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//
// Copyright (c) 2017 The Khronos Group Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#define INITGUID
#include "harness.h"
#include <tchar.h>
#include <string>
#include <vector>
/*
* OpenCL state
*/
clGetDeviceIDsFromD3D11KHR_fn clGetDeviceIDsFromD3D11KHR = NULL;
clCreateFromD3D11BufferKHR_fn clCreateFromD3D11BufferKHR = NULL;
clCreateFromD3D11Texture2DKHR_fn clCreateFromD3D11Texture2DKHR = NULL;
clCreateFromD3D11Texture3DKHR_fn clCreateFromD3D11Texture3DKHR = NULL;
clEnqueueAcquireD3D11ObjectsKHR_fn clEnqueueAcquireD3D11ObjectsKHR = NULL;
clEnqueueReleaseD3D11ObjectsKHR_fn clEnqueueReleaseD3D11ObjectsKHR = NULL;
#define INITPFN(x) \
x = (x ## _fn)clGetExtensionFunctionAddressForPlatform(platform, #x); NonTestRequire(x, "Failed to get function pointer for %s", #x);
void
HarnessD3D11_ExtensionCheck()
{
cl_int result = CL_SUCCESS;
cl_platform_id platform = NULL;
HarnessD3D11_TestBegin("Extension query");
bool platform_d3d11 = false; // Does platform support the extension?
{
std::vector< char > buffer;
size_t size = 0;
result = clGetPlatformIDs( 1, &platform, NULL );
NonTestRequire( result == CL_SUCCESS, "Failed to get any platforms." );
result = clGetPlatformInfo( platform, CL_PLATFORM_EXTENSIONS, 0, NULL, & size );
NonTestRequire( result == CL_SUCCESS, "Failed to get size of extension string." );
buffer.resize( size );
result = clGetPlatformInfo( platform, CL_PLATFORM_EXTENSIONS, buffer.size(), & buffer.front(), & size );
NonTestRequire( result == CL_SUCCESS, "Failed to get extension string." );
std::string extensions = std::string( " " ) + & buffer.front() + " ";
platform_d3d11 = ( extensions.find( " cl_khr_d3d11_sharing " ) != std::string::npos );
}
// Platform is required to report the extension only if all devices support it,
// so let us iterate through all the devices and count devices supporting the extension.
// Get list of all devices.
std::vector< cl_device_id > devices;
cl_uint num_devices = 0;
result = clGetDeviceIDs( platform, CL_DEVICE_TYPE_ALL, 0, NULL, & num_devices );
NonTestRequire( result == CL_SUCCESS, "Failed to get number of devices." );
devices.resize( num_devices );
result = clGetDeviceIDs( platform, CL_DEVICE_TYPE_ALL, devices.size(), & devices.front(), & num_devices );
NonTestRequire( result == CL_SUCCESS, "Failed to get list of device ids." );
NonTestRequire( num_devices == devices.size(), "Failed to get list of device ids." );
// Iterate through the devices and count devices supporting the extension.
cl_uint num_devices_d3d11 = 0; // Number of devices supporting cl_khr_d3d11_sharing.
for ( cl_uint i = 0; i < devices.size(); ++ i )
{
if (is_extension_available(devices[i], "cl_khr_d3d11_sharing"))
{
++ num_devices_d3d11;
}
}
OSVERSIONINFO osvi;
osvi.dwOSVersionInfoSize = sizeof(osvi);
GetVersionEx(&osvi);
if (osvi.dwMajorVersion <= 5)
{
// Neither platform nor devices should declare support.
TestRequire( ! platform_d3d11, "Platform should not declare extension on Windows < 6" );
TestRequire( num_devices_d3d11 == 0, "Devices should not declare extension on Windows < 6" );
}
else
{
if ( num_devices_d3d11 == num_devices )
{
// All the devices declare support, so platform must declare support as well.
