commit | 0eb70325a4ea3edca2a0ff8aefa631f2529e6eb7 | [log] [tgz] |
---|---|---|
author | Jeremy Selan <jeremys@valvesoftware.com> | Fri Sep 18 18:20:27 2020 |
committer | Jeremy Selan <jeremys@valvesoftware.com> | Fri Sep 18 18:20:27 2020 |
tree | 45a0d88dcacc59393e6e8627a074009bd50d14c5 | |
parent | 793739cc6bd3937d713ebc6d073627a8881b8808 [diff] |
# OpenVR SDK 1.14.15 New events: * VREvent_DesktopViewUpdating * VREvent_DesktopViewReady IVRDriverDirectModeComponent: * Updated CreateSwapTextureSet to (optionally) allow NTHandle support IVRServerDriverHost: * Added SetDisplayProjectionRaw * Added SetRecommendedRenderTargetSize * Renamed TrackedDeviceDisplayTransformUpdated -> SetDisplayEyeToHead [git-p4: depot-paths = "//vr/steamvr/sdk_release/": change = 6100641]
OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam.
Documentation for the API is available on the GitHub Wiki
More information on OpenVR and SteamVR can be found on http://steamvr.com