| //------------------------------------------------------------------------------------------------------- | |
| // Copyright (C) Microsoft. All rights reserved. | |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. | |
| //------------------------------------------------------------------------------------------------------- | |
| (function() { | |
| var ary = new Array(10); | |
| var obj0 = new Object(); | |
| var a; | |
| var b; | |
| var c; | |
| var d; | |
| var e; | |
| var f; | |
| var g; | |
| var h; | |
| a = 18629; | |
| b = -55767; | |
| c = -24106; | |
| d = 43486; | |
| e = 29996; | |
| f = 43622; | |
| g = -20658; | |
| h = 30269; | |
| obj0.a = 37100; | |
| obj0.b = -47190; | |
| obj0.c = 58547; | |
| obj0.d = -59117; | |
| obj0.e = 44676; | |
| ary[0] = -48295; | |
| ary[1] = 57326; | |
| ary[100] = -33585; | |
| obj0.e = -44690; | |
| e = (((++ g) * e) ? (obj0.a - ((-26043 * 10367) + (obj0.c | e))) : ((f ^ (-48110 != b)) ^ f)); | |
| obj0.b = 43948; | |
| if(((25604 ^ ((-23925 | e) * h)) <= (((-38649 <= g) ^ (obj0.c <= 58984)) & obj0.d))) { | |
| a = obj0.c; | |
| d = ((((21614 != obj0.c) | (-64255 | -19677)) & ((b > 28742) ? f : (+ obj0.e))) ^ ((g - (-51937 != obj0.e)) | (obj0.e | c))); | |
| } else { | |
| if(((h - (e + (39680 * c))) > (((-61629 ^ 37135) * (54892 & e)) * b))) { | |
| } else { | |
| d = b; | |
| h = a; | |
| } | |
| d = ((((obj0.c <= obj0.c) ? (34926 & 63025) : (++ a)) & (a + c)) - (h * (481 - (f | a)))); | |
| } | |
| WScript.Echo("a = " + (a>>3)); | |
| WScript.Echo("b = " + (b>>3)); | |
| WScript.Echo("c = " + (c>>3)); | |
| WScript.Echo("d = " + (d>>3)); | |
| WScript.Echo("e = " + (e>>3)); | |
| WScript.Echo("f = " + (f>>3)); | |
| WScript.Echo("g = " + (g>>3)); | |
| WScript.Echo("h = " + (h>>3)); | |
| WScript.Echo("obj0.a = " + (obj0.a>>3)); | |
| WScript.Echo("obj0.b = " + (obj0.b>>3)); | |
| WScript.Echo("obj0.c = " + (obj0.c>>3)); | |
| WScript.Echo("obj0.d = " + (obj0.d>>3)); | |
| WScript.Echo("obj0.e = " + (obj0.e>>3)); | |
| WScript.Echo("ary[0] = " + (ary[0]>>3)); | |
| WScript.Echo("ary[1] = " + (ary[1]>>3)); | |
| WScript.Echo("ary[100] = " + (ary[100]>>3)); | |
| WScript.Echo('done'); | |
| })(); |