breadcrumbs: Input Objectives > page_name: 2018-okrs title: 2018 OKRs
Worker input event routing P1 0.50
Ship predicted points API P1 0.50
Ship User Activation v2 P1 1.00
Resolve all User Activation v2 test regressions by M72 P2 0.80
Ship pointerrawmove P2 0.80
Harden User Activation code against untrusted renderer (crbug.com/848778) P3 0.20
Synthetic pointer events automation 0.70
Be responsive to our users P1 1.00
Fix impactful bugs P1 0.60
Fix prominent input interaction bugs P1 0.55
Improved key inputs on Windows P1 0.30
GPU Benchmarking enhancements P2 0.00
PointerLock & MovementX/Y P2 0.50
Unified Pointer Capture in Blink P3 0.40
--use-zoom-for-dsf in Android 1.00
Land 8 code-cleanup CLs. P2 1.00
Enable pull to refresh on the web P1 0.60
Ship Implicit RootScroller P1 0.80
Hold the line on Input Performance 0.80
Passive root wheel event listener intervention (crbug.com/125223) P1 0.80
Prediction framework experiments for scrolling P1 0.50
Improve scrolling smoothness in high-latency mode P3 0.00
Remove timer to update hover state P3 0.30
Ship Blink-Gen-Property-Trees P1 0.80
Threaded and OOPIF scroll tests coverage P2 0.00
De-flake Scrolling Tests P2 0.60
Scroll Unification P2 0.80
Fix scroll restoration issue on youtube P3 0.50
Fix remaining User Activation v2 test failures P1 0.50
Ship User Activation v2 P1 0.60
Worker input event routing P3 0.10
Harden User Activation code against untrusted renderer P2 1.00
Ship predicted points API P2 0.60
Move Pointerlock spec v2 to recommendation P4 0.20
Be responsive to our users P1 0.50
Fix impactful bugs P1 0.70
Move movementXY calculation to Blink P4 0.10
Direct manipulation stylus across all platforms P1 1.00
Yeti team support P1 1.00
Prediction framework experiments P2 0.40
Noisy mouseleave events on Windows (crbug.com/798535) P2 0.40
Automate pointerevent tests in wpt.fyi P4 0.20
Enhance GPU benchmarking API surface P2 1.00
Make GPU synthetic pointer action calls consistent with test driver calls P4 0.00
Enabling --use-zoom-for-dsf in Android P1 0.90
Use TSF instead of IMM32 on the latest Windows edition P2 0.60
Cleanup User Activation v2 interface at Web layer (crbug.com/803203) P3 0.60
Switch |WebInputEvent::Modifiers| to an enum class P4 0.00
Hold the line on Input Performance P1 1.00
Make document-level wheel listeners passive by default (crbug.com/626196) P1 0.80
Async touchpad pinch zoom (crbug.com/565980) P2 0.90
Keyboard threaded scrolling (crbug.com/125223) P4 0.00
Make new chrome metric dashboard P4 0.00
UKM in-depth analysis P4 0.00
Ship Implicit RootScroller P1 0.80
Blink Generated Property Trees P1 0.90
Create concrete plan for scroll unification P2 0.30
Drive down layout test flakiness P3 0.60
Fix bugs related to “scrolling does not work” P1 0.50
Fix bugs related to fling and autoscroll fling P2 0.60
Fix bugs related to scroll restoration P3 0.50
Eventing Sub-team
Resample input events on main thread and compositor P1 0.50
User Activation v2 test failures P1 0.75
User Activation v2 core implementation P1 0.45
Browser-side triggering of User Activation P2 0.70
Predicted Points P3 0.20
Resume prototyping Worker input event routing (#blink-prim-workers) P4 0.10
PointerLock v2 (#blink-eco-wpt) P4 0.00
Be responsive to our users (#blink-pe-bugs) P1 0.50
Fix 10 regression bugs (#blink-pe-bugs) P1 1.00
Fix 8 bugs with >10 stars (#blink-pe-bugs) P1 0.90
Move movementXY calculation to Blink (#blink-pe-bugs) P2 0.40
Rational gesture token handling in Blink (crbug.com/789643) P4 0.50
Automate pointerevent tests in wpt.fyi (#blink-eco-wpt) P4 0.10
Enabling --use-zoom-for-dsf in Android P2 0.70
Cleanup User Activation v2 interface at Web layer (crbug.com/803203) P3 0.10
Fix WebFrameClient vs WebRemoteFrameClient naming problem (crbug.com/846405) P3 1.00
Use WebPointerEvent instead of WebMouseEvent Blink (#blink-pe-oopif) P4 0.10
Flings generated in the browser process P1 0.90
[SPv2] Implement scrollbars for SPv2 P2 0.40
[SPv2] Implement ScrollTree/Layer construction in PaintArtifactCompositor P2 0.60
[SPv2] Implement visual viewport for SPv2 P3 0.70
Improve understanding of real-world scrolling performance P1 0.70
Hold the line on Input Performance P1 1.00
Publish Integrated UMA/UKM dashboard P4 0.20
Window Touchpad P1 1.00
Implicit root scroller (#blink-pe-bugs) P1 0.40
Improve Wheel Scrolling Code (#blink-pe-bugs) P2 0.40
Improve ChromeOS Scrollbar Experience P3 0.00
Eventing Sub-team
0.00