| function asmFunc(global, env, buffer) { |
| "use asm"; |
| var HEAP8 = new global.Int8Array(buffer); |
| var HEAP16 = new global.Int16Array(buffer); |
| var HEAP32 = new global.Int32Array(buffer); |
| var HEAPU8 = new global.Uint8Array(buffer); |
| var HEAPU16 = new global.Uint16Array(buffer); |
| var HEAPU32 = new global.Uint32Array(buffer); |
| var HEAPF32 = new global.Float32Array(buffer); |
| var HEAPF64 = new global.Float64Array(buffer); |
| var Math_imul = global.Math.imul; |
| var Math_fround = global.Math.fround; |
| var Math_abs = global.Math.abs; |
| var Math_clz32 = global.Math.clz32; |
| var Math_min = global.Math.min; |
| var Math_max = global.Math.max; |
| var Math_floor = global.Math.floor; |
| var Math_ceil = global.Math.ceil; |
| var Math_sqrt = global.Math.sqrt; |
| var i64toi32_i32$HIGH_BITS = 0; |
| function dummy() { |
| |
| } |
| |
| function $1($0, $1) { |
| $0 = Math_fround($0); |
| $1 = Math_fround($1); |
| return Math_fround(Math_fround($0 + $1)); |
| } |
| |
| function $2($0, $1) { |
| $0 = Math_fround($0); |
| $1 = Math_fround($1); |
| return Math_fround(Math_fround($0 - $1)); |
| } |
| |
| function $3($0, $1) { |
| $0 = Math_fround($0); |
| $1 = Math_fround($1); |
| return Math_fround(Math_fround($0 * $1)); |
| } |
| |
| function $4($0, $1) { |
| $0 = Math_fround($0); |
| $1 = Math_fround($1); |
| return Math_fround(Math_fround($0 / $1)); |
| } |
| |
| function $5($0, $1) { |
| $0 = +$0; |
| $1 = +$1; |
| return +($0 + $1); |
| } |
| |
| function $6($0, $1) { |
| $0 = +$0; |
| $1 = +$1; |
| return +($0 - $1); |
| } |
| |
| function $7($0, $1) { |
| $0 = +$0; |
| $1 = +$1; |
| return +($0 * $1); |
| } |
| |
| function $8($0, $1) { |
| $0 = +$0; |
| $1 = +$1; |
| return +($0 / $1); |
| } |
| |
| function $9($0, $1) { |
| $0 = Math_fround($0); |
| $1 = Math_fround($1); |
| return $0 == $1 | 0; |
| } |
| |
| function $10($0, $1) { |
| $0 = Math_fround($0); |
| $1 = Math_fround($1); |
| return $0 != $1 | 0; |
| } |
| |
| function $11($0, $1) { |
| $0 = Math_fround($0); |
| $1 = Math_fround($1); |
| return $0 >= $1 | 0; |
| } |
| |
| function $12($0, $1) { |
| $0 = Math_fround($0); |
| $1 = Math_fround($1); |
| return $0 > $1 | 0; |
| } |
| |
| function $13($0, $1) { |
| $0 = Math_fround($0); |
| $1 = Math_fround($1); |
| return $0 <= $1 | 0; |
| } |
| |
| function $14($0, $1) { |
| $0 = Math_fround($0); |
| $1 = Math_fround($1); |
| return $0 < $1 | 0; |
| } |
| |
| function $15($0, $1) { |
| $0 = +$0; |
| $1 = +$1; |
| return $0 == $1 | 0; |
| } |
| |
| function $16($0, $1) { |
| $0 = +$0; |
| $1 = +$1; |
| return $0 != $1 | 0; |
| } |
| |
| function $17($0, $1) { |
| $0 = +$0; |
| $1 = +$1; |
| return $0 >= $1 | 0; |
| } |
| |
| function $18($0, $1) { |
| $0 = +$0; |
| $1 = +$1; |
| return $0 > $1 | 0; |
