blob: 9bbb257b784b2601f536150ac72e9a703f469bc4 [file] [log] [blame]
//
// Copyright (c) 2017 The Khronos Group Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "testBase.h"
#include "common.h"
#include <limits.h>
#if defined( __APPLE__ )
#include <OpenGL/glu.h>
#else
#include <GL/glu.h>
#include <CL/cl_gl.h>
#endif
#pragma mark -
#pragma mark Write test kernels
static const char *kernelpattern_image_write_1D =
"__kernel void sample_test( __global %s4 *source, write_only image1d_t dest )\n"
"{\n"
" uint index = get_global_id(0);\n"
" %s4 value = source[index];\n"
" write_image%s( dest, index, %s(value));\n"
"}\n";
static const char *kernelpattern_image_write_1D_half =
"__kernel void sample_test( __global half4 *source, write_only image1d_t dest )\n"
"{\n"
" uint index = get_global_id(0);\n"
" write_imagef( dest, index, vload_half4(index, (__global half *)source));\n"
"}\n";
static const char *kernelpattern_image_write_1D_buffer =
"__kernel void sample_test( __global %s4 *source, write_only image1d_buffer_t dest )\n"
"{\n"
" uint index = get_global_id(0);\n"
" %s4 value = source[index];\n"
" write_image%s( dest, index, %s(value));\n"
"}\n";
static const char *kernelpattern_image_write_1D_buffer_half =
"__kernel void sample_test( __global half4 *source, write_only image1d_buffer_t dest )\n"
"{\n"
" uint index = get_global_id(0);\n"
" write_imagef( dest, index, vload_half4(index, (__global half *)source));\n"
"}\n";
static const char *kernelpattern_image_write_2D =
"__kernel void sample_test( __global %s4 *source, write_only image2d_t dest )\n"
"{\n"
" int tidX = get_global_id(0);\n"
" int tidY = get_global_id(1);\n"
" uint index = tidY * get_image_width( dest ) + tidX;\n"
" %s4 value = source[index];\n"
" write_image%s( dest, (int2)( tidX, tidY ), %s(value));\n"
"}\n";
static const char *kernelpattern_image_write_2D_half =
"__kernel void sample_test( __global half4 *source, write_only image2d_t dest )\n"
"{\n"
" int tidX = get_global_id(0);\n"
" int tidY = get_global_id(1);\n"
" uint index = tidY * get_image_width( dest ) + tidX;\n"
" write_imagef( dest, (int2)( tidX, tidY ), vload_half4(index, (__global half *)source));\n"
"}\n";
static const char *kernelpattern_image_write_1Darray =
"__kernel void sample_test( __global %s4 *source, write_only image1d_array_t dest )\n"
"{\n"
" int tidX = get_global_id(0);\n"
" int tidY = get_global_id(1);\n"
" uint index = tidY * get_image_width( dest ) + tidX;\n"
" %s4 value = source[index];\n"
" write_image%s( dest, (int2)( tidX, tidY ), %s(value));\n"
"}\n";
static const char *kernelpattern_image_write_1Darray_half =
"__kernel void sample_test( __global half4 *source, write_only image1d_array_t dest )\n"
"{\n"
" int tidX = get_global_id(0);\n"
" int tidY = get_global_id(1);\n"
" uint index = tidY * get_image_width( dest ) + tidX;\n"
" write_imagef( dest, (int2)( tidX, tidY ), vload_half4(index, (__global half *)source));\n"
"}\n";
static const char *kernelpattern_image_write_3D =
"#pragma OPENCL EXTENSION cl_khr_3d_image_writes : enable\n"
"__kernel void sample_test( __global %s4 *source, write_only image3d_t dest )\n"
"{\n"
" int tidX = get_global_id(0);\n"
" int tidY = get_global_id(1);\n"
" int tidZ = get_global_id(2);\n"
" int width = get_image_width( dest );\n"
" int height = get_image_height( dest );\n"
" int index = tidZ * width * height + tidY * width + tidX;\n"
" %s4 value = source[index];\n"
" write_image%s( dest, (int4)( tidX, tidY, tidZ, 0 ), %s(value));\n"
"}\n";
static const char *kernelpattern_image_write_3D_half =
"#pragma OPENCL EXTENSION cl_khr_3d_image_writes : enable\n"
"__kernel void sample_test( __global half4 *source, write_only image3d_t dest )\n"
"{\n"
" int tidX = get_global_id(0);\n"
" int tidY = get_global_id(1);\n"
" int tidZ = get_global_id(2);\n"
