| //------------------------------------------------------------------------------------------------------- | |
| // Copyright (C) Microsoft. All rights reserved. | |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. | |
| //------------------------------------------------------------------------------------------------------- | |
| function write(v) { WScript.Echo(v + ""); } | |
| function foo() {} | |
| write(new String('he' + 'llo') << new Object()); | |
| write(new String('he' + 'llo') << new Object()); | |
| write(new String('he' + 'llo') << [1, 2, 3]); | |
| write(new String('he' + 'llo') << [1 ,2 , 3]); | |
| write(new String('he' + 'llo') << new Array(3)); | |
| write(new String('he' + 'llo') << Array(3)); | |
| write(new String('he' + 'llo') << new Array(1 ,2 ,3)); | |
| write(new String('he' + 'llo') << Array(1)); | |
| write(new String('he' + 'llo') << foo); | |
| write(new Object() << undefined); | |
| write(new Object() << null); | |
| write(new Object() << true); | |
| write(new Object() << false); | |
| write(new Object() << Boolean(true)); | |
| write(new Object() << Boolean(false)); | |
| write(new Object() << new Boolean(true)); | |
| write(new Object() << new Boolean(false)); | |
| write(new Object() << NaN); | |
| write(new Object() << +0); | |
| write(new Object() << -0); | |
| write(new Object() << 0); | |
| write(new Object() << 0.0); | |
| write(new Object() << -0.0); | |
| write(new Object() << +0.0); | |
| write(new Object() << 1); | |
| write(new Object() << 10); | |
| write(new Object() << 10.0); | |
| write(new Object() << 10.1); | |
| write(new Object() << -1); | |
| write(new Object() << -10); | |
| write(new Object() << -10.0); | |
| write(new Object() << -10.1); | |
| write(new Object() << Number.MAX_VALUE); | |
| write(new Object() << Number.MIN_VALUE); | |
| write(new Object() << Number.NaN); | |
| write(new Object() << Number.POSITIVE_INFINITY); | |
| write(new Object() << Number.NEGATIVE_INFINITY); | |
| write(new Object() << new Number(NaN)); | |
| write(new Object() << new Number(+0)); | |
| write(new Object() << new Number(-0)); | |
| write(new Object() << new Number(0)); | |
| write(new Object() << new Number(0.0)); | |
| write(new Object() << new Number(-0.0)); | |
| write(new Object() << new Number(+0.0)); | |
| write(new Object() << new Number(1)); | |
| write(new Object() << new Number(10)); | |
| write(new Object() << new Number(10.0)); | |
| write(new Object() << new Number(10.1)); | |
| write(new Object() << new Number(-1)); | |
| write(new Object() << new Number(-10)); | |
| write(new Object() << new Number(-10.0)); | |
| write(new Object() << new Number(-10.1)); | |
| write(new Object() << new Number(Number.MAX_VALUE)); | |
| write(new Object() << new Number(Number.MIN_VALUE)); | |
| write(new Object() << new Number(Number.NaN)); | |
| write(new Object() << new Number(Number.POSITIVE_INFINITY)); | |
| write(new Object() << new Number(Number.NEGATIVE_INFINITY)); | |
| write(new Object() << ''); | |
| write(new Object() << 0xa); | |
| write(new Object() << 04); | |
| write(new Object() << 'hello'); | |
| write(new Object() << 'hel' + 'lo'); | |
| write(new Object() << String('')); | |
| write(new Object() << String('hello')); | |
