(GLuint shader) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteShader(" << shader << ")");
GPU_CLIENT_DCHECK(shader != 0);
DeleteShaderHelper(shader);
CheckGLError();
}
void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteTextures(" << n << ", " << static_cast<const void*>(textures) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << textures[i]);
}
});
GPU_CLIENT_DCHECK_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_DCHECK(textures[i] != 0);
}
});
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glDeleteTextures", "n < 0");
return;
}
DeleteTexturesHelper(n, textures);
CheckGLError();
}
void GLES2Implementation::DepthFunc(GLenum func) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthFunc(" << GLES2Util::GetStringCmpFunction(func) << ")"); // NOLINT
helper_->DepthFunc(func);
CheckGLError();
}
void GLES2Implementation::DepthMask(GLboolean flag) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthMask(" << GLES2Util::GetStringBool(flag) << ")"); // NOLINT
helper_->DepthMask(flag);
CheckGLError();
}
void GLES2Implementation::DepthRangef(GLclampf zNear, GLclampf zFar) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthRangef(" << zNear << ", " << zFar << ")"); // NOLINT
helper_->DepthRangef(zNear, zFar);
CheckGLError();
}
void GLES2Implementation::DetachShader(GLuint program, GLuint shader) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDetachShader(" << program << ", " << shader << ")"); // NOLINT
helper_->DetachShader(program, shader);
CheckGLError();
}
void GLES2Implementation::FramebufferRenderbuffer(
GLenum target, GLenum attachment, GLenum renderbuffertarget,
GLuint renderbuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferRenderbuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringRenderBufferTarget(renderbuffertarget) << ", " << renderbuffer << ")"); // NOLINT
helper_->FramebufferRenderbuffer(
target, attachment, renderbuffertarget, renderbuffer);
CheckGLError();
}
void GLES2Implementation::FramebufferTexture2D(
GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
GLint level) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2D(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ")"); // NOLINT
helper_->FramebufferTexture2D(target, attachment, textarget, texture, level);
CheckGLError();
}
void GLES2Implementation::FrontFace(GLenum mode) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFrontFace(" << GLES2Util::GetStringFaceMode(mode) << ")"); // NOLINT
helper_->FrontFace(mode);
CheckGLError();
}
void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) {
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenBuffers(" << n << ", " << static_cast<const void*>(buffers) << ")"); // NOLINT
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenBuffers", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
GetIdHandler(id_namespaces::kBuffers)->
MakeIds(this, 0, n, buffers);
GenBuffersHelper(n, buffers);
helper_->GenBuffersImmediate(n, buffers);
helper_->CommandBufferHelper::Flush();
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << buffers[i]);
}
});
CheckGLError();
}
void GLES2Implementation::GenerateMipmap(GLenum target) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenerateMipmap(" << GLES2Util::GetStringTextureBindTarget(target) << ")"); // NOLINT
helper_->GenerateMipmap(target);
CheckGLError();
}
void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenFramebuffers(" << n << ", " << static_cast<const void*>(framebuffers) << ")"); // NOLINT
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenFramebuffers", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
GetIdHandler(id_namespaces::kFramebuffers)->
MakeIds(this, 0, n, framebuffers);
GenFramebuffersHelper(n, framebuffers);
helper_->GenFramebuffersImmediate(n, framebuffers);
helper_->CommandBufferHelper::Flush();
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]);
}
});
CheckGLError();
}
void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenRenderbuffers(" << n << ", " << static_cast<const void*>(renderbuffers) << ")"); // NOLINT
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenRenderbuffers", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
GetIdHandler(id_namespaces::kRenderbuffers)->
MakeIds(this, 0, n, renderbuffers);
GenRenderbuffersHelper(n, renderbuffers);
helper_->GenRenderbuffersImmediate(n, renderbuffers);
helper_->CommandBufferHelper::Flush();
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]);
}
});
CheckGLError();
}
void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) {
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenTextures(" << n << ", " << static_cast<const void*>(textures) << ")"); // NOLINT
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenTextures", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
GetIdHandler(id_namespaces::kTextures)->
MakeIds(this, 0, n, textures);
GenTexturesHelper(n, textures);