" int width = get_image_width( dest );\n"
" int height = get_image_height( dest );\n"
" int index = tidZ * width * height + tidY * width + tidX;\n"
" write_imagef( dest, (int4)( tidX, tidY, tidZ, 0 ), vload_half4(index, (__global half *)source));\n"
"}\n";
static const char *kernelpattern_image_write_2Darray =
"__kernel void sample_test( __global %s4 *source, write_only image2d_array_t dest )\n"
"{\n"
" int tidX = get_global_id(0);\n"
" int tidY = get_global_id(1);\n"
" int tidZ = get_global_id(2);\n"
" int width = get_image_width( dest );\n"
" int height = get_image_height( dest );\n"
" int index = tidZ * width * height + tidY * width + tidX;\n"
" %s4 value = source[index];\n"
" write_image%s( dest, (int4)( tidX, tidY, tidZ, 0 ), %s(value));\n"
"}\n";
static const char *kernelpattern_image_write_2Darray_half =
"__kernel void sample_test( __global half4 *source, write_only image2d_array_t dest )\n"
"{\n"
" int tidX = get_global_id(0);\n"
" int tidY = get_global_id(1);\n"
" int tidZ = get_global_id(2);\n"
" int width = get_image_width( dest );\n"
" int height = get_image_height( dest );\n"
" int index = tidZ * width * height + tidY * width + tidX;\n"
" write_imagef( dest, (int4)( tidX, tidY, tidZ, 0 ), vload_half4(index, (__global half *)source));\n"
"}\n";
#ifdef GL_VERSION_3_2
static const char * kernelpattern_image_write_2D_depth =
"__kernel void sample_test( __global %s *source, write_only image2d_depth_t dest )\n"
"{\n"
" int tidX = get_global_id(0);\n"
" int tidY = get_global_id(1);\n"
" uint index = tidY * get_image_width( dest ) + tidX;\n"
" float value = source[index];\n"
" write_imagef( dest, (int2)( tidX, tidY ), value);\n"
"}\n";
static const char * kernelpattern_image_write_2D_array_depth =
"__kernel void sample_test( __global %s *source, write_only image2d_array_depth_t dest )\n"
"{\n"
" int tidX = get_global_id(0);\n"
" int tidY = get_global_id(1);\n"
" int tidZ = get_global_id(2);\n"
" int width = get_image_width( dest );\n"
" int height = get_image_height( dest );\n"
" int index = tidZ * width * height + tidY * width + tidX;\n"
" %s value = source[index];\n"
" write_image%s( dest, (int4)( tidX, tidY, tidZ, 0 ), %s(value));\n"
"}\n";
#endif
#pragma mark -
#pragma mark Utility functions
static const char* get_appropriate_write_kernel(GLenum target,
ExplicitType type, cl_channel_order channel_order)
{
switch (get_base_gl_target(target)) {
case GL_TEXTURE_1D:
if (type == kHalf)
return kernelpattern_image_write_1D_half;
else
return kernelpattern_image_write_1D;
break;
case GL_TEXTURE_BUFFER:
if (type == kHalf)
return kernelpattern_image_write_1D_buffer_half;
else
return kernelpattern_image_write_1D_buffer;
break;
case GL_TEXTURE_1D_ARRAY:
if (type == kHalf)
return kernelpattern_image_write_1Darray_half;
else
return kernelpattern_image_write_1Darray;
break;
case GL_COLOR_ATTACHMENT0:
case GL_RENDERBUFFER:
case GL_TEXTURE_RECTANGLE_EXT:
case GL_TEXTURE_2D:
case GL_TEXTURE_CUBE_MAP:
#ifdef GL_VERSION_3_2
if (channel_order == CL_DEPTH || channel_order == CL_DEPTH_STENCIL)
return kernelpattern_image_write_2D_depth;
#endif
if (type == kHalf)
return kernelpattern_image_write_2D_half;
else
return kernelpattern_image_write_2D;
break;
case GL_TEXTURE_2D_ARRAY:
#ifdef GL_VERSION_3_2
if (channel_order == CL_DEPTH || channel_order == CL_DEPTH_STENCIL)
return kernelpattern_image_write_2D_array_depth;
#endif
if (type == kHalf)
return kernelpattern_image_write_2Darray_half;
else
return kernelpattern_image_write_2Darray;
break;
case GL_TEXTURE_3D:
if (type == kHalf)
return kernelpattern_image_write_3D_half;
else
return kernelpattern_image_write_3D;
break;
default:
log_error("Unsupported GL tex target (%s) passed to write test: "
"%s (%s):%d", GetGLTargetName(target), __FUNCTION__,
__FILE__, __LINE__);
return NULL;