| write(new Object() << String('h' + 'ello')); | |
| write(new Object() << new String('')); | |
| write(new Object() << new String('hello')); | |
| write(new Object() << new String('he' + 'llo')); | |
| write(new Object() << new Object()); | |
| write(new Object() << new Object()); | |
| write(new Object() << [1, 2, 3]); | |
| write(new Object() << [1 ,2 , 3]); | |
| write(new Object() << new Array(3)); | |
| write(new Object() << Array(3)); | |
| write(new Object() << new Array(1 ,2 ,3)); | |
| write(new Object() << Array(1)); | |
| write(new Object() << foo); | |
| write(new Object() << undefined); | |
| write(new Object() << null); | |
| write(new Object() << true); | |
| write(new Object() << false); | |
| write(new Object() << Boolean(true)); | |
| write(new Object() << Boolean(false)); | |
| write(new Object() << new Boolean(true)); | |
| write(new Object() << new Boolean(false)); | |
| write(new Object() << NaN); | |
| write(new Object() << +0); | |
| write(new Object() << -0); | |
| write(new Object() << 0); | |
| write(new Object() << 0.0); | |
| write(new Object() << -0.0); | |
| write(new Object() << +0.0); | |
| write(new Object() << 1); | |
| write(new Object() << 10); | |
| write(new Object() << 10.0); | |
| write(new Object() << 10.1); | |
| write(new Object() << -1); | |
| write(new Object() << -10); | |
| write(new Object() << -10.0); | |
| write(new Object() << -10.1); | |
| write(new Object() << Number.MAX_VALUE); | |
| write(new Object() << Number.MIN_VALUE); | |
| write(new Object() << Number.NaN); | |
| write(new Object() << Number.POSITIVE_INFINITY); | |
| write(new Object() << Number.NEGATIVE_INFINITY); | |
| write(new Object() << new Number(NaN)); | |
| write(new Object() << new Number(+0)); | |
| write(new Object() << new Number(-0)); | |
| write(new Object() << new Number(0)); | |
| write(new Object() << new Number(0.0)); | |
| write(new Object() << new Number(-0.0)); | |
| write(new Object() << new Number(+0.0)); | |
| write(new Object() << new Number(1)); | |
| write(new Object() << new Number(10)); | |
| write(new Object() << new Number(10.0)); | |
| write(new Object() << new Number(10.1)); | |
| write(new Object() << new Number(-1)); | |
| write(new Object() << new Number(-10)); | |
| write(new Object() << new Number(-10.0)); | |
| write(new Object() << new Number(-10.1)); | |
| write(new Object() << new Number(Number.MAX_VALUE)); | |
| write(new Object() << new Number(Number.MIN_VALUE)); | |
| write(new Object() << new Number(Number.NaN)); | |
| write(new Object() << new Number(Number.POSITIVE_INFINITY)); | |
| write(new Object() << new Number(Number.NEGATIVE_INFINITY)); | |
| write(new Object() << ''); | |
| write(new Object() << 0xa); | |
| write(new Object() << 04); | |
| write(new Object() << 'hello'); | |
| write(new Object() << 'hel' + 'lo'); | |
| write(new Object() << String('')); | |
| write(new Object() << String('hello')); | |
| write(new Object() << String('h' + 'ello')); | |
| write(new Object() << new String('')); | |
| write(new Object() << new String('hello')); | |
| write(new Object() << new String('he' + 'llo')); | |
| write(new Object() << new Object()); | |
| write(new Object() << new Object()); | |
| write(new Object() << [1, 2, 3]); | |
| write(new Object() << [1 ,2 , 3]); | |
