blob: ea01077831fbe6217180cb93d5047af71db72eaa [file] [log] [blame]
os:
- Visual Studio 2017
shallow_clone: true
platform:
- Win32
- x64
configuration:
- Release
environment:
matrix:
- SETARCH: i686
- SETARCH: x86_64
matrix:
exclude:
- platform: Win32
SETARCH: x86_64
- platform: x64
SETARCH: i686
before_build:
# Setup environment:
- ps: $env:TOP = $env:APPVEYOR_BUILD_FOLDER
- ps: $env:TOP
- echo %TOP%
# Get the OpenCL Headers:
- git clone --depth=1 https://github.com/KhronosGroup/OpenCL-Headers OpenCL-Headers
# Get and build the OpenCL ICD Loader:
- git clone --depth=1 https://github.com/KhronosGroup/OpenCL-ICD-Loader.git
- ps: cd OpenCL-ICD-Loader
- ps: mkdir build
- ps: cd build
- cmake -A%PLATFORM% -DENABLE_OPENCL30_PROVISIONAL=1 -DOPENCL_ICD_LOADER_HEADERS_DIR=%TOP%/OpenCL-Headers/ ..
- cmake --build . --config %CONFIGURATION%
- ps: cd $env:TOP
# Get the libclcxx standard library:
- git clone --depth=1 https://github.com/KhronosGroup/libclcxx.git libclcxx
# Generate the CTS solution file:
- cmake -DCL_INCLUDE_DIR=%TOP%/OpenCL-Headers
-DCL_LIB_DIR=%TOP%/OpenCL-ICD-Loader/build
-DCL_LIBCLCXX_DIR=%TOP%/libclcxx
-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=./bin
-DOPENCL_LIBRARIES="OpenCL"
-H. -Bbuild_win -A%PLATFORM%
-DD3D10_IS_SUPPORTED=ON -DD3D11_IS_SUPPORTED=ON -DARCH=%SETARCH%
build:
project: build_win\CLConform.sln
parallel: true
verbosity: normal