| } |
| |
| function $19($0, $1) { |
| $0 = +$0; |
| $1 = +$1; |
| return $0 <= $1 | 0; |
| } |
| |
| function $20($0, $1) { |
| $0 = +$0; |
| $1 = +$1; |
| return $0 < $1 | 0; |
| } |
| |
| function $21($0, $1) { |
| $0 = Math_fround($0); |
| $1 = Math_fround($1); |
| return Math_fround(Math_fround(Math_min($0, $1))); |
| } |
| |
| function $22($0, $1) { |
| $0 = Math_fround($0); |
| $1 = Math_fround($1); |
| return Math_fround(Math_fround(Math_max($0, $1))); |
| } |
| |
| function $23($0, $1) { |
| $0 = +$0; |
| $1 = +$1; |
| return +Math_min($0, $1); |
| } |
| |
| function $24($0, $1) { |
| $0 = +$0; |
| $1 = +$1; |
| return +Math_max($0, $1); |
| } |
| |
| function $25($0) { |
| $0 = Math_fround($0); |
| return +(+$0); |
| } |
| |
| function $26($0) { |
| $0 = +$0; |
| return Math_fround(Math_fround($0)); |
| } |
| |
| function $27($0) { |
| $0 = Math_fround($0); |
| return Math_fround(Math_fround(Math_floor($0))); |
| } |
| |
| function $28($0) { |
| $0 = Math_fround($0); |
| return Math_fround(Math_fround(Math_ceil($0))); |
| } |
| |
| function $29($0) { |
| $0 = +$0; |
| return +Math_floor($0); |
| } |
| |
| function $30($0) { |
| $0 = +$0; |
| return +Math_ceil($0); |
| } |
| |
| function $31($0) { |
| $0 = Math_fround($0); |
| return Math_fround(Math_fround(Math_sqrt($0))); |
| } |
| |
| function $32($0) { |
| $0 = +$0; |
| return +Math_sqrt($0); |
| } |
| |
| function copysign64($0, $1) { |
| $0 = +$0; |
| $1 = +$1; |
| var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, $4 = 0, $4$hi = 0, $7 = 0, $7$hi = 0; |
| HEAPF64[0 >> 3] = $0; |
| i64toi32_i32$0 = HEAP32[(0 + 4 | 0) >> 2] | 0; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$2 = HEAP32[0 >> 2] | 0; |
| i64toi32_i32$1 = 2147483647; |
| i64toi32_i32$3 = 4294967295; |
| i64toi32_i32$1 = i64toi32_i32$0 & i64toi32_i32$1 | 0; |
| $4 = i64toi32_i32$2 & i64toi32_i32$3 | 0; |
| $4$hi = i64toi32_i32$1; |
| HEAPF64[0 >> 3] = $1; |
| i64toi32_i32$1 = HEAP32[(0 + 4 | 0) >> 2] | 0; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$0 = HEAP32[0 >> 2] | 0; |
| i64toi32_i32$2 = 2147483648; |
| i64toi32_i32$3 = 0; |
| i64toi32_i32$2 = i64toi32_i32$1 & i64toi32_i32$2 | 0; |
| $7 = i64toi32_i32$0 & i64toi32_i32$3 | 0; |
| $7$hi = i64toi32_i32$2; |
| i64toi32_i32$2 = $4$hi; |
| i64toi32_i32$1 = $4; |
| i64toi32_i32$0 = $7$hi; |
| i64toi32_i32$3 = $7; |
| i64toi32_i32$0 = i64toi32_i32$2 | i64toi32_i32$0 | 0; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| HEAP32[0 >> 2] = i64toi32_i32$1 | i64toi32_i32$3 | 0; |
| HEAP32[(0 + 4 | 0) >> 2] = i64toi32_i32$0; |
| return +(+HEAPF64[0 >> 3]); |
| } |
| |
| function copysign32($0, $1) { |
| $0 = Math_fround($0); |
| $1 = Math_fround($1); |