| write(new Object() << new Array(3)); | |
| write(new Object() << Array(3)); | |
| write(new Object() << new Array(1 ,2 ,3)); | |
| write(new Object() << Array(1)); | |
| write(new Object() << foo); | |
| write([1, 2, 3] << undefined); | |
| write([1, 2, 3] << null); | |
| write([1, 2, 3] << true); | |
| write([1, 2, 3] << false); | |
| write([1, 2, 3] << Boolean(true)); | |
| write([1, 2, 3] << Boolean(false)); | |
| write([1, 2, 3] << new Boolean(true)); | |
| write([1, 2, 3] << new Boolean(false)); | |
| write([1, 2, 3] << NaN); | |
| write([1, 2, 3] << +0); | |
| write([1, 2, 3] << -0); | |
| write([1, 2, 3] << 0); | |
| write([1, 2, 3] << 0.0); | |
| write([1, 2, 3] << -0.0); | |
| write([1, 2, 3] << +0.0); | |
| write([1, 2, 3] << 1); | |
| write([1, 2, 3] << 10); | |
| write([1, 2, 3] << 10.0); | |
| write([1, 2, 3] << 10.1); | |
| write([1, 2, 3] << -1); | |
| write([1, 2, 3] << -10); | |
| write([1, 2, 3] << -10.0); | |
| write([1, 2, 3] << -10.1); | |
| write([1, 2, 3] << Number.MAX_VALUE); | |
| write([1, 2, 3] << Number.MIN_VALUE); | |
| write([1, 2, 3] << Number.NaN); | |
| write([1, 2, 3] << Number.POSITIVE_INFINITY); | |
| write([1, 2, 3] << Number.NEGATIVE_INFINITY); | |
| write([1, 2, 3] << new Number(NaN)); | |
| write([1, 2, 3] << new Number(+0)); | |
| write([1, 2, 3] << new Number(-0)); | |
| write([1, 2, 3] << new Number(0)); | |
| write([1, 2, 3] << new Number(0.0)); | |
| write([1, 2, 3] << new Number(-0.0)); | |
| write([1, 2, 3] << new Number(+0.0)); | |
| write([1, 2, 3] << new Number(1)); | |
| write([1, 2, 3] << new Number(10)); | |
| write([1, 2, 3] << new Number(10.0)); | |
| write([1, 2, 3] << new Number(10.1)); | |
| write([1, 2, 3] << new Number(-1)); | |
| write([1, 2, 3] << new Number(-10)); | |
| write([1, 2, 3] << new Number(-10.0)); | |
| write([1, 2, 3] << new Number(-10.1)); | |
| write([1, 2, 3] << new Number(Number.MAX_VALUE)); | |
| write([1, 2, 3] << new Number(Number.MIN_VALUE)); | |
| write([1, 2, 3] << new Number(Number.NaN)); | |
| write([1, 2, 3] << new Number(Number.POSITIVE_INFINITY)); | |
| write([1, 2, 3] << new Number(Number.NEGATIVE_INFINITY)); | |
| write([1, 2, 3] << ''); | |
| write([1, 2, 3] << 0xa); | |
| write([1, 2, 3] << 04); | |
| write([1, 2, 3] << 'hello'); | |
| write([1, 2, 3] << 'hel' + 'lo'); | |
| write([1, 2, 3] << String('')); | |
| write([1, 2, 3] << String('hello')); | |
| write([1, 2, 3] << String('h' + 'ello')); | |
| write([1, 2, 3] << new String('')); | |
| write([1, 2, 3] << new String('hello')); | |
| write([1, 2, 3] << new String('he' + 'llo')); | |
| write([1, 2, 3] << new Object()); | |
| write([1, 2, 3] << new Object()); | |
| write([1, 2, 3] << [1, 2, 3]); | |
| write([1, 2, 3] << [1 ,2 , 3]); | |
| write([1, 2, 3] << new Array(3)); | |
| write([1, 2, 3] << Array(3)); | |
| write([1, 2, 3] << new Array(1 ,2 ,3)); | |
| write([1, 2, 3] << Array(1)); | |
| write([1, 2, 3] << foo); | |
| write([1 ,2 , 3] << undefined); | |
| write([1 ,2 , 3] << null); | |
| write([1 ,2 , 3] << true); | |
| write([1 ,2 , 3] << false); | |
| write([1 ,2 , 3] << Boolean(true)); | |
| write([1 ,2 , 3] << Boolean(false)); | |
| write([1 ,2 , 3] << new Boolean(true)); | |
| write([1 ,2 , 3] << new Boolean(false)); | |
| write([1 ,2 , 3] << NaN); | |
