blob: 117e901bc768be82231103c011eaa15d2a156922 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/compiler_specific.h"
#include "base/mac/scoped_nsobject.h"
#include "rlz/lib/rlz_value_store.h"
@class NSDictionary;
@class NSMutableDictionary;
namespace rlz_lib {
// An implementation of RlzValueStore for mac. It stores information in a
// plist file in the user's Application Support folder.
class RlzValueStoreMac : public RlzValueStore {
virtual bool HasAccess(AccessType type) OVERRIDE;
virtual bool WritePingTime(Product product, int64 time) OVERRIDE;
virtual bool ReadPingTime(Product product, int64* time) OVERRIDE;
virtual bool ClearPingTime(Product product) OVERRIDE;
virtual bool WriteAccessPointRlz(AccessPoint access_point,
const char* new_rlz) OVERRIDE;
virtual bool ReadAccessPointRlz(AccessPoint access_point,
char* rlz,
size_t rlz_size) OVERRIDE;
virtual bool ClearAccessPointRlz(AccessPoint access_point) OVERRIDE;
virtual bool AddProductEvent(Product product, const char* event_rlz) OVERRIDE;
virtual bool ReadProductEvents(Product product,
std::vector<std::string>* events) OVERRIDE;
virtual bool ClearProductEvent(Product product,
const char* event_rlz) OVERRIDE;
virtual bool ClearAllProductEvents(Product product) OVERRIDE;
virtual bool AddStatefulEvent(Product product,
const char* event_rlz) OVERRIDE;
virtual bool IsStatefulEvent(Product product,
const char* event_rlz) OVERRIDE;
virtual bool ClearAllStatefulEvents(Product product) OVERRIDE;
virtual void CollectGarbage() OVERRIDE;
// |dict| is the dictionary that backs all data. plist_path is the name of the
// plist file, used solely for implementing HasAccess().
RlzValueStoreMac(NSMutableDictionary* dict, NSString* plist_path);
virtual ~RlzValueStoreMac();
friend class ScopedRlzValueStoreLock;
// Returns the backing dictionary that should be written to disk.
NSDictionary* dictionary();
// Returns the dictionary to which all data should be written. Usually, this
// is just |dictionary()|, but if supplementary branding is used, it's a
// subdirectory at key "brand_<supplementary branding code>".
// Note that windows stores data at
// rlz/name (e.g. "pingtime")/supplementalbranding/productcode
// Mac on the other hand does
// supplementalbranding/productcode/pingtime.
NSMutableDictionary* WorkingDict();
// Returns the subdirectory of |WorkingDict()| used to store data for
// product p.
NSMutableDictionary* ProductDict(Product p);
base::scoped_nsobject<NSMutableDictionary> dict_;
base::scoped_nsobject<NSString> plist_path_;
} // namespace rlz_lib