helper_->GenTexturesImmediate(n, textures);
helper_->CommandBufferHelper::Flush();
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << textures[i]);
}
});
CheckGLError();
}
void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLboolean, params);
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBooleanv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetBooleanv");
if (GetBooleanvHelper(pname, params)) {
return;
}
typedef cmds::GetBooleanv::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return;
}
result->SetNumResults(0);
helper_->GetBooleanv(pname,
GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
for (int32 i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
void GLES2Implementation::GetBufferParameteriv(
GLenum target, GLenum pname, GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBufferParameteriv(" << GLES2Util::GetStringBufferTarget(target) << ", " << GLES2Util::GetStringBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetBufferParameteriv");
if (GetBufferParameterivHelper(target, pname, params)) {
return;
}
typedef cmds::GetBufferParameteriv::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return;
}
result->SetNumResults(0);
helper_->GetBufferParameteriv(target, pname,
GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
for (int32 i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFloatv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetFloatv");
if (GetFloatvHelper(pname, params)) {
return;
}
typedef cmds::GetFloatv::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return;
}
result->SetNumResults(0);
helper_->GetFloatv(pname,
GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
for (int32 i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
void GLES2Implementation::GetFramebufferAttachmentParameteriv(
GLenum target, GLenum attachment, GLenum pname, GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFramebufferAttachmentParameteriv(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringFrameBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetFramebufferAttachmentParameteriv"); // NOLINT
if (GetFramebufferAttachmentParameterivHelper(
target, attachment, pname, params)) {
return;
}
typedef cmds::GetFramebufferAttachmentParameteriv::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return;
}
result->SetNumResults(0);
helper_->GetFramebufferAttachmentParameteriv(target, attachment, pname,
GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
for (int32 i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetIntegerv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetIntegerv");
if (GetIntegervHelper(pname, params)) {
return;
}
typedef cmds::GetIntegerv::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return;
}
result->SetNumResults(0);
helper_->GetIntegerv(pname,
GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
for (int32 i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
void GLES2Implementation::GetProgramiv(
GLuint program, GLenum pname, GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramiv(" << program << ", " << GLES2Util::GetStringProgramParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetProgramiv");
if (GetProgramivHelper(program, pname, params)) {
return;
}
typedef cmds::GetProgramiv::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return;
}
result->SetNumResults(0);
helper_->GetProgramiv(program, pname,
GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
for (int32 i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
void GLES2Implementation::GetProgramInfoLog(
GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
GPU_CLIENT_LOG("[" << GetLogPrefix()
<< "] glGetProgramInfoLog" << "("
<< program << ", "
<< bufsize << ", "
<< static_cast<void*>(length) << ", "
<< static_cast<void*>(infolog) << ")");
helper_->SetBucketSize(kResultBucketId, 0);
helper_->GetProgramInfoLog(program, kResultBucketId);
std::string str;
GLsizei max_size = 0;
if (GetBucketAsString(kResultBucketId, &str)) {
if (bufsize > 0) {
max_size =
std::min(static_cast<size_t>(bufsize) - 1, str.size());
memcpy(infolog, str.c_str(), max_size);
infolog[max_size] = '\0';
GPU_CLIENT_LOG("------\n" << infolog << "\n------");
}
}
if (length != NULL) {
*length = max_size;
}
CheckGLError();
}
void GLES2Implementation::GetRenderbufferParameteriv(
GLenum target, GLenum pname, GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetRenderbufferParameteriv(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetRenderbufferParameteriv");
if (GetRenderbufferParameterivHelper(target, pname, params)) {
return;
}
typedef cmds::GetRenderbufferParameteriv::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return;
}
result->SetNumResults(0);
helper_->GetRenderbufferParameteriv(target, pname,
GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
for (int32 i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
void GLES2Implementation::GetShaderiv(