| write([1 ,2 , 3] << +0); | |
| write([1 ,2 , 3] << -0); | |
| write([1 ,2 , 3] << 0); | |
| write([1 ,2 , 3] << 0.0); | |
| write([1 ,2 , 3] << -0.0); | |
| write([1 ,2 , 3] << +0.0); | |
| write([1 ,2 , 3] << 1); | |
| write([1 ,2 , 3] << 10); | |
| write([1 ,2 , 3] << 10.0); | |
| write([1 ,2 , 3] << 10.1); | |
| write([1 ,2 , 3] << -1); | |
| write([1 ,2 , 3] << -10); | |
| write([1 ,2 , 3] << -10.0); | |
| write([1 ,2 , 3] << -10.1); | |
| write([1 ,2 , 3] << Number.MAX_VALUE); | |
| write([1 ,2 , 3] << Number.MIN_VALUE); | |
| write([1 ,2 , 3] << Number.NaN); | |
| write([1 ,2 , 3] << Number.POSITIVE_INFINITY); | |
| write([1 ,2 , 3] << Number.NEGATIVE_INFINITY); | |
| write([1 ,2 , 3] << new Number(NaN)); | |
| write([1 ,2 , 3] << new Number(+0)); | |
| write([1 ,2 , 3] << new Number(-0)); | |
| write([1 ,2 , 3] << new Number(0)); | |
| write([1 ,2 , 3] << new Number(0.0)); | |
| write([1 ,2 , 3] << new Number(-0.0)); | |
| write([1 ,2 , 3] << new Number(+0.0)); | |
| write([1 ,2 , 3] << new Number(1)); | |
| write([1 ,2 , 3] << new Number(10)); | |
| write([1 ,2 , 3] << new Number(10.0)); | |
| write([1 ,2 , 3] << new Number(10.1)); | |
| write([1 ,2 , 3] << new Number(-1)); | |
| write([1 ,2 , 3] << new Number(-10)); | |
| write([1 ,2 , 3] << new Number(-10.0)); | |
| write([1 ,2 , 3] << new Number(-10.1)); | |
| write([1 ,2 , 3] << new Number(Number.MAX_VALUE)); | |
| write([1 ,2 , 3] << new Number(Number.MIN_VALUE)); | |
| write([1 ,2 , 3] << new Number(Number.NaN)); | |
| write([1 ,2 , 3] << new Number(Number.POSITIVE_INFINITY)); | |
| write([1 ,2 , 3] << new Number(Number.NEGATIVE_INFINITY)); | |
| write([1 ,2 , 3] << ''); | |
| write([1 ,2 , 3] << 0xa); | |
| write([1 ,2 , 3] << 04); | |
| write([1 ,2 , 3] << 'hello'); | |
| write([1 ,2 , 3] << 'hel' + 'lo'); | |
| write([1 ,2 , 3] << String('')); | |
| write([1 ,2 , 3] << String('hello')); | |
| write([1 ,2 , 3] << String('h' + 'ello')); | |
| write([1 ,2 , 3] << new String('')); | |
| write([1 ,2 , 3] << new String('hello')); | |
| write([1 ,2 , 3] << new String('he' + 'llo')); | |
| write([1 ,2 , 3] << new Object()); | |
| write([1 ,2 , 3] << new Object()); | |
| write([1 ,2 , 3] << [1, 2, 3]); | |
| write([1 ,2 , 3] << [1 ,2 , 3]); | |
| write([1 ,2 , 3] << new Array(3)); | |
| write([1 ,2 , 3] << Array(3)); | |
| write([1 ,2 , 3] << new Array(1 ,2 ,3)); | |
| write([1 ,2 , 3] << Array(1)); | |
| write([1 ,2 , 3] << foo); | |
| write(new Array(3) << undefined); | |
| write(new Array(3) << null); | |
| write(new Array(3) << true); | |
| write(new Array(3) << false); | |
| write(new Array(3) << Boolean(true)); | |
| write(new Array(3) << Boolean(false)); | |
| write(new Array(3) << new Boolean(true)); | |
| write(new Array(3) << new Boolean(false)); | |
| write(new Array(3) << NaN); | |
| write(new Array(3) << +0); | |
| write(new Array(3) << -0); | |
| write(new Array(3) << 0); | |
| write(new Array(3) << 0.0); | |
| write(new Array(3) << -0.0); | |
| write(new Array(3) << +0.0); | |
| write(new Array(3) << 1); | |
| write(new Array(3) << 10); | |
| write(new Array(3) << 10.0); | |
| write(new Array(3) << 10.1); | |
| write(new Array(3) << -1); | |
| write(new Array(3) << -10); | |
| write(new Array(3) << -10.0); | |