}
}
void set_dimensions_by_target(GLenum target, size_t *dims, size_t sizes[3],
size_t width, size_t height, size_t depth)
{
switch (get_base_gl_target(target)) {
case GL_TEXTURE_1D:
sizes[0] = width;
*dims = 1;
break;
case GL_TEXTURE_BUFFER:
sizes[0] = width;
*dims = 1;
break;
case GL_TEXTURE_1D_ARRAY:
sizes[0] = width;
sizes[1] = height;
*dims = 2;
break;
case GL_COLOR_ATTACHMENT0:
case GL_RENDERBUFFER:
case GL_TEXTURE_RECTANGLE_EXT:
case GL_TEXTURE_2D:
case GL_TEXTURE_CUBE_MAP:
sizes[0] = width;
sizes[1] = height;
*dims = 2;
break;
case GL_TEXTURE_2D_ARRAY:
sizes[0] = width;
sizes[1] = height;
sizes[2] = depth;
*dims = 3;
break;
case GL_TEXTURE_3D:
sizes[0] = width;
sizes[1] = height;
sizes[2] = depth;
*dims = 3;
break;
default:
log_error("Unsupported GL tex target (%s) passed to write test: "
"%s (%s):%d", GetGLTargetName(target), __FUNCTION__,
__FILE__, __LINE__);
}
}
int test_cl_image_write( cl_context context, cl_command_queue queue,
GLenum target, cl_mem clImage, size_t width, size_t height, size_t depth,
cl_image_format *outFormat, ExplicitType *outType, void **outSourceBuffer,
MTdata d, bool supports_half )
{
size_t global_dims, global_sizes[3];
clProgramWrapper program;
clKernelWrapper kernel;
clMemWrapper inStream;
char* programPtr;
int error;
char kernelSource[2048];
// What CL format did we get from the texture?
error = clGetImageInfo(clImage, CL_IMAGE_FORMAT, sizeof(cl_image_format),
outFormat, NULL);
test_error(error, "Unable to get the CL image format");
// Create the kernel source. The target and the data type will influence
// which particular kernel we choose.
*outType = get_write_kernel_type( outFormat );
size_t channelSize = get_explicit_type_size(*outType);
const char* appropriateKernel = get_appropriate_write_kernel(target,
*outType, outFormat->image_channel_order);
if (*outType == kHalf && !supports_half) {
log_info("cl_khr_fp16 isn't supported. Skip this test.\n");
return 0;
}
const char* suffix = get_kernel_suffix( outFormat );
const char* convert = get_write_conversion( outFormat, *outType );
sprintf(kernelSource, appropriateKernel, get_explicit_type_name( *outType ),
get_explicit_type_name( *outType ), suffix, convert);
programPtr = kernelSource;
if( create_single_kernel_helper_with_build_options( context, &program, &kernel, 1,
(const char **)&programPtr, "sample_test", "" ) )
{
return -1;
}
// Create an appropriately-sized output buffer.
// Check to see if the output buffer will fit on the device
size_t bytes = channelSize * 4 * width * height * depth;
cl_ulong alloc_size = 0;
cl_device_id device = NULL;
error = clGetCommandQueueInfo(queue, CL_QUEUE_DEVICE, sizeof(device), &device, NULL);
test_error( error, "Unable to query command queue for device" );
error = clGetDeviceInfo(device, CL_DEVICE_MAX_MEM_ALLOC_SIZE, sizeof(alloc_size), &alloc_size, NULL);
test_error( error, "Unable to device for max mem alloc size" );
if (bytes > alloc_size) {
log_info(" Skipping: Buffer size (%lu) is greater than CL_DEVICE_MAX_MEM_ALLOC_SIZE (%lu)\n", bytes, alloc_size);
*outSourceBuffer = NULL;
return 0;
}
*outSourceBuffer = CreateRandomData(*outType, width * height * depth * 4, d);
inStream = clCreateBuffer( context, CL_MEM_COPY_HOST_PTR,
channelSize * 4 * width * height * depth, *outSourceBuffer, &error );
test_error( error, "Unable to create output buffer" );
clSamplerWrapper sampler = clCreateSampler(context, CL_FALSE, CL_ADDRESS_NONE, CL_FILTER_NEAREST, &error);
test_error( error, "Unable to create sampler" );
error = clSetKernelArg( kernel, 0, sizeof( inStream ), &inStream );
test_error( error, "Unable to set kernel arguments" );
error = clSetKernelArg( kernel, 1, sizeof( clImage ), &clImage );
test_error( error, "Unable to set kernel arguments" );
// Flush and Acquire.