GLuint shader, GLenum pname, GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderiv(" << shader << ", " << GLES2Util::GetStringShaderParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetShaderiv");
if (GetShaderivHelper(shader, pname, params)) {
return;
}
typedef cmds::GetShaderiv::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return;
}
result->SetNumResults(0);
helper_->GetShaderiv(shader, pname,
GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
for (int32 i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
void GLES2Implementation::GetShaderInfoLog(
GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
GPU_CLIENT_LOG("[" << GetLogPrefix()
<< "] glGetShaderInfoLog" << "("
<< shader << ", "
<< bufsize << ", "
<< static_cast<void*>(length) << ", "
<< static_cast<void*>(infolog) << ")");
helper_->SetBucketSize(kResultBucketId, 0);
helper_->GetShaderInfoLog(shader, kResultBucketId);
std::string str;
GLsizei max_size = 0;
if (GetBucketAsString(kResultBucketId, &str)) {
if (bufsize > 0) {
max_size =
std::min(static_cast<size_t>(bufsize) - 1, str.size());
memcpy(infolog, str.c_str(), max_size);
infolog[max_size] = '\0';
GPU_CLIENT_LOG("------\n" << infolog << "\n------");
}
}
if (length != NULL) {
*length = max_size;
}
CheckGLError();
}
void GLES2Implementation::GetShaderSource(
GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
GPU_CLIENT_LOG("[" << GetLogPrefix()
<< "] glGetShaderSource" << "("
<< shader << ", "
<< bufsize << ", "
<< static_cast<void*>(length) << ", "
<< static_cast<void*>(source) << ")");
helper_->SetBucketSize(kResultBucketId, 0);
helper_->GetShaderSource(shader, kResultBucketId);
std::string str;
GLsizei max_size = 0;
if (GetBucketAsString(kResultBucketId, &str)) {
if (bufsize > 0) {
max_size =
std::min(static_cast<size_t>(bufsize) - 1, str.size());
memcpy(source, str.c_str(), max_size);
source[max_size] = '\0';
GPU_CLIENT_LOG("------\n" << source << "\n------");
}
}
if (length != NULL) {
*length = max_size;
}
CheckGLError();
}
void GLES2Implementation::GetTexParameterfv(
GLenum target, GLenum pname, GLfloat* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameterfv(" << GLES2Util::GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameterfv");
if (GetTexParameterfvHelper(target, pname, params)) {
return;
}
typedef cmds::GetTexParameterfv::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return;
}
result->SetNumResults(0);
helper_->GetTexParameterfv(target, pname,
GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
for (int32 i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
void GLES2Implementation::GetTexParameteriv(
GLenum target, GLenum pname, GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameteriv(" << GLES2Util::GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameteriv");
if (GetTexParameterivHelper(target, pname, params)) {
return;
}
typedef cmds::GetTexParameteriv::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return;
}
result->SetNumResults(0);
helper_->GetTexParameteriv(target, pname,
GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
for (int32 i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
void GLES2Implementation::Hint(GLenum target, GLenum mode) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glHint(" << GLES2Util::GetStringHintTarget(target) << ", " << GLES2Util::GetStringHintMode(mode) << ")"); // NOLINT
helper_->Hint(target, mode);
CheckGLError();
}
GLboolean GLES2Implementation::IsBuffer(GLuint buffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::IsBuffer");
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsBuffer(" << buffer << ")");
typedef cmds::IsBuffer::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return GL_FALSE;
}
*result = 0;
helper_->IsBuffer(buffer, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
GLboolean result_value = *result;
GPU_CLIENT_LOG("returned " << result_value);
CheckGLError();
return result_value;
}
GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::IsFramebuffer");
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsFramebuffer(" << framebuffer << ")"); // NOLINT
typedef cmds::IsFramebuffer::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return GL_FALSE;
}
*result = 0;
helper_->IsFramebuffer(framebuffer, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
GLboolean result_value = *result;
GPU_CLIENT_LOG("returned " << result_value);
CheckGLError();
return result_value;
}
GLboolean GLES2Implementation::IsProgram(GLuint program) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::IsProgram");
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsProgram(" << program << ")");
typedef cmds::IsProgram::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return GL_FALSE;
}
*result = 0;
helper_->IsProgram(program, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
GLboolean result_value = *result;
GPU_CLIENT_LOG("returned " << result_value);