TestRequire( platform_d3d11, "Extension should be exported on Windows >= 6" );
}
else
{
// Not all the devices support th eextension => platform should not declare it.
TestRequire( ! platform_d3d11, "Extension should not be exported on Windows >= 6" );
}
}
Cleanup:
HarnessD3D11_TestEnd();
// early-out of the extension is not present
if ( num_devices_d3d11 == 0 )
{
HarnessD3D11_TestStats();
}
}
void
HarnessD3D11_Initialize(cl_platform_id platform)
{
HarnessD3D11_ExtensionCheck();
// extract function pointers for exported functions
INITPFN(clGetDeviceIDsFromD3D11KHR);
INITPFN(clCreateFromD3D11BufferKHR);
INITPFN(clCreateFromD3D11Texture2DKHR);
INITPFN(clCreateFromD3D11Texture3DKHR);
INITPFN(clEnqueueAcquireD3D11ObjectsKHR);
INITPFN(clEnqueueReleaseD3D11ObjectsKHR);
}
/*
* Window management
*/
static IDXGISwapChain* HarnessD3D11_pSwapChain = NULL;
static ID3D11Device* HarnessD3D11_pDevice = NULL;
static ID3D11DeviceContext* HarnessD3D11_pDC = NULL;
static HWND HarnessD3D11_hWnd = NULL;
static LRESULT WINAPI HarnessD3D11_Proc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_KEYDOWN:
return 0;
break;
case WM_DESTROY:
HarnessD3D11_hWnd = NULL;
PostQuitMessage(0);
return 0;
case WM_PAINT:
ValidateRect(hWnd, NULL);
return 0;
}
return DefWindowProc(hWnd, msg, wParam, lParam);
}
static void HarnessD3D11_InteractiveLoop()
{
MSG msg;
while(PeekMessage(&msg,HarnessD3D11_hWnd,0,0,PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
cl_int HarnessD3D11_CreateDevice(
IDXGIAdapter* pAdapter,
ID3D11Device **ppDevice,
ID3D11DeviceContext** ppDC)
{
HRESULT hr = S_OK;
unsigned int cuStatus = 1;
*ppDevice = NULL;
// create window
static WNDCLASSEX wc =
{
sizeof(WNDCLASSEX),
CS_CLASSDC,
HarnessD3D11_Proc,
0L,
0L,
GetModuleHandle(NULL),
NULL,
NULL,
NULL,
NULL,
_T( "cl_khr_d3d11_sharing_conformance" ),
NULL
};
RegisterClassEx(&wc);
HarnessD3D11_hWnd = CreateWindow(
_T( "cl_khr_d3d11_sharing_conformance" ),
_T( "cl_khr_d3d11_sharing_conformance" ),
WS_OVERLAPPEDWINDOW,
0, 0, 256, 256,
NULL,
NULL,
wc.hInstance,
NULL);
NonTestRequire(0 != HarnessD3D11_hWnd, "Failed to create window");
ShowWindow(HarnessD3D11_hWnd,SW_SHOWDEFAULT);
UpdateWindow(HarnessD3D11_hWnd);
RECT rc;
GetClientRect(HarnessD3D11_hWnd, &rc);
UINT width = rc.right - rc.left;
UINT height = rc.bottom - rc.top;
// Create device and swapchain
DXGI_SWAP_CHAIN_DESC sd;
ZeroMemory( &sd, sizeof(sd) );
sd.BufferCount = 1;
sd.BufferDesc.Width = width;
sd.BufferDesc.Height = height;
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
sd.BufferDesc.RefreshRate.Numerator = 60;
sd.BufferDesc.RefreshRate.Denominator = 1;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
sd.OutputWindow = HarnessD3D11_hWnd;
sd.SampleDesc.Count = 1;
sd.SampleDesc.Quality = 0;
sd.Windowed = TRUE;
D3D_FEATURE_LEVEL requestedFeatureLevels[] = {D3D_FEATURE_LEVEL_10_0};
D3D_FEATURE_LEVEL featureLevel = D3D_FEATURE_LEVEL_11_0;
hr = D3D11CreateDeviceAndSwapChain(
NULL, // pAdapter,
D3D_DRIVER_TYPE_HARDWARE,
NULL,
0,
requestedFeatureLevels,
1,
D3D11_SDK_VERSION,
&sd,
&HarnessD3D11_pSwapChain,
&HarnessD3D11_pDevice,
&featureLevel,
&HarnessD3D11_pDC);
if (FAILED(hr) ) {
return CL_DEVICE_NOT_FOUND;