| write(new Array(3) << -10.1); | |
| write(new Array(3) << Number.MAX_VALUE); | |
| write(new Array(3) << Number.MIN_VALUE); | |
| write(new Array(3) << Number.NaN); | |
| write(new Array(3) << Number.POSITIVE_INFINITY); | |
| write(new Array(3) << Number.NEGATIVE_INFINITY); | |
| write(new Array(3) << new Number(NaN)); | |
| write(new Array(3) << new Number(+0)); | |
| write(new Array(3) << new Number(-0)); | |
| write(new Array(3) << new Number(0)); | |
| write(new Array(3) << new Number(0.0)); | |
| write(new Array(3) << new Number(-0.0)); | |
| write(new Array(3) << new Number(+0.0)); | |
| write(new Array(3) << new Number(1)); | |
| write(new Array(3) << new Number(10)); | |
| write(new Array(3) << new Number(10.0)); | |
| write(new Array(3) << new Number(10.1)); | |
| write(new Array(3) << new Number(-1)); | |
| write(new Array(3) << new Number(-10)); | |
| write(new Array(3) << new Number(-10.0)); | |
| write(new Array(3) << new Number(-10.1)); | |
| write(new Array(3) << new Number(Number.MAX_VALUE)); | |
| write(new Array(3) << new Number(Number.MIN_VALUE)); | |
| write(new Array(3) << new Number(Number.NaN)); | |
| write(new Array(3) << new Number(Number.POSITIVE_INFINITY)); | |
| write(new Array(3) << new Number(Number.NEGATIVE_INFINITY)); | |
| write(new Array(3) << ''); | |
| write(new Array(3) << 0xa); | |
| write(new Array(3) << 04); | |
| write(new Array(3) << 'hello'); | |
| write(new Array(3) << 'hel' + 'lo'); | |
| write(new Array(3) << String('')); | |
| write(new Array(3) << String('hello')); | |
| write(new Array(3) << String('h' + 'ello')); | |
| write(new Array(3) << new String('')); | |
| write(new Array(3) << new String('hello')); | |
| write(new Array(3) << new String('he' + 'llo')); | |
| write(new Array(3) << new Object()); | |
| write(new Array(3) << new Object()); | |
| write(new Array(3) << [1, 2, 3]); | |
| write(new Array(3) << [1 ,2 , 3]); | |
| write(new Array(3) << new Array(3)); | |
| write(new Array(3) << Array(3)); | |
| write(new Array(3) << new Array(1 ,2 ,3)); | |
| write(new Array(3) << Array(1)); | |
| write(new Array(3) << foo); | |
| write(Array(3) << undefined); | |
| write(Array(3) << null); | |
| write(Array(3) << true); | |
| write(Array(3) << false); | |
| write(Array(3) << Boolean(true)); | |
| write(Array(3) << Boolean(false)); | |
| write(Array(3) << new Boolean(true)); | |
| write(Array(3) << new Boolean(false)); | |
| write(Array(3) << NaN); | |
| write(Array(3) << +0); | |
| write(Array(3) << -0); | |
| write(Array(3) << 0); | |
| write(Array(3) << 0.0); | |
| write(Array(3) << -0.0); | |
| write(Array(3) << +0.0); | |
| write(Array(3) << 1); | |
| write(Array(3) << 10); | |
| write(Array(3) << 10.0); | |
| write(Array(3) << 10.1); | |
| write(Array(3) << -1); | |
| write(Array(3) << -10); | |
| write(Array(3) << -10.0); | |
| write(Array(3) << -10.1); | |
| write(Array(3) << Number.MAX_VALUE); | |
| write(Array(3) << Number.MIN_VALUE); | |
| write(Array(3) << Number.NaN); | |
| write(Array(3) << Number.POSITIVE_INFINITY); | |
| write(Array(3) << Number.NEGATIVE_INFINITY); | |
| write(Array(3) << new Number(NaN)); | |
| write(Array(3) << new Number(+0)); | |
| write(Array(3) << new Number(-0)); | |
| write(Array(3) << new Number(0)); | |