CheckGLError();
return result_value;
}
GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::IsRenderbuffer");
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsRenderbuffer(" << renderbuffer << ")"); // NOLINT
typedef cmds::IsRenderbuffer::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return GL_FALSE;
}
*result = 0;
helper_->IsRenderbuffer(
renderbuffer, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
GLboolean result_value = *result;
GPU_CLIENT_LOG("returned " << result_value);
CheckGLError();
return result_value;
}
GLboolean GLES2Implementation::IsShader(GLuint shader) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::IsShader");
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsShader(" << shader << ")");
typedef cmds::IsShader::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return GL_FALSE;
}
*result = 0;
helper_->IsShader(shader, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
GLboolean result_value = *result;
GPU_CLIENT_LOG("returned " << result_value);
CheckGLError();
return result_value;
}
GLboolean GLES2Implementation::IsTexture(GLuint texture) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::IsTexture");
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsTexture(" << texture << ")");
typedef cmds::IsTexture::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return GL_FALSE;
}
*result = 0;
helper_->IsTexture(texture, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
GLboolean result_value = *result;
GPU_CLIENT_LOG("returned " << result_value);
CheckGLError();
return result_value;
}
void GLES2Implementation::LineWidth(GLfloat width) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLineWidth(" << width << ")");
helper_->LineWidth(width);
CheckGLError();
}
void GLES2Implementation::PolygonOffset(GLfloat factor, GLfloat units) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPolygonOffset(" << factor << ", " << units << ")"); // NOLINT
helper_->PolygonOffset(factor, units);
CheckGLError();
}
void GLES2Implementation::ReleaseShaderCompiler() {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseShaderCompiler(" << ")");
helper_->ReleaseShaderCompiler();
CheckGLError();
}
void GLES2Implementation::RenderbufferStorage(
GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorage(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "width < 0");
return;
}
if (height < 0) {
SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "height < 0");
return;
}
helper_->RenderbufferStorage(target, internalformat, width, height);
CheckGLError();
}
void GLES2Implementation::SampleCoverage(GLclampf value, GLboolean invert) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSampleCoverage(" << value << ", " << GLES2Util::GetStringBool(invert) << ")"); // NOLINT
helper_->SampleCoverage(value, invert);
CheckGLError();
}
void GLES2Implementation::Scissor(
GLint x, GLint y, GLsizei width, GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glScissor(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glScissor", "width < 0");
return;
}
if (height < 0) {
SetGLError(GL_INVALID_VALUE, "glScissor", "height < 0");
return;
}
helper_->Scissor(x, y, width, height);
CheckGLError();
}
void GLES2Implementation::StencilFunc(GLenum func, GLint ref, GLuint mask) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFunc(" << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT
helper_->StencilFunc(func, ref, mask);
CheckGLError();
}
void GLES2Implementation::StencilFuncSeparate(
GLenum face, GLenum func, GLint ref, GLuint mask) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFuncSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT
helper_->StencilFuncSeparate(face, func, ref, mask);
CheckGLError();
}
void GLES2Implementation::StencilMask(GLuint mask) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMask(" << mask << ")");
helper_->StencilMask(mask);
CheckGLError();
}
void GLES2Implementation::StencilMaskSeparate(GLenum face, GLuint mask) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMaskSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << mask << ")"); // NOLINT
helper_->StencilMaskSeparate(face, mask);
CheckGLError();
}
void GLES2Implementation::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOp(" << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
helper_->StencilOp(fail, zfail, zpass);
CheckGLError();
}
void GLES2Implementation::StencilOpSeparate(
GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOpSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
helper_->StencilOpSeparate(face, fail, zfail, zpass);
CheckGLError();
}
void GLES2Implementation::TexParameterf(
GLenum target, GLenum pname, GLfloat param) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterf(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT
helper_->TexParameterf(target, pname, param);
CheckGLError();
}
void GLES2Implementation::TexParameterfv(
