// | |
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
// | |
#ifndef _BUILTIN_SYMBOL_TABLE_INCLUDED_ | |
#define _BUILTIN_SYMBOL_TABLE_INCLUDED_ | |
#include "GLSLANG/ShaderLang.h" | |
class TSymbolTable; | |
extern void InsertBuiltInFunctionsCommon(const ShBuiltInResources& resources, TSymbolTable * t); | |
#endif // _BUILTIN_SYMBOL_TABLE_INCLUDED_ |