| //------------------------------------------------------------------------------------------------------- | |
| // Copyright (C) Microsoft. All rights reserved. | |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. | |
| //------------------------------------------------------------------------------------------------------- | |
| eval(` | |
| (function(stdlib, foreign, heap) { | |
| 'use asm'; | |
| var Uint8ArrayView = new stdlib.Uint8Array(heap); | |
| var Int16ArrayView = new stdlib.Int16Array(heap); | |
| function f(d0, i1) | |
| { | |
| d0 = +d0; | |
| i1 = i1|0; | |
| var i4 = 0; | |
| i4 = ((0) ? 0 : ((Uint8ArrayView[0]))); | |
| return +((-7.555786372591432e+22)); | |
| } | |
| return f; | |
| })(this, {}, new ArrayBuffer(1<<24)); | |
| `); | |
| eval(` | |
| (function(stdlib, foreign, heap) { | |
| 'use asm'; | |
| var Uint8ArrayView = new stdlib.Uint8Array(heap); | |
| var Int16ArrayView = new stdlib.Int16Array(heap); | |
| function f(d0, i1) | |
| { | |
| d0 = +d0; | |
| i1 = i1|0; | |
| var i4 = 0; | |
| i4 = ((0) ? ((Uint8ArrayView[0])): 0 ); | |
| return +((-7.555786372591432e+22)); | |
| } | |
| return f; | |
| })(this, {}, new ArrayBuffer(1<<24)); | |
| `); |