GLenum target, GLenum pname, const GLfloat* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterfv(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
GPU_CLIENT_LOG("values: " << params[0]);
helper_->TexParameterfvImmediate(target, pname, params);
CheckGLError();
}
void GLES2Implementation::TexParameteri(
GLenum target, GLenum pname, GLint param) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteri(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT
helper_->TexParameteri(target, pname, param);
CheckGLError();
}
void GLES2Implementation::TexParameteriv(
GLenum target, GLenum pname, const GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteriv(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
GPU_CLIENT_LOG("values: " << params[0]);
helper_->TexParameterivImmediate(target, pname, params);
CheckGLError();
}
void GLES2Implementation::Uniform1f(GLint location, GLfloat x) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1f(" << location << ", " << x << ")"); // NOLINT
helper_->Uniform1f(location, x);
CheckGLError();
}
void GLES2Implementation::Uniform1fv(
GLint location, GLsizei count, const GLfloat* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glUniform1fv", "count < 0");
return;
}
helper_->Uniform1fvImmediate(location, count, v);
CheckGLError();
}
void GLES2Implementation::Uniform1i(GLint location, GLint x) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1i(" << location << ", " << x << ")"); // NOLINT
helper_->Uniform1i(location, x);
CheckGLError();
}
void GLES2Implementation::Uniform1iv(
GLint location, GLsizei count, const GLint* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glUniform1iv", "count < 0");
return;
}
helper_->Uniform1ivImmediate(location, count, v);
CheckGLError();
}
void GLES2Implementation::Uniform2f(GLint location, GLfloat x, GLfloat y) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2f(" << location << ", " << x << ", " << y << ")"); // NOLINT
helper_->Uniform2f(location, x, y);
CheckGLError();
}
void GLES2Implementation::Uniform2fv(
GLint location, GLsizei count, const GLfloat* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); // NOLINT
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glUniform2fv", "count < 0");
return;
}
helper_->Uniform2fvImmediate(location, count, v);
CheckGLError();
}
void GLES2Implementation::Uniform2i(GLint location, GLint x, GLint y) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2i(" << location << ", " << x << ", " << y << ")"); // NOLINT
helper_->Uniform2i(location, x, y);
CheckGLError();
}
void GLES2Implementation::Uniform2iv(
GLint location, GLsizei count, const GLint* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); // NOLINT
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glUniform2iv", "count < 0");
return;
}
helper_->Uniform2ivImmediate(location, count, v);
CheckGLError();
}
void GLES2Implementation::Uniform3f(
GLint location, GLfloat x, GLfloat y, GLfloat z) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3f(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
helper_->Uniform3f(location, x, y, z);
CheckGLError();
}
void GLES2Implementation::Uniform3fv(
GLint location, GLsizei count, const GLfloat* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glUniform3fv", "count < 0");
return;
}
helper_->Uniform3fvImmediate(location, count, v);
CheckGLError();
}
void GLES2Implementation::Uniform3i(
GLint location, GLint x, GLint y, GLint z) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3i(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
helper_->Uniform3i(location, x, y, z);
CheckGLError();
}
void GLES2Implementation::Uniform3iv(
GLint location, GLsizei count, const GLint* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glUniform3iv", "count < 0");
return;
}
helper_->Uniform3ivImmediate(location, count, v);
CheckGLError();
}
void GLES2Implementation::Uniform4f(
GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4f(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
helper_->Uniform4f(location, x, y, z, w);
CheckGLError();
}
void GLES2Implementation::Uniform4fv(
GLint location, GLsizei count, const GLfloat* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glUniform4fv", "count < 0");
return;
}
helper_->Uniform4fvImmediate(location, count, v);
CheckGLError();
}
void GLES2Implementation::Uniform4i(
GLint location, GLint x, GLint y, GLint z, GLint w) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4i(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
helper_->Uniform4i(location, x, y, z, w);
CheckGLError();
}
void GLES2Implementation::Uniform4iv(
GLint location, GLsizei count, const GLint* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glUniform4iv", "count < 0");
return;
}
helper_->Uniform4ivImmediate(location, count, v);
CheckGLError();
}
void GLES2Implementation::UniformMatrix2fv(
GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix2fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 4] << ", " << value[1 + i * 4] << ", " << value[2 + i * 4] << ", " << value[3 + i * 4]); // NOLINT
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glUniformMatrix2fv", "count < 0");
return;
}
helper_->UniformMatrix2fvImmediate(location, count, transpose, value);
CheckGLError();
}
void GLES2Implementation::UniformMatrix3fv(
GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix3fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 9] << ", " << value[1 + i * 9] << ", " << value[2 + i * 9] << ", " << value[3 + i * 9] << ", " << value[4 + i * 9] << ", " << value[5 + i * 9] << ", " << value[6 + i * 9] << ", " << value[7 + i * 9] << ", " << value[8 + i * 9]); // NOLINT
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glUniformMatrix3fv", "count < 0");
return;
}
helper_->UniformMatrix3fvImmediate(location, count, transpose, value);
CheckGLError();
}
void GLES2Implementation::UniformMatrix4fv(
GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix4fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 16] << ", " << value[1 + i * 16] << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " << value[4 + i * 16] << ", " << value[5 + i * 16] << ", " << value[6 + i * 16] << ", " << value[7 + i * 16] << ", " << value[8 + i * 16] << ", " << value[9 + i * 16] << ", " << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " << value[12 + i * 16] << ", " << value[13 + i * 16] << ", " << value[14 + i * 16] << ", " << value[15 + i * 16]); // NOLINT
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0");
return;
}
helper_->UniformMatrix4fvImmediate(location, count, transpose, value);
CheckGLError();
}
void GLES2Implementation::ValidateProgram(GLuint program) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program << ")"); // NOLINT
helper_->ValidateProgram(program);
CheckGLError();
}
void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", " << x << ")"); // NOLINT
helper_->VertexAttrib1f(indx, x);
CheckGLError();
}
void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
GPU_CLIENT_LOG("values: " << values[0]);
helper_->VertexAttrib1fvImmediate(indx, values);
CheckGLError();
}
void GLES2Implementation::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2f(" << indx << ", " << x << ", " << y << ")"); // NOLINT
helper_->VertexAttrib2f(indx, x, y);
CheckGLError();
}
void GLES2Implementation::VertexAttrib2fv(GLuint indx, const GLfloat* values) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1]);
helper_->VertexAttrib2fvImmediate(indx, values);
CheckGLError();
}
void GLES2Implementation::VertexAttrib3f(
GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3f(" << indx << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
helper_->VertexAttrib3f(indx, x, y, z);
CheckGLError();
}
void GLES2Implementation::VertexAttrib3fv(GLuint indx, const GLfloat* values) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[2]); // NOLINT
helper_->VertexAttrib3fvImmediate(indx, values);
CheckGLError();
}
void GLES2Implementation::VertexAttrib4f(
GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4f(" << indx << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
helper_->VertexAttrib4f(indx, x, y, z, w);
CheckGLError();
}
void GLES2Implementation::VertexAttrib4fv(GLuint indx, const GLfloat* values) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[2] << ", " << values[3]); // NOLINT
helper_->VertexAttrib4fvImmediate(indx, values);
CheckGLError();
}
void GLES2Implementation::Viewport(
GLint x, GLint y, GLsizei width, GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glViewport(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glViewport", "width < 0");
return;
}
if (height < 0) {
SetGLError(GL_INVALID_VALUE, "glViewport", "height < 0");
return;
}
helper_->Viewport(x, y, width, height);
CheckGLError();
}
void GLES2Implementation::BlitFramebufferEXT(
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlitFramebufferEXT(" << srcX0 << ", " << srcY0 << ", " << srcX1 << ", " << srcY1 << ", " << dstX0 << ", " << dstY0 << ", " << dstX1 << ", " << dstY1 << ", " << mask << ", " << GLES2Util::GetStringBlitFilter(filter) << ")"); // NOLINT
helper_->BlitFramebufferEXT(
srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
CheckGLError();
}
void GLES2Implementation::RenderbufferStorageMultisampleEXT(
GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleEXT(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT
if (samples < 0) {
SetGLError(
GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "samples < 0");
return;
}
if (width < 0) {
SetGLError(
GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "width < 0");
return;
}
if (height < 0) {
SetGLError(
GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "height < 0");
return;
}
helper_->RenderbufferStorageMultisampleEXT(
target, samples, internalformat, width, height);
CheckGLError();
}
void GLES2Implementation::FramebufferTexture2DMultisampleEXT(
GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
GLint level, GLsizei samples) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2DMultisampleEXT(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ", " << samples << ")"); // NOLINT
if (samples < 0) {
SetGLError(
GL_INVALID_VALUE, "glFramebufferTexture2DMultisampleEXT", "samples < 0"); // NOLINT
return;
}
helper_->FramebufferTexture2DMultisampleEXT(
target, attachment, textarget, texture, level, samples);
CheckGLError();
}
void GLES2Implementation::TexStorage2DEXT(
GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexStorage2DEXT(" << GLES2Util::GetStringTextureTarget(target) << ", " << levels << ", " << GLES2Util::GetStringTextureInternalFormatStorage(internalFormat) << ", " << width << ", " << height << ")"); // NOLINT
if (levels < 0) {
SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "levels < 0");
return;
}
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "width < 0");
return;
}
if (height < 0) {
SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "height < 0");
return;
}
helper_->TexStorage2DEXT(target, levels, internalFormat, width, height);
CheckGLError();
}
void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) {
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenQueriesEXT(" << n << ", " << static_cast<const void*>(queries) << ")"); // NOLINT
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenQueriesEXT", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
GetIdHandler(id_namespaces::kQueries)->
MakeIds(this, 0, n, queries);
GenQueriesEXTHelper(n, queries);
helper_->GenQueriesEXTImmediate(n, queries);
helper_->CommandBufferHelper::Flush();
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << queries[i]);
}
});
CheckGLError();
}
void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteQueriesEXT(" << n << ", " << static_cast<const void*>(queries) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << queries[i]);
}
});
GPU_CLIENT_DCHECK_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_DCHECK(queries[i] != 0);
}
});
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glDeleteQueriesEXT", "n < 0");
return;
}
DeleteQueriesEXTHelper(n, queries);
CheckGLError();
}
void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenVertexArraysOES(" << n << ", " << static_cast<const void*>(arrays) << ")"); // NOLINT
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenVertexArraysOES", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
GetIdHandler(id_namespaces::kVertexArrays)->
MakeIds(this, 0, n, arrays);
GenVertexArraysOESHelper(n, arrays);
helper_->GenVertexArraysOESImmediate(n, arrays);
helper_->CommandBufferHelper::Flush();
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << arrays[i]);
}
});
CheckGLError();
}
void GLES2Implementation::DeleteVertexArraysOES(
GLsizei n, const GLuint* arrays) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteVertexArraysOES(" << n << ", " << static_cast<const void*>(arrays) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << arrays[i]);
}
});
GPU_CLIENT_DCHECK_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_DCHECK(arrays[i] != 0);
}
});
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glDeleteVertexArraysOES", "n < 0");
return;
}
DeleteVertexArraysOESHelper(n, arrays);
CheckGLError();
}
GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::IsVertexArrayOES");
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsVertexArrayOES(" << array << ")"); // NOLINT
typedef cmds::IsVertexArrayOES::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return GL_FALSE;
}
*result = 0;
helper_->IsVertexArrayOES(array, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
GLboolean result_value = *result;
GPU_CLIENT_LOG("returned " << result_value);
CheckGLError();
return result_value;
}
void GLES2Implementation::BindVertexArrayOES(GLuint array) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array << ")"); // NOLINT
if (IsVertexArrayReservedId(array)) {
SetGLError(
GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id");
return;
}
if (BindVertexArrayHelper(array)) {
helper_->BindVertexArrayOES(array);
}
CheckGLError();
}
void GLES2Implementation::GetTranslatedShaderSourceANGLE(
GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
GPU_CLIENT_LOG("[" << GetLogPrefix()
<< "] glGetTranslatedShaderSourceANGLE" << "("
<< shader << ", "
<< bufsize << ", "
<< static_cast<void*>(length) << ", "
<< static_cast<void*>(source) << ")");
helper_->SetBucketSize(kResultBucketId, 0);
helper_->GetTranslatedShaderSourceANGLE(shader, kResultBucketId);
std::string str;
GLsizei max_size = 0;
if (GetBucketAsString(kResultBucketId, &str)) {
if (bufsize > 0) {
max_size =
std::min(static_cast<size_t>(bufsize) - 1, str.size());
memcpy(source, str.c_str(), max_size);
source[max_size] = '\0';
GPU_CLIENT_LOG("------\n" << source << "\n------");
}
}
if (length != NULL) {
*length = max_size;
