| |
| function asmFunc(global, env, buffer) { |
| var HEAP8 = new global.Int8Array(buffer); |
| var HEAP16 = new global.Int16Array(buffer); |
| var HEAP32 = new global.Int32Array(buffer); |
| var HEAPU8 = new global.Uint8Array(buffer); |
| var HEAPU16 = new global.Uint16Array(buffer); |
| var HEAPU32 = new global.Uint32Array(buffer); |
| var HEAPF32 = new global.Float32Array(buffer); |
| var HEAPF64 = new global.Float64Array(buffer); |
| var Math_imul = global.Math.imul; |
| var Math_fround = global.Math.fround; |
| var Math_abs = global.Math.abs; |
| var Math_clz32 = global.Math.clz32; |
| var Math_min = global.Math.min; |
| var Math_max = global.Math.max; |
| var Math_floor = global.Math.floor; |
| var Math_ceil = global.Math.ceil; |
| var Math_sqrt = global.Math.sqrt; |
| var abort = env.abort; |
| var nan = global.NaN; |
| var infinity = global.Infinity; |
| function dummy() { |
| |
| } |
| |
| function $1($0) { |
| $0 = $0 | 0; |
| block : { |
| if ($0) { |
| break block |
| } |
| return 2 | 0; |
| } |
| return 3 | 0; |
| } |
| |
| function $2($0) { |
| $0 = $0 | 0; |
| block : { |
| dummy(); |
| if ($0) { |
| break block |
| } |
| return 2 | 0; |
| } |
| return 3 | 0; |
| } |
| |
| function $3($0) { |
| $0 = $0 | 0; |
| block : { |
| dummy(); |
| dummy(); |
| if ($0) { |
| break block |
| } |
| } |
| } |
| |
| function $4($0) { |
| $0 = $0 | 0; |
| var $2_1 = 0; |
| block : { |
| $2_1 = 10; |
| if ($0) { |
| break block |
| } |
| return 11 | 0; |
| } |
| return $2_1 | 0; |
| } |
| |
| function $5($0) { |
| $0 = $0 | 0; |
| var $2_1 = 0; |
| block : { |
| dummy(); |
| $2_1 = 20; |
| if ($0) { |
| break block |
| } |
| return 21 | 0; |
| } |
| return $2_1 | 0; |
| } |
| |
| function $6($0) { |
| $0 = $0 | 0; |
| var $2_1 = 0; |
| block : { |
| dummy(); |
| dummy(); |
| $2_1 = 11; |
| if ($0) { |
| break block |
| } |
| } |
| return $2_1 | 0; |
| } |
| |
| function $7($0) { |
| $0 = $0 | 0; |
| block : { |
| loop_in : while (1) { |
| if ($0) { |
| break block |
| } |
| return 2 | 0; |
| }; |
| } |
| return 3 | 0; |
| } |
| |
| function $8($0) { |
| $0 = $0 | 0; |
| block : { |
| loop_in : while (1) { |
| dummy(); |
| if ($0) { |
| break block |
| } |
| return 2 | 0; |
| }; |
| } |
| return 4 | 0; |
| } |
| |
| function $9($0) { |
| $0 = $0 | 0; |
| fake_return_waka123