| return Math_fround((HEAP32[0] = (HEAPF32[0] = $0, HEAP32[0]) & 2147483647 | 0 | ((HEAPF32[0] = $1, HEAP32[0]) & 2147483648 | 0) | 0, HEAPF32[0])); |
| } |
| |
| function $35($0) { |
| $0 = $0 | 0; |
| return Math_fround(Math_fround($0 | 0)); |
| } |
| |
| function $36($0) { |
| $0 = $0 | 0; |
| return +(+($0 | 0)); |
| } |
| |
| function $37($0) { |
| $0 = $0 | 0; |
| return Math_fround(Math_fround($0 >>> 0)); |
| } |
| |
| function $38($0) { |
| $0 = $0 | 0; |
| return +(+($0 >>> 0)); |
| } |
| |
| function $39($0) { |
| $0 = Math_fround($0); |
| return ~~$0 | 0; |
| } |
| |
| function $40($0) { |
| $0 = +$0; |
| return ~~$0 | 0; |
| } |
| |
| function $41($0) { |
| $0 = Math_fround($0); |
| return ~~$0 >>> 0 | 0; |
| } |
| |
| function $42($0) { |
| $0 = +$0; |
| return ~~$0 >>> 0 | 0; |
| } |
| |
| function $43($0, $0$hi) { |
| $0 = $0 | 0; |
| $0$hi = $0$hi | 0; |
| var i64toi32_i32$0 = 0; |
| i64toi32_i32$0 = $0$hi; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| return Math_fround(Math_fround(+($0 >>> 0) + 4294967296.0 * +(i64toi32_i32$0 | 0))); |
| } |
| |
| function $44($0, $0$hi) { |
| $0 = $0 | 0; |
| $0$hi = $0$hi | 0; |
| var i64toi32_i32$0 = 0; |
| i64toi32_i32$0 = $0$hi; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| return +(+($0 >>> 0) + 4294967296.0 * +(i64toi32_i32$0 | 0)); |
| } |
| |
| function $45($0, $0$hi) { |
| $0 = $0 | 0; |
| $0$hi = $0$hi | 0; |
| var i64toi32_i32$0 = 0; |
| i64toi32_i32$0 = $0$hi; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| return Math_fround(Math_fround(+($0 >>> 0) + 4294967296.0 * +(i64toi32_i32$0 >>> 0))); |
| } |
| |
| function $46($0, $0$hi) { |
| $0 = $0 | 0; |
| $0$hi = $0$hi | 0; |
| var i64toi32_i32$0 = 0; |
| i64toi32_i32$0 = $0$hi; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| return +(+($0 >>> 0) + 4294967296.0 * +(i64toi32_i32$0 >>> 0)); |
| } |
| |
| function $47($0) { |
| $0 = Math_fround($0); |
| var i64toi32_i32$0 = Math_fround(0), i64toi32_i32$1 = 0, $3 = 0, $4 = 0; |
| i64toi32_i32$0 = $0; |
| if (Math_fround(Math_abs(i64toi32_i32$0)) >= Math_fround(1.0)) { |
| if (i64toi32_i32$0 > Math_fround(0.0)) $3 = ~~Math_fround(Math_min(Math_fround(Math_floor(Math_fround(i64toi32_i32$0 / Math_fround(4294967296.0)))), Math_fround(Math_fround(4294967296.0) - Math_fround(1.0)))) >>> 0; else $3 = ~~Math_fround(Math_ceil(Math_fround(Math_fround(i64toi32_i32$0 - Math_fround(~~i64toi32_i32$0 >>> 0 >>> 0)) / Math_fround(4294967296.0)))) >>> 0; |
| $4 = $3; |
| } else $4 = 0; |
| i64toi32_i32$1 = $4; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| return (~~i64toi32_i32$0 >>> 0 | 0) == (0 | 0) & (i64toi32_i32$1 | 0) == (0 | 0) | 0 | 0; |
| } |
| |
| function $48($0) { |
| $0 = +$0; |
| var i64toi32_i32$0 = 0.0, i64toi32_i32$1 = 0, $3 = 0, $4 = 0; |
| i64toi32_i32$0 = $0; |
| if (Math_abs(i64toi32_i32$0) >= 1.0) { |