| write(Array(3) << new Number(0.0)); | |
| write(Array(3) << new Number(-0.0)); | |
| write(Array(3) << new Number(+0.0)); | |
| write(Array(3) << new Number(1)); | |
| write(Array(3) << new Number(10)); | |
| write(Array(3) << new Number(10.0)); | |
| write(Array(3) << new Number(10.1)); | |
| write(Array(3) << new Number(-1)); | |
| write(Array(3) << new Number(-10)); | |
| write(Array(3) << new Number(-10.0)); | |
| write(Array(3) << new Number(-10.1)); | |
| write(Array(3) << new Number(Number.MAX_VALUE)); | |
| write(Array(3) << new Number(Number.MIN_VALUE)); | |
| write(Array(3) << new Number(Number.NaN)); | |
| write(Array(3) << new Number(Number.POSITIVE_INFINITY)); | |
| write(Array(3) << new Number(Number.NEGATIVE_INFINITY)); | |
| write(Array(3) << ''); | |
| write(Array(3) << 0xa); | |
| write(Array(3) << 04); | |
| write(Array(3) << 'hello'); | |
| write(Array(3) << 'hel' + 'lo'); | |
| write(Array(3) << String('')); | |
| write(Array(3) << String('hello')); | |
| write(Array(3) << String('h' + 'ello')); | |
| write(Array(3) << new String('')); | |
| write(Array(3) << new String('hello')); | |
| write(Array(3) << new String('he' + 'llo')); | |
| write(Array(3) << new Object()); | |
| write(Array(3) << new Object()); | |
| write(Array(3) << [1, 2, 3]); | |
| write(Array(3) << [1 ,2 , 3]); | |
| write(Array(3) << new Array(3)); | |
| write(Array(3) << Array(3)); | |
| write(Array(3) << new Array(1 ,2 ,3)); | |
| write(Array(3) << Array(1)); | |
| write(Array(3) << foo); | |
| write(new Array(1 ,2 ,3) << undefined); | |
| write(new Array(1 ,2 ,3) << null); | |
| write(new Array(1 ,2 ,3) << true); | |
| write(new Array(1 ,2 ,3) << false); | |
| write(new Array(1 ,2 ,3) << Boolean(true)); | |
| write(new Array(1 ,2 ,3) << Boolean(false)); | |
| write(new Array(1 ,2 ,3) << new Boolean(true)); | |
| write(new Array(1 ,2 ,3) << new Boolean(false)); | |
| write(new Array(1 ,2 ,3) << NaN); | |
| write(new Array(1 ,2 ,3) << +0); | |
| write(new Array(1 ,2 ,3) << -0); | |
| write(new Array(1 ,2 ,3) << 0); | |
| write(new Array(1 ,2 ,3) << 0.0); | |
| write(new Array(1 ,2 ,3) << -0.0); | |
| write(new Array(1 ,2 ,3) << +0.0); | |
| write(new Array(1 ,2 ,3) << 1); | |
| write(new Array(1 ,2 ,3) << 10); | |
| write(new Array(1 ,2 ,3) << 10.0); | |
| write(new Array(1 ,2 ,3) << 10.1); | |
| write(new Array(1 ,2 ,3) << -1); | |
| write(new Array(1 ,2 ,3) << -10); | |
| write(new Array(1 ,2 ,3) << -10.0); | |
| write(new Array(1 ,2 ,3) << -10.1); | |
| write(new Array(1 ,2 ,3) << Number.MAX_VALUE); | |
| write(new Array(1 ,2 ,3) << Number.MIN_VALUE); | |
| write(new Array(1 ,2 ,3) << Number.NaN); | |
| write(new Array(1 ,2 ,3) << Number.POSITIVE_INFINITY); | |
| write(new Array(1 ,2 ,3) << Number.NEGATIVE_INFINITY); | |
| write(new Array(1 ,2 ,3) << new Number(NaN)); | |
| write(new Array(1 ,2 ,3) << new Number(+0)); | |
| write(new Array(1 ,2 ,3) << new Number(-0)); | |
| write(new Array(1 ,2 ,3) << new Number(0)); | |
| write(new Array(1 ,2 ,3) << new Number(0.0)); | |
| write(new Array(1 ,2 ,3) << new Number(-0.0)); | |
| write(new Array(1 ,2 ,3) << new Number(+0.0)); | |
| write(new Array(1 ,2 ,3) << new Number(1)); | |
| write(new Array(1 ,2 ,3) << new Number(10)); | |
| write(new Array(1 ,2 ,3) << new Number(10.0)); | |
