This page provides instructions for building astcenc
from the sources in this repository.
Builds use CMake 3.15 or higher as the build system generator. The examples on this page only show how to use it to target NMake (Windows) and Make (Linux and macOS), but CMake supports other build system backends.
Builds for Windows are tested with CMake 3.17 and Visual Studio 2019.
To use CMake you must first configure the build. Create a build directory in the root of the astenc checkout, and then run cmake
inside that directory to generate the build system.
# Create a build directory mkdir build cd build # Configure your build of choice, for example: # x86-64 using NMake cmake -G "NMake Makefiles" -T ClangCL -DCMAKE_BUILD_TYPE=Release ^ -DCMAKE_INSTALL_PREFIX=.\ -DISA_AVX2=ON -DISA_SSE41=ON -DISA_SSE2=ON .. # x86-64 using Visual Studio solution cmake -G "Visual Studio 16 2019" -T ClangCL -DCMAKE_INSTALL_PREFIX=.\ ^ -DISA_AVX2=ON -DISA_SSE41=ON -DISA_SSE2=ON ..
This example shows all SIMD variants being enabled. It is possible to build a subset of the supported variants by enabling only the ones you require. At least one variant must be enabled.
Using the Visual Studio Clang-cl LLVM toolchain (-T ClangCL
) is optional but produces signficantly faster binaries than the default toolchain. The C++ LLVM toolchain component must be installed via the Visual Studio installer.
Once you have configured the build you can use NMake to compile the project from your build dir, and install to your target install directory.
# Run a build and install build outputs in `${CMAKE_INSTALL_PREFIX}/astcenc/` cd build nmake install
Builds for macOS and Linux are tested with CMake 3.17 and clang++ 9.0.
Compiling using g++ is supported, but clang++ builds are faster by ~15%.
To use CMake you must first configure the build. Create a build directory in the root of the astenc checkout, and then run cmake
inside that directory to generate the build system.
# Select your compiler (clang++ recommended, but g++ works) export CXX=clang++ # Create a build directory mkdir build cd build # Configure your build of choice, for example: # Arm arch64 cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=./ \ -DISA_NEON=ON .. # x86-64 cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=./ \ -DISA_AVX2=ON -DISA_SSE41=ON -DISA_SSE2=ON .. # macOS universal binary build cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=./ \ -DISA_AVX2=ON -DISA_NEON=ON ..
This example shows all SIMD variants being enabled. It is possible to build a subset of the supported variants by enabling only the ones you require.
For all platforms a single CMake configure can build multiple binaries for a single target CPU architecture, for example building x64 for both SSE2 and AVX2. The binary name will include the build variant as a postfix.
The macOS platform additionally supports the ability to build a universal binary, combining one x86 and one arm64 variant into a single output binary. The OS select the correct variant to run for the machine being used to run the binary. To build a universal binary select a single x64 variant and a single arm64 variant, and both will be included in a single output binary. It is not required, but if CMAKE_OSX_ARCHITECTURES
is set on the command line (e.g. by XCode-generated build commands) it will be validated against the other configuration variant settings.
Once you have configured the build you can use Make to compile the project from your build dir, and install to your target install directory.
# Run a build and install build outputs in `${CMAKE_INSTALL_PREFIX}/astcenc/` cd build make install -j16
For codec developers there are a number of useful features in the build system.
All normal builds will use SIMD accelerated code paths using intrinsics, as all target architectures (x86-64 and aarch64) guarantee SIMD availability. For development purposes it is possible to build an intrinsic-free build which uses no explicit SIMD acceleration (the compiler may still auto-vectorize).
To enable this binary variant add -DISA_NONE=ON
to the CMake command line when configuring. It is NOT recommended to use this for production; it is significantly slower than the vectorized SIMD builds.
We support and test the following CMAKE_BUILD_TYPE
options.
Value | Description |
---|---|
Release | Optimized release build |
RelWithDebInfo | Optimized release build with debug info |
Debug | Unoptimized debug build with debug info |
Note that optimized release builds are compiled with link-time optimization, which can make profiling more challenging ...
We support building unit tests.
These builds use the googletest
framework, which is pulled in though a git submodule. On first use, you must fetch the submodule dependency:
git submodule init
git submodule update
To build unit tests add -DUNITTEST=ON
to the CMake command line when configuring.
To run unit tests use the CMake ctest
utility from your build directory after you have built the tests.
cd build ctest --verbose
We support building a release bundle of all enabled binary configurations in the current CMake configuration using the package
build target
# Run a build and package build outputs in `./astcenc-<ver>-<os>-<arch>.<fmt>` cd build make package -j16
Windows packages will use the .zip
format, other packages will use the .tar.gz
format.
The core codec of astcenc is built as a library, and so can be easily integrated into other projects using CMake. An example of the CMake integration and the codec API usage can be found in the ./Utils/Example
directory in the repository. See the Example Readme for more details.