| if (i64toi32_i32$0 > 0.0) $3 = ~~Math_min(Math_floor(i64toi32_i32$0 / 4294967296.0), 4294967296.0 - 1.0) >>> 0; else $3 = ~~Math_ceil((i64toi32_i32$0 - +(~~i64toi32_i32$0 >>> 0 >>> 0)) / 4294967296.0) >>> 0; |
| $4 = $3; |
| } else $4 = 0; |
| i64toi32_i32$1 = $4; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| return (~~i64toi32_i32$0 >>> 0 | 0) == (0 | 0) & (i64toi32_i32$1 | 0) == (0 | 0) | 0 | 0; |
| } |
| |
| function $49($0) { |
| $0 = Math_fround($0); |
| var i64toi32_i32$0 = Math_fround(0), i64toi32_i32$1 = 0, $3 = 0, $4 = 0; |
| i64toi32_i32$0 = $0; |
| if (Math_fround(Math_abs(i64toi32_i32$0)) >= Math_fround(1.0)) { |
| if (i64toi32_i32$0 > Math_fround(0.0)) $3 = ~~Math_fround(Math_min(Math_fround(Math_floor(Math_fround(i64toi32_i32$0 / Math_fround(4294967296.0)))), Math_fround(Math_fround(4294967296.0) - Math_fround(1.0)))) >>> 0; else $3 = ~~Math_fround(Math_ceil(Math_fround(Math_fround(i64toi32_i32$0 - Math_fround(~~i64toi32_i32$0 >>> 0 >>> 0)) / Math_fround(4294967296.0)))) >>> 0; |
| $4 = $3; |
| } else $4 = 0; |
| i64toi32_i32$1 = $4; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| return (~~i64toi32_i32$0 >>> 0 | 0) == (0 | 0) & (i64toi32_i32$1 | 0) == (0 | 0) | 0 | 0; |
| } |
| |
| function $50($0) { |
| $0 = +$0; |
| var i64toi32_i32$0 = 0.0, i64toi32_i32$1 = 0, $3 = 0, $4 = 0; |
| i64toi32_i32$0 = $0; |
| if (Math_abs(i64toi32_i32$0) >= 1.0) { |
| if (i64toi32_i32$0 > 0.0) $3 = ~~Math_min(Math_floor(i64toi32_i32$0 / 4294967296.0), 4294967296.0 - 1.0) >>> 0; else $3 = ~~Math_ceil((i64toi32_i32$0 - +(~~i64toi32_i32$0 >>> 0 >>> 0)) / 4294967296.0) >>> 0; |
| $4 = $3; |
| } else $4 = 0; |
| i64toi32_i32$1 = $4; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| return (~~i64toi32_i32$0 >>> 0 | 0) == (0 | 0) & (i64toi32_i32$1 | 0) == (0 | 0) | 0 | 0; |
| } |
| |
| return { |
| f32_add: $1, |
| f32_sub: $2, |
| f32_mul: $3, |
| f32_div: $4, |
| f64_add: $5, |
| f64_sub: $6, |
| f64_mul: $7, |
| f64_div: $8, |
| f32_eq: $9, |
| f32_ne: $10, |
| f32_ge: $11, |
| f32_gt: $12, |
| f32_le: $13, |
| f32_lt: $14, |
| f64_eq: $15, |
| f64_ne: $16, |
| f64_ge: $17, |
| f64_gt: $18, |
| f64_le: $19, |
| f64_lt: $20, |
| f32_min: $21, |
| f32_max: $22, |
| f64_min: $23, |
| f64_max: $24, |
| f64_promote: $25, |
| f32_demote: $26, |
| f32_floor: $27, |
| f32_ceil: $28, |
| f64_floor: $29, |
| f64_ceil: $30, |
| f32_sqrt: $31, |
| f64_sqrt: $32, |
| i32_to_f32: $35, |
| i32_to_f64: $36, |
| u32_to_f32: $37, |
| u32_to_f64: $38, |
| f32_to_i32: $39, |
| f64_to_i32: $40, |
| f32_to_u32: $41, |
| f64_to_u32: $42, |
| i64_to_f32: $43, |
| i64_to_f64: $44, |
| u64_to_f32: $45, |
| u64_to_f64: $46, |
| f32_to_i64: $47, |
| f64_to_i64: $48, |
| f32_to_u64: $49, |
| f64_to_u64: $50 |
| }; |
| } |
| |