glFinish();
error = (*clEnqueueAcquireGLObjects_ptr)( queue, 1, &clImage, 0, NULL, NULL);
test_error( error, "Unable to acquire GL obejcts");
// Execute ( letting OpenCL choose the local size )
// Setup the global dimensions and sizes based on the target type.
set_dimensions_by_target(target, &global_dims, global_sizes,
width, height, depth);
error = clEnqueueNDRangeKernel( queue, kernel, global_dims, NULL,
global_sizes, NULL, 0, NULL, NULL );
test_error( error, "Unable to execute test kernel" );
clEventWrapper event;
error = (*clEnqueueReleaseGLObjects_ptr)( queue, 1, &clImage, 0, NULL, &event );
test_error(error, "clEnqueueReleaseGLObjects failed");
error = clWaitForEvents( 1, &event );
test_error(error, "clWaitForEvents failed");
return 0;
}
static int test_image_write( cl_context context, cl_command_queue queue,
GLenum glTarget, GLuint glTexture, size_t width, size_t height, size_t depth,
cl_image_format *outFormat, ExplicitType *outType, void **outSourceBuffer,
MTdata d, bool supports_half )
{
int error;
// Create a CL image from the supplied GL texture
clMemWrapper image = (*clCreateFromGLTexture_ptr)( context, CL_MEM_WRITE_ONLY,
glTarget, 0, glTexture, &error );
if ( error != CL_SUCCESS ) {
print_error( error, "Unable to create CL image from GL texture" );
GLint fmt;
glGetTexLevelParameteriv( glTarget, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt );
log_error( " Supplied GL texture was base format %s and internal "
"format %s\n", GetGLBaseFormatName( fmt ), GetGLFormatName( fmt ) );
return error;
}
return test_cl_image_write( context, queue, glTarget, image,
width, height, depth, outFormat, outType, outSourceBuffer, d, supports_half );
}
int supportsHalf(cl_context context, bool* supports_half)
{
int error;
size_t size;
cl_uint numDev;
error = clGetContextInfo(context, CL_CONTEXT_NUM_DEVICES, sizeof(cl_uint), &numDev, NULL);
test_error(error, "clGetContextInfo for CL_CONTEXT_NUM_DEVICES failed");
cl_device_id* devices = new cl_device_id[numDev];
error = clGetContextInfo(context, CL_CONTEXT_DEVICES, numDev * sizeof(cl_device_id), devices, NULL);
test_error(error, "clGetContextInfo for CL_CONTEXT_DEVICES failed");
*supports_half = is_extension_available(devices[0], "cl_khr_fp16");
delete [] devices;
return error;
}
int supportsMsaa(cl_context context, bool* supports_msaa)
{
int error;
size_t size;
cl_uint numDev;
error = clGetContextInfo(context, CL_CONTEXT_NUM_DEVICES, sizeof(cl_uint), &numDev, NULL);
test_error(error, "clGetContextInfo for CL_CONTEXT_NUM_DEVICES failed");
cl_device_id* devices = new cl_device_id[numDev];
error = clGetContextInfo(context, CL_CONTEXT_DEVICES, numDev * sizeof(cl_device_id), devices, NULL);
test_error(error, "clGetContextInfo for CL_CONTEXT_DEVICES failed");
*supports_msaa = is_extension_available(devices[0], "cl_khr_gl_msaa_sharing");
delete [] devices;
return error;
}
int supportsDepth(cl_context context, bool* supports_depth)
{
int error;
size_t size;
cl_uint numDev;
error = clGetContextInfo(context, CL_CONTEXT_NUM_DEVICES, sizeof(cl_uint), &numDev, NULL);
test_error(error, "clGetContextInfo for CL_CONTEXT_NUM_DEVICES failed");
cl_device_id* devices = new cl_device_id[numDev];
error = clGetContextInfo(context, CL_CONTEXT_DEVICES, numDev * sizeof(cl_device_id), devices, NULL);
test_error(error, "clGetContextInfo for CL_CONTEXT_DEVICES failed");
*supports_depth = is_extension_available(devices[0], "cl_khr_gl_depth_images");
delete [] devices;
return error;
}
static int test_image_format_write( cl_context context, cl_command_queue queue,
size_t width, size_t height, size_t depth, GLenum target, GLenum format,
GLenum internalFormat, GLenum glType, ExplicitType type, MTdata d )
{
int error;
int samples = 8;
// If we're testing a half float format, then we need to determine the
// rounding mode of this machine. Punt if we fail to do so.