| write(new Array(1 ,2 ,3) << new Number(10.1)); | |
| write(new Array(1 ,2 ,3) << new Number(-1)); | |
| write(new Array(1 ,2 ,3) << new Number(-10)); | |
| write(new Array(1 ,2 ,3) << new Number(-10.0)); | |
| write(new Array(1 ,2 ,3) << new Number(-10.1)); | |
| write(new Array(1 ,2 ,3) << new Number(Number.MAX_VALUE)); | |
| write(new Array(1 ,2 ,3) << new Number(Number.MIN_VALUE)); | |
| write(new Array(1 ,2 ,3) << new Number(Number.NaN)); | |
| write(new Array(1 ,2 ,3) << new Number(Number.POSITIVE_INFINITY)); | |
| write(new Array(1 ,2 ,3) << new Number(Number.NEGATIVE_INFINITY)); | |
| write(new Array(1 ,2 ,3) << ''); | |
| write(new Array(1 ,2 ,3) << 0xa); | |
| write(new Array(1 ,2 ,3) << 04); | |
| write(new Array(1 ,2 ,3) << 'hello'); | |
| write(new Array(1 ,2 ,3) << 'hel' + 'lo'); | |
| write(new Array(1 ,2 ,3) << String('')); | |
| write(new Array(1 ,2 ,3) << String('hello')); | |
| write(new Array(1 ,2 ,3) << String('h' + 'ello')); | |
| write(new Array(1 ,2 ,3) << new String('')); | |
| write(new Array(1 ,2 ,3) << new String('hello')); | |
| write(new Array(1 ,2 ,3) << new String('he' + 'llo')); | |
| write(new Array(1 ,2 ,3) << new Object()); | |
| write(new Array(1 ,2 ,3) << new Object()); | |
| write(new Array(1 ,2 ,3) << [1, 2, 3]); | |
| write(new Array(1 ,2 ,3) << [1 ,2 , 3]); | |
| write(new Array(1 ,2 ,3) << new Array(3)); | |
| write(new Array(1 ,2 ,3) << Array(3)); | |
| write(new Array(1 ,2 ,3) << new Array(1 ,2 ,3)); | |
| write(new Array(1 ,2 ,3) << Array(1)); | |
| write(new Array(1 ,2 ,3) << foo); | |
| write(Array(1) << undefined); | |
| write(Array(1) << null); | |
| write(Array(1) << true); | |
| write(Array(1) << false); | |
| write(Array(1) << Boolean(true)); | |
| write(Array(1) << Boolean(false)); | |
| write(Array(1) << new Boolean(true)); | |
| write(Array(1) << new Boolean(false)); | |
| write(Array(1) << NaN); | |
| write(Array(1) << +0); | |
| write(Array(1) << -0); | |
| write(Array(1) << 0); | |
| write(Array(1) << 0.0); | |
| write(Array(1) << -0.0); | |
| write(Array(1) << +0.0); | |
| write(Array(1) << 1); | |
| write(Array(1) << 10); | |
| write(Array(1) << 10.0); | |
| write(Array(1) << 10.1); | |
| write(Array(1) << -1); | |
| write(Array(1) << -10); | |
| write(Array(1) << -10.0); | |
| write(Array(1) << -10.1); | |
| write(Array(1) << Number.MAX_VALUE); | |
| write(Array(1) << Number.MIN_VALUE); | |
| write(Array(1) << Number.NaN); | |
| write(Array(1) << Number.POSITIVE_INFINITY); | |
| write(Array(1) << Number.NEGATIVE_INFINITY); | |
| write(Array(1) << new Number(NaN)); | |
| write(Array(1) << new Number(+0)); | |
| write(Array(1) << new Number(-0)); | |
| write(Array(1) << new Number(0)); | |
| write(Array(1) << new Number(0.0)); | |
| write(Array(1) << new Number(-0.0)); | |
| write(Array(1) << new Number(+0.0)); | |
| write(Array(1) << new Number(1)); | |
| write(Array(1) << new Number(10)); | |
| write(Array(1) << new Number(10.0)); | |
| write(Array(1) << new Number(10.1)); | |
| write(Array(1) << new Number(-1)); | |
| write(Array(1) << new Number(-10)); | |
| write(Array(1) << new Number(-10.0)); | |
| write(Array(1) << new Number(-10.1)); | |
| write(Array(1) << new Number(Number.MAX_VALUE)); | |
| write(Array(1) << new Number(Number.MIN_VALUE)); | |