}
*ppDevice = HarnessD3D11_pDevice;
*ppDC = HarnessD3D11_pDC;
return CL_SUCCESS;
}
void HarnessD3D11_DestroyDevice()
{
HarnessD3D11_pSwapChain->Release();
HarnessD3D11_pDevice->Release();
HarnessD3D11_pDC->Release();
if (HarnessD3D11_hWnd) DestroyWindow(HarnessD3D11_hWnd);
HarnessD3D11_hWnd = 0;
}
/*
*
* texture formats
*
*/
#define ADD_TEXTURE_FORMAT(x,y,z,a,b,g) { x, y, z, a*b/8, g, #x, #y, #z, }
TextureFormat formats[] =
{
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32B32A32_FLOAT , CL_RGBA , CL_FLOAT , 32, 4, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32B32A32_UINT , CL_RGBA , CL_UNSIGNED_INT32 , 32, 4, TextureFormat::GENERIC_UINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32B32A32_SINT , CL_RGBA , CL_SIGNED_INT32 , 32, 4, TextureFormat::GENERIC_SINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16B16A16_FLOAT , CL_RGBA , CL_HALF_FLOAT , 16, 4, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16B16A16_UNORM , CL_RGBA , CL_UNORM_INT16 , 16, 4, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16B16A16_UINT , CL_RGBA , CL_UNSIGNED_INT16 , 16, 4, TextureFormat::GENERIC_UINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16B16A16_SNORM , CL_RGBA , CL_SNORM_INT16 , 16, 4, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16B16A16_SINT , CL_RGBA , CL_SIGNED_INT16 , 16, 4, TextureFormat::GENERIC_SINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8B8A8_UNORM , CL_RGBA , CL_UNORM_INT8 , 8, 4, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8B8A8_UINT , CL_RGBA , CL_UNSIGNED_INT8 , 8, 4, TextureFormat::GENERIC_UINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8B8A8_SNORM , CL_RGBA , CL_SNORM_INT8 , 8, 4, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8B8A8_SINT , CL_RGBA , CL_SIGNED_INT8 , 8, 4, TextureFormat::GENERIC_SINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32_FLOAT , CL_RG , CL_FLOAT , 32, 2, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32_UINT , CL_RG , CL_UNSIGNED_INT32 , 32, 2, TextureFormat::GENERIC_UINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32_SINT , CL_RG , CL_SIGNED_INT32 , 32, 2, TextureFormat::GENERIC_SINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16_FLOAT , CL_RG , CL_HALF_FLOAT , 16, 2, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16_UNORM , CL_RG , CL_UNORM_INT16 , 16, 2, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16_UINT , CL_RG , CL_UNSIGNED_INT16 , 16, 2, TextureFormat::GENERIC_UINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16_SNORM , CL_RG , CL_SNORM_INT16 , 16, 2, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16_SINT , CL_RG , CL_SIGNED_INT16 , 16, 2, TextureFormat::GENERIC_SINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8_UNORM , CL_RG , CL_UNORM_INT8 , 8, 2, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8_UINT , CL_RG , CL_UNSIGNED_INT8 , 8, 2, TextureFormat::GENERIC_UINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8_SNORM , CL_RG , CL_SNORM_INT8 , 8, 2, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8_SINT , CL_RG , CL_SIGNED_INT8 , 8, 2, TextureFormat::GENERIC_SINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32_FLOAT , CL_R , CL_FLOAT , 32, 1, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32_UINT , CL_R , CL_UNSIGNED_INT32 , 32, 1, TextureFormat::GENERIC_UINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32_SINT , CL_R , CL_SIGNED_INT32 , 32, 1, TextureFormat::GENERIC_SINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_FLOAT , CL_R , CL_HALF_FLOAT , 16, 1, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_UNORM , CL_R , CL_UNORM_INT16 , 16, 1, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_UINT , CL_R , CL_UNSIGNED_INT16 , 16, 1, TextureFormat::GENERIC_UINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_SNORM , CL_R , CL_SNORM_INT16 , 16, 1, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_SINT , CL_R , CL_SIGNED_INT16 , 16, 1, TextureFormat::GENERIC_SINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8_UNORM , CL_R , CL_UNORM_INT8 , 8, 1, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8_UINT , CL_R , CL_UNSIGNED_INT8 , 8, 1, TextureFormat::GENERIC_UINT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8_SNORM , CL_R , CL_SNORM_INT8 , 8, 1, TextureFormat::GENERIC_FLOAT ),
ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8_SINT , CL_R , CL_SIGNED_INT8 , 8, 1, TextureFormat::GENERIC_SINT ),
};
UINT formatCount = sizeof(formats)/sizeof(formats[0]);
/*
*
* Logging and error reporting
*
*/
static struct
{
cl_int testCount;
cl_int passCount;
cl_int nonTestFailures;
cl_int inTest;
cl_int currentTestPass;
char currentTestName[1024];
} HarnessD3D11_testStats = {0};
void HarnessD3D11_TestBegin(const char* fmt, ...)
{
va_list ap;
va_start(ap, fmt);
vsprintf(HarnessD3D11_testStats.currentTestName, fmt, ap);
va_end(ap);
printf("[%s] ... ", HarnessD3D11_testStats.currentTestName);
HarnessD3D11_testStats.inTest = 1;
HarnessD3D11_testStats.currentTestPass = 1;
}
void HarnessD3D11_TestFail()
{
if (HarnessD3D11_testStats.inTest)
{
HarnessD3D11_testStats.currentTestPass = 0;
}
else
{
++HarnessD3D11_testStats.nonTestFailures;
}
}
void HarnessD3D11_TestEnd()
{
HarnessD3D11_testStats.inTest = 0;
HarnessD3D11_testStats.testCount += 1;
HarnessD3D11_testStats.passCount += HarnessD3D11_testStats.currentTestPass;
TestPrint("%s\n",
HarnessD3D11_testStats.currentTestPass ? "PASSED" : "FAILED");
}
void HarnessD3D11_TestStats()
{
TestPrint("PASSED %d of %d tests.\n", HarnessD3D11_testStats.passCount, HarnessD3D11_testStats.testCount);
if (HarnessD3D11_testStats.testCount > HarnessD3D11_testStats.passCount)
{
TestPrint("***FAILED***\n");
exit(1);
}
else
{
TestPrint("&&&& cl_khr_d3d11_sharing test PASSED\n");
}
exit(0);
}
/*
*
* Helper function
*
*/
cl_int HarnessD3D11_CreateKernelFromSource(
cl_kernel *outKernel,
cl_device_id device,
cl_context context,
const char *source,
const char *entrypoint)
{
cl_int status;
cl_kernel kernel = NULL;
// compile program
cl_program program = NULL;
{
const char *sourceTexts[] = {source};
size_t sourceLengths[] = {strlen(source) };
status = create_single_kernel_helper(context, &program, &kernel, 1,
&sourceTexts[0], entrypoint);
TestRequire(CL_SUCCESS == status, "Kernel creation failed");
}
clReleaseProgram(program);
*outKernel = kernel;
Cleanup:
return CL_SUCCESS;
}