if( type == kHalf )
if( DetectFloatToHalfRoundingMode(queue) )
return 1;
// Create an appropriate GL texture or renderbuffer, given the target.
glTextureWrapper glTexture;
glBufferWrapper glBuf;
glFramebufferWrapper glFramebuffer;
glRenderbufferWrapper glRenderbuffer;
switch (get_base_gl_target(target)) {
case GL_TEXTURE_1D:
CreateGLTexture1D( width, target, format, internalFormat, glType,
type, &glTexture, &error, false, d );
break;
case GL_TEXTURE_BUFFER:
CreateGLTextureBuffer( width, target, format, internalFormat, glType,
type, &glTexture, &glBuf, &error, false, d );
break;
case GL_TEXTURE_1D_ARRAY:
CreateGLTexture1DArray( width, height, target, format, internalFormat,
glType, type, &glTexture, &error, false, d );
break;
case GL_TEXTURE_RECTANGLE_EXT:
case GL_TEXTURE_2D:
case GL_TEXTURE_CUBE_MAP:
CreateGLTexture2D( width, height, target, format, internalFormat, glType,
type, &glTexture, &error, false, d );
break;
case GL_COLOR_ATTACHMENT0:
case GL_RENDERBUFFER:
CreateGLRenderbuffer(width, height, target, format, internalFormat,
glType, type, &glFramebuffer, &glRenderbuffer, &error, d, false);
case GL_TEXTURE_2D_ARRAY:
CreateGLTexture2DArray( width, height, depth, target, format,
internalFormat, glType, type, &glTexture, &error, false, d );
break;
case GL_TEXTURE_3D:
CreateGLTexture3D( width, height, depth, target, format,
internalFormat, glType, type, &glTexture, &error, d, false );
break;
default:
log_error("Unsupported GL tex target (%s) passed to write test: "
"%s (%s):%d", GetGLTargetName(target), __FUNCTION__,
__FILE__, __LINE__);
}
// If there was a problem during creation, make sure it isn't a known
// cause, and then complain.
if ( error == -2 ) {
log_info("OpenGL texture couldn't be created, because a texture is too big. Skipping test.\n");
return 0;
}
if ( error != 0 ) {
if ((format == GL_RGBA_INTEGER_EXT) && (!CheckGLIntegerExtensionSupport())){
log_info("OpenGL version does not support GL_RGBA_INTEGER_EXT. "
"Skipping test.\n");
return 0;
} else {
return error;
}
}
// Run and get the results
cl_image_format clFormat;
ExplicitType sourceType;
ExplicitType validationType;
void *outSourceBuffer = NULL;
GLenum globj = glTexture;
if (target == GL_RENDERBUFFER || target == GL_COLOR_ATTACHMENT0) {
globj = glRenderbuffer;
}
bool supports_half = false;
error = supportsHalf(context, &supports_half);
if( error != 0 )
return error;
error = test_image_write( context, queue, target, globj, width, height,
depth, &clFormat, &sourceType, (void **)&outSourceBuffer, d, supports_half );
if( error != 0 || ((sourceType == kHalf ) && !supports_half)) {
if (outSourceBuffer)
free(outSourceBuffer);
return error;
}
if (!outSourceBuffer)
return 0;
// If actual source type was half, convert to float for validation.