}
CheckGLError();
}
void GLES2Implementation::TexImageIOSurface2DCHROMIUM(
GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
GLuint plane) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImageIOSurface2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << width << ", " << height << ", " << ioSurfaceId << ", " << plane << ")"); // NOLINT
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "width < 0");
return;
}
if (height < 0) {
SetGLError(
GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "height < 0");
return;
}
helper_->TexImageIOSurface2DCHROMIUM(
target, width, height, ioSurfaceId, plane);
CheckGLError();
}
void GLES2Implementation::CopyTextureCHROMIUM(
GLenum target, GLenum source_id, GLenum dest_id, GLint level,
GLint internalformat, GLenum dest_type) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTextureCHROMIUM(" << GLES2Util::GetStringEnum(target) << ", " << GLES2Util::GetStringEnum(source_id) << ", " << GLES2Util::GetStringEnum(dest_id) << ", " << level << ", " << internalformat << ", " << GLES2Util::GetStringPixelType(dest_type) << ")"); // NOLINT
helper_->CopyTextureCHROMIUM(
target, source_id, dest_id, level, internalformat, dest_type);
CheckGLError();
}
void GLES2Implementation::ProduceTextureCHROMIUM(
GLenum target, const GLbyte* mailbox) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glProduceTextureCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << static_cast<const void*>(mailbox) << ")"); // NOLINT
GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailbox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " << mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[30] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox[44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbox[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailbox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << ", " << mailbox[62] << ", " << mailbox[63]); // NOLINT
helper_->ProduceTextureCHROMIUMImmediate(target, mailbox);
CheckGLError();
}
void GLES2Implementation::ConsumeTextureCHROMIUM(
GLenum target, const GLbyte* mailbox) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glConsumeTextureCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << static_cast<const void*>(mailbox) << ")"); // NOLINT
GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailbox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " << mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[30] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox[44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbox[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailbox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << ", " << mailbox[62] << ", " << mailbox[63]); // NOLINT
helper_->ConsumeTextureCHROMIUMImmediate(target, mailbox);
CheckGLError();
}
void GLES2Implementation::BindTexImage2DCHROMIUM(
GLenum target, GLint imageId) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexImage2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLINT
helper_->BindTexImage2DCHROMIUM(target, imageId);
CheckGLError();
}
void GLES2Implementation::ReleaseTexImage2DCHROMIUM(
GLenum target, GLint imageId) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLINT
helper_->ReleaseTexImage2DCHROMIUM(target, imageId);
CheckGLError();
}
void GLES2Implementation::DiscardFramebufferEXT(
GLenum target, GLsizei count, const GLenum* attachments) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardFramebufferEXT(" << GLES2Util::GetStringEnum(target) << ", " << count << ", " << static_cast<const void*>(attachments) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << attachments[0 + i * 1]);
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glDiscardFramebufferEXT", "count < 0");
return;
}
helper_->DiscardFramebufferEXTImmediate(target, count, attachments);
CheckGLError();
}
void GLES2Implementation::LoseContextCHROMIUM(GLenum current, GLenum other) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLoseContextCHROMIUM(" << GLES2Util::GetStringEnum(current) << ", " << GLES2Util::GetStringEnum(other) << ")"); // NOLINT
helper_->LoseContextCHROMIUM(current, other);
CheckGLError();
}
void GLES2Implementation::WaitSyncPointCHROMIUM(GLuint sync_point) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glWaitSyncPointCHROMIUM(" << sync_point << ")"); // NOLINT
helper_->WaitSyncPointCHROMIUM(sync_point);
CheckGLError();
}
void GLES2Implementation::DrawBuffersEXT(GLsizei count, const GLenum* bufs) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawBuffersEXT(" << count << ", " << static_cast<const void*>(bufs) << ")"); // NOLINT
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << bufs[0 + i * 1]);
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glDrawBuffersEXT", "count < 0");
return;
}
helper_->DrawBuffersEXTImmediate(count, bufs);
CheckGLError();
}
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_