| // |
| // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| #ifndef _BUILTIN_SYMBOL_TABLE_INCLUDED_ |
| #define _BUILTIN_SYMBOL_TABLE_INCLUDED_ |
| |
| #include "GLSLANG/ShaderLang.h" |
| |
| class TSymbolTable; |
| |
| extern void InsertBuiltInFunctionsCommon(const ShBuiltInResources& resources, TSymbolTable* t); |
| extern void InsertBuiltInFunctionsVertex(const ShBuiltInResources& resources, TSymbolTable* t); |
| |
| #endif // _BUILTIN_SYMBOL_TABLE_INCLUDED_ |