if ( sourceType == kHalf )
validationType = kFloat;
else
validationType = sourceType;
BufferOwningPtr<char> validationSource;
if ( clFormat.image_channel_data_type == CL_UNORM_INT_101010 )
{
validationSource.reset( outSourceBuffer );
}
else
{
validationSource.reset( convert_to_expected( outSourceBuffer,
width * height * depth, sourceType, validationType, get_channel_order_channel_count(clFormat.image_channel_order) ) );
free(outSourceBuffer);
}
log_info( "- Write for %s [%4ld x %4ld x %4ld] : GL Texture : %s : %s : %s =>"
" CL Image : %s : %s \n",
GetGLTargetName(target),
width, height, depth,
GetGLFormatName( format ),
GetGLFormatName( internalFormat ),
GetGLTypeName( glType),
GetChannelOrderName( clFormat.image_channel_order ),
GetChannelTypeName( clFormat.image_channel_data_type ));
// Read the results from the GL texture.
ExplicitType readType = type;
BufferOwningPtr<char> glResults( ReadGLTexture(
target, glTexture, glBuf, width, format,
internalFormat, glType, readType, /* unused */ 1, 1 ) );
if( glResults == NULL )
return -1;
// We have to convert our input buffer to the returned type, so we can validate.
BufferOwningPtr<char> convertedGLResults;
if ( clFormat.image_channel_data_type != CL_UNORM_INT_101010 )
{
convertedGLResults.reset( convert_to_expected(
glResults, width * height * depth, readType, validationType, get_channel_order_channel_count(clFormat.image_channel_order), glType ));
}
// Validate.
int valid = 0;
if (convertedGLResults) {
if( sourceType == kFloat || sourceType == kHalf )
{
if ( clFormat.image_channel_data_type == CL_UNORM_INT_101010 )
{
valid = validate_float_results_rgb_101010( validationSource, glResults, width, height, depth, 1 );
}
else
{
valid = validate_float_results( validationSource, convertedGLResults,
width, height, depth, 1, get_channel_order_channel_count(clFormat.image_channel_order) );
}
}
else
{
valid = validate_integer_results( validationSource, convertedGLResults,
width, height, depth, 1, get_explicit_type_size( readType ) );
}
}
return valid;
}
#pragma mark -
#pragma mark Write test common entry point
// This is the main loop for all of the write tests. It iterates over the
// given formats & targets, testing a variety of sizes against each
// combination.
int test_images_write_common(cl_device_id device, cl_context context,
cl_command_queue queue, struct format* formats, size_t nformats,
GLenum *targets, size_t ntargets, sizevec_t* sizes, size_t nsizes )
{
int err = 0;
int error = 0;
RandomSeed seed(gRandomSeed);
// First, ensure this device supports images.
if (checkForImageSupport(device)) {
log_info("Device does not support images. Skipping test.\n");
return 0;
}
// Get the value of CL_DEVICE_MAX_MEM_ALLOC_SIZE
cl_ulong max_individual_allocation_size = 0;
err = clGetDeviceInfo(device, CL_DEVICE_MAX_MEM_ALLOC_SIZE,
sizeof(max_individual_allocation_size),
&max_individual_allocation_size, NULL);
if (err) {
log_error("ERROR: clGetDeviceInfo failed for CL_DEVICE_MAX_MEM_ALLOC_SIZE.\n");
error++;
return error;
}
size_t total_allocation_size;
size_t fidx, tidx, sidx;
for ( fidx = 0; fidx < nformats; fidx++ ) {
for ( tidx = 0; tidx < ntargets; tidx++ ) {
// Texture buffer only takes an internal format, so the level data passed
// by the test and used for verification must match the internal format
if ((targets[tidx] == GL_TEXTURE_BUFFER) && (GetGLFormat(formats[ fidx ].internal) != formats[fidx].formattype))
continue;
if ( formats[ fidx ].datatype == GL_UNSIGNED_INT_2_10_10_10_REV )
{
// Check if the RGB 101010 format is supported
if ( is_rgb_101010_supported( context, targets[ tidx ] ) == 0 )
continue; // skip
}