| write(Array(1) << new Number(Number.NaN)); | |
| write(Array(1) << new Number(Number.POSITIVE_INFINITY)); | |
| write(Array(1) << new Number(Number.NEGATIVE_INFINITY)); | |
| write(Array(1) << ''); | |
| write(Array(1) << 0xa); | |
| write(Array(1) << 04); | |
| write(Array(1) << 'hello'); | |
| write(Array(1) << 'hel' + 'lo'); | |
| write(Array(1) << String('')); | |
| write(Array(1) << String('hello')); | |
| write(Array(1) << String('h' + 'ello')); | |
| write(Array(1) << new String('')); | |
| write(Array(1) << new String('hello')); | |
| write(Array(1) << new String('he' + 'llo')); | |
| write(Array(1) << new Object()); | |
| write(Array(1) << new Object()); | |
| write(Array(1) << [1, 2, 3]); | |
| write(Array(1) << [1 ,2 , 3]); | |
| write(Array(1) << new Array(3)); | |
| write(Array(1) << Array(3)); | |
| write(Array(1) << new Array(1 ,2 ,3)); | |
| write(Array(1) << Array(1)); | |
| write(Array(1) << foo); | |
| write(foo << undefined); | |
| write(foo << null); | |
| write(foo << true); | |
| write(foo << false); | |
| write(foo << Boolean(true)); | |
| write(foo << Boolean(false)); | |
| write(foo << new Boolean(true)); | |
| write(foo << new Boolean(false)); | |
| write(foo << NaN); | |
| write(foo << +0); | |
| write(foo << -0); | |
| write(foo << 0); | |
| write(foo << 0.0); | |
| write(foo << -0.0); | |
| write(foo << +0.0); | |
| write(foo << 1); | |
| write(foo << 10); | |
| write(foo << 10.0); | |
| write(foo << 10.1); | |
| write(foo << -1); | |
| write(foo << -10); | |
| write(foo << -10.0); | |
| write(foo << -10.1); | |
| write(foo << Number.MAX_VALUE); | |
| write(foo << Number.MIN_VALUE); | |
| write(foo << Number.NaN); | |
| write(foo << Number.POSITIVE_INFINITY); | |
| write(foo << Number.NEGATIVE_INFINITY); | |
| write(foo << new Number(NaN)); | |
| write(foo << new Number(+0)); | |
| write(foo << new Number(-0)); | |
| write(foo << new Number(0)); | |
| write(foo << new Number(0.0)); | |
| write(foo << new Number(-0.0)); | |
| write(foo << new Number(+0.0)); | |
| write(foo << new Number(1)); | |
| write(foo << new Number(10)); | |
| write(foo << new Number(10.0)); | |
| write(foo << new Number(10.1)); | |
| write(foo << new Number(-1)); | |
| write(foo << new Number(-10)); | |
| write(foo << new Number(-10.0)); | |
| write(foo << new Number(-10.1)); | |
| write(foo << new Number(Number.MAX_VALUE)); | |
| write(foo << new Number(Number.MIN_VALUE)); | |
| write(foo << new Number(Number.NaN)); | |
| write(foo << new Number(Number.POSITIVE_INFINITY)); | |
| write(foo << new Number(Number.NEGATIVE_INFINITY)); | |
| write(foo << ''); | |
| write(foo << 0xa); | |
| write(foo << 04); | |
| write(foo << 'hello'); | |
| write(foo << 'hel' + 'lo'); | |
| write(foo << String('')); | |
| write(foo << String('hello')); | |
| write(foo << String('h' + 'ello')); | |
| write(foo << new String('')); | |
| write(foo << new String('hello')); | |
| write(foo << new String('he' + 'llo')); | |
| write(foo << new Object()); | |
| write(foo << new Object()); | |
| write(foo << [1, 2, 3]); | |
| write(foo << [1 ,2 , 3]); | |
| write(foo << new Array(3)); | |
| write(foo << Array(3)); | |
| write(foo << new Array(1 ,2 ,3)); | |
| write(foo << Array(1)); | |
| write(foo << foo); |