blob: ae0448573500dd33f3d187f317e5ffdb158b9e27 [file] [log] [blame]
/*
* Copyright (C) 2001 Peter Kelly (pmk@post.com)
* Copyright (C) 2001 Tobias Anton (anton@stud.fbi.fh-darmstadt.de)
* Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
* Copyright (C) 2003, 2005, 2006, 2008 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "MouseRelatedEvent.h"
#include "DOMWindow.h"
#include "Document.h"
#include "Frame.h"
#include "FrameView.h"
#include "RenderLayer.h"
#include "RenderObject.h"
namespace WebCore {
MouseRelatedEvent::MouseRelatedEvent()
: m_isSimulated(false)
, m_hasCachedRelativePosition(false)
{
}
static LayoutSize contentsScrollOffset(AbstractView* abstractView)
{
if (!abstractView)
return LayoutSize();
Frame* frame = abstractView->frame();
if (!frame)
return LayoutSize();
FrameView* frameView = frame->view();
if (!frameView)
return LayoutSize();
float scaleFactor = frame->pageZoomFactor() * frame->frameScaleFactor();
return LayoutSize(frameView->scrollX() / scaleFactor, frameView->scrollY() / scaleFactor);
}
MouseRelatedEvent::MouseRelatedEvent(const AtomicString& eventType, bool canBubble, bool cancelable, PassRefPtr<AbstractView> abstractView,
int detail, const IntPoint& screenLocation, const IntPoint& windowLocation,
#if ENABLE(POINTER_LOCK)
const IntPoint& movementDelta,
#endif
bool ctrlKey, bool altKey, bool shiftKey, bool metaKey, bool isSimulated)
: UIEventWithKeyState(eventType, canBubble, cancelable, abstractView, detail, ctrlKey, altKey, shiftKey, metaKey)
, m_screenLocation(screenLocation)
#if ENABLE(POINTER_LOCK)
, m_movementDelta(movementDelta)
#endif
, m_isSimulated(isSimulated)
{
LayoutPoint adjustedPageLocation;
LayoutPoint scrollPosition;
Frame* frame = view() ? view()->frame() : 0;
if (frame && !isSimulated) {
if (FrameView* frameView = frame->view()) {
scrollPosition = frameView->scrollPosition();
adjustedPageLocation = frameView->windowToContents(windowLocation);
float scaleFactor = 1 / (frame->pageZoomFactor() * frame->frameScaleFactor());
if (scaleFactor != 1.0f) {
adjustedPageLocation.scale(scaleFactor, scaleFactor);
scrollPosition.scale(scaleFactor, scaleFactor);
}
}
}
m_clientLocation = adjustedPageLocation - toLayoutSize(scrollPosition);
m_pageLocation = adjustedPageLocation;
initCoordinates();
}
void MouseRelatedEvent::initCoordinates()
{
// Set up initial values for coordinates.
// Correct values are computed lazily, see computeRelativePosition.
m_layerLocation = m_pageLocation;
m_offsetLocation = m_pageLocation;
computePageLocation();
m_hasCachedRelativePosition = false;
}
void MouseRelatedEvent::initCoordinates(const LayoutPoint& clientLocation)
{
// Set up initial values for coordinates.
// Correct values are computed lazily, see computeRelativePosition.
m_clientLocation = clientLocation;
m_pageLocation = clientLocation + contentsScrollOffset(view());
m_layerLocation = m_pageLocation;
m_offsetLocation = m_pageLocation;
computePageLocation();
m_hasCachedRelativePosition = false;
}
static float pageZoomFactor(const UIEvent* event)
{
DOMWindow* window = event->view();
if (!window)
return 1;
Frame* frame = window->frame();
if (!frame)
return 1;
return frame->pageZoomFactor();
}
static float frameScaleFactor(const UIEvent* event)
{
DOMWindow* window = event->view();
if (!window)
return 1;
Frame* frame = window->frame();
if (!frame)
return 1;
return frame->frameScaleFactor();
}
void MouseRelatedEvent::computePageLocation()
{
float scaleFactor = pageZoomFactor(this) * frameScaleFactor(this);
setAbsoluteLocation(roundedLayoutPoint(FloatPoint(pageX() * scaleFactor, pageY() * scaleFactor)));
}
void MouseRelatedEvent::receivedTarget()
{
m_hasCachedRelativePosition = false;
}
void MouseRelatedEvent::computeRelativePosition()
{
Node* targetNode = target() ? target()->toNode() : 0;
if (!targetNode)
return;
// Compute coordinates that are based on the target.
m_layerLocation = m_pageLocation;
m_offsetLocation = m_pageLocation;
// Must have an updated render tree for this math to work correctly.
targetNode->document()->updateLayoutIgnorePendingStylesheets();
// Adjust offsetLocation to be relative to the target's position.
if (RenderObject* r = targetNode->renderer()) {
FloatPoint localPos = r->absoluteToLocal(absoluteLocation(), UseTransforms);
m_offsetLocation = roundedLayoutPoint(localPos);
float scaleFactor = 1 / (pageZoomFactor(this) * frameScaleFactor(this));
if (scaleFactor != 1.0f)
m_offsetLocation.scale(scaleFactor, scaleFactor);
}
// Adjust layerLocation to be relative to the layer.
// FIXME: event.layerX and event.layerY are poorly defined,
// and probably don't always correspond to RenderLayer offsets.
// https://bugs.webkit.org/show_bug.cgi?id=21868
Node* n = targetNode;
while (n && !n->renderer())
n = n->parentNode();
RenderLayer* layer;
if (n && (layer = n->renderer()->enclosingLayer())) {
for (; layer; layer = layer->parent()) {
m_layerLocation -= toLayoutSize(layer->location());
}
}
m_hasCachedRelativePosition = true;
}
int MouseRelatedEvent::layerX()
{
if (!m_hasCachedRelativePosition)
computeRelativePosition();
return m_layerLocation.x();
}
int MouseRelatedEvent::layerY()
{
if (!m_hasCachedRelativePosition)
computeRelativePosition();
return m_layerLocation.y();
}
int MouseRelatedEvent::offsetX()
{
if (!m_hasCachedRelativePosition)
computeRelativePosition();
return roundToInt(m_offsetLocation.x());
}
int MouseRelatedEvent::offsetY()
{
if (!m_hasCachedRelativePosition)
computeRelativePosition();
return roundToInt(m_offsetLocation.y());
}
int MouseRelatedEvent::pageX() const
{
return m_pageLocation.x();
}
int MouseRelatedEvent::pageY() const
{
return m_pageLocation.y();
}
const LayoutPoint& MouseRelatedEvent::pageLocation() const
{
return m_pageLocation;
}
int MouseRelatedEvent::x() const
{
// FIXME: This is not correct.
// See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events.html>.
return m_clientLocation.x();
}
int MouseRelatedEvent::y() const
{
// FIXME: This is not correct.
// See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events.html>.
return m_clientLocation.y();
}
} // namespace WebCore