if (formats[ fidx ].datatype == GL_UNSIGNED_INT_24_8)
{
//check if a implementation supports writing to the depth stencil formats
cl_image_format imageFormat = { CL_DEPTH_STENCIL, CL_UNORM_INT24 };
if (!is_image_format_supported(context, CL_MEM_WRITE_ONLY, (targets[tidx] == GL_TEXTURE_2D || targets[tidx] == GL_TEXTURE_RECTANGLE) ? CL_MEM_OBJECT_IMAGE2D: CL_MEM_OBJECT_IMAGE2D_ARRAY, &imageFormat))
continue;
}
if (formats[ fidx ].datatype == GL_FLOAT_32_UNSIGNED_INT_24_8_REV)
{
//check if a implementation supports writing to the depth stencil formats
cl_image_format imageFormat = { CL_DEPTH_STENCIL, CL_FLOAT};
if (!is_image_format_supported(context, CL_MEM_WRITE_ONLY, (targets[tidx] == GL_TEXTURE_2D || targets[tidx] == GL_TEXTURE_RECTANGLE) ? CL_MEM_OBJECT_IMAGE2D: CL_MEM_OBJECT_IMAGE2D_ARRAY, &imageFormat))
continue;
}
if (targets[tidx] != GL_TEXTURE_BUFFER)
log_info( "Testing image write for GL format %s : %s : %s : %s\n",
GetGLTargetName( targets[ tidx ] ),
GetGLFormatName( formats[ fidx ].internal ),
GetGLBaseFormatName( formats[ fidx ].formattype ),
GetGLTypeName( formats[ fidx ].datatype ) );
else
log_info( "Testing image write for GL format %s : %s\n",
GetGLTargetName( targets[ tidx ] ),
GetGLFormatName( formats[ fidx ].internal ));
for (sidx = 0; sidx < nsizes; sidx++) {
// All tested formats are 4-channel formats
total_allocation_size =
sizes[sidx].width * sizes[sidx].height * sizes[sidx].depth *
4 * get_explicit_type_size( formats[ fidx ].type );
if (total_allocation_size > max_individual_allocation_size) {
log_info( "The requested allocation size (%gMB) is larger than the "
"maximum individual allocation size (%gMB)\n",
total_allocation_size/(1024.0*1024.0),
max_individual_allocation_size/(1024.0*1024.0));
log_info( "Skipping write test for %s : %s : %s : %s "
" and size (%ld, %ld, %ld)\n",
GetGLTargetName( targets[ tidx ] ),
GetGLFormatName( formats[ fidx ].internal ),
GetGLBaseFormatName( formats[ fidx ].formattype ),
GetGLTypeName( formats[ fidx ].datatype ),
sizes[sidx].width,
sizes[sidx].height,
sizes[sidx].depth);
continue;
}
#ifdef GL_VERSION_3_2
if (get_base_gl_target(targets[ tidx ]) == GL_TEXTURE_2D_MULTISAMPLE ||
get_base_gl_target(targets[ tidx ]) == GL_TEXTURE_2D_MULTISAMPLE_ARRAY)
{
bool supports_msaa;
int errorInGetInfo = supportsMsaa(context, &supports_msaa);
if (errorInGetInfo != 0) return errorInGetInfo;
if (!supports_msaa) return 0;
}
if (formats[ fidx ].formattype == GL_DEPTH_COMPONENT ||
formats[ fidx ].formattype == GL_DEPTH_STENCIL)
{
bool supports_depth;
int errorInGetInfo = supportsDepth(context, &supports_depth);
if (errorInGetInfo != 0) return errorInGetInfo;
if (!supports_depth) return 0;
}
#endif
if( test_image_format_write( context, queue,
sizes[sidx].width,
sizes[sidx].height,
sizes[sidx].depth,
targets[ tidx ],
formats[ fidx ].formattype,
formats[ fidx ].internal,
formats[ fidx ].datatype,
formats[ fidx ].type, seed ) )
{
log_error( "ERROR: Image write test failed for %s : %s : %s : %s "
" and size (%ld, %ld, %ld)\n\n",
GetGLTargetName( targets[ tidx ] ),
GetGLFormatName( formats[ fidx ].internal ),
GetGLBaseFormatName( formats[ fidx ].formattype ),
GetGLTypeName( formats[ fidx ].datatype ),
sizes[sidx].width,
sizes[sidx].height,
sizes[sidx].depth);
error++;
break; // Skip other sizes for this combination
}
}
// If we passed all sizes (check versus size loop count):
if (sidx == nsizes) {
log_info( "passed: Image write for GL format %s : %s : %s : %s\n\n",
GetGLTargetName( targets[ tidx ] ),
GetGLFormatName( formats[ fidx ].internal ),
GetGLBaseFormatName( formats[ fidx ].formattype ),
GetGLTypeName( formats[ fidx ].datatype ) );
}
}
}
return error;
}