commit | a3d5361c24483f460ec60d33df41adda7addc1c5 | [log] [tgz] |
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author | Mark Young <marky@lunarg.com> | Wed Oct 31 14:54:43 2018 |
committer | Mark Young <marky@lunarg.com> | Thu Nov 01 19:34:05 2018 |
tree | 65f12567a2cff68d8e5c25759c5b75f5ab6d53b9 | |
parent | 378b817d044df9fb56fc0950604e0aa7c6715db5 [diff] |
loader: Fix VK_EXT_debug_utils termination Some of the commands aren't needed in the loader, but this would cause command chains to crash when they hit the NULL. Also, the ICDs expect the commands to come through vkGetInstantProcAddr not vkGetDeviceProcAddr. So, we need to redirect them when generating the ICD dispatch table because the device commands in the instance extension exist in the device dispatch table but need to call into the ICD using the instance queries. Change-Id: I24cd0ea4f3e5058b1137881452df75bf1ff7487a
This project provides the Khronos official Vulkan ICD desktop loader for Windows, Linux, and MacOS.
Platform | Build Status |
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Linux/MacOS | |
Windows |
Vulkan is an explicit API, enabling direct control over how GPUs actually work. As such, Vulkan supports systems that have multiple GPUs, each running with a different driver, or ICD (Installable Client Driver). Vulkan also supports multiple global contexts (instances, in Vulkan terminology). The ICD loader is a library that is placed between a Vulkan application and any number of Vulkan drivers, in order to support multiple drivers and the instance-level functionality that works across these drivers. Additionally, the loader manages inserting Vulkan layer libraries, such as validation layers, between an application and the drivers.
This repository contains the Vulkan loader that is used for Linux, Windows, MacOS, and iOS. There is also a separate loader, maintained by Google, which is used on Android.
The following components are available in this repository:
Please see the CONTRIBUTING.md file in this repository for more details. Please see the GOVERNANCE.md file in this repository for repository management details.
BUILD.md Includes directions for building all components.
Architecture and interface information for the loader is in loader/LoaderAndLayerInterface.md.
This work is released as open source under a Apache-style license from Khronos including a Khronos copyright.
See COPYRIGHT.txt for a full list of licenses used in this repository.
While this project has been developed primarily by LunarG, Inc., there are many other companies and individuals making this possible: Valve Corporation, funding project development; Khronos providing oversight and hosting of the project.