| // |
| // Copyright (c) 2017 The Khronos Group Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| #ifndef _setup_h |
| #define _setup_h |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include "gl_headers.h" |
| #include <CL/cl.h> |
| |
| |
| // Note: the idea here is to have every platform define their own setup.cpp file that implements a GLEnvironment |
| // subclass internally, then return it as a definition for GLEnvironment::Create |
| |
| class GLEnvironment |
| { |
| public: |
| GLEnvironment() {} |
| virtual ~GLEnvironment() {} |
| |
| virtual int Init( int *argc, char **argv, int use_opengl_32 ) = 0; |
| virtual cl_context CreateCLContext( void ) = 0; |
| virtual int SupportsCLGLInterop( cl_device_type device_type) = 0; |
| |
| // cleanup EGL environment properly when the test exit. |
| // This change does not affect any functionality of the test |
| virtual void terminate_egl_display() = 0; |
| |
| static GLEnvironment * Instance( void ); |
| }; |
| |
| #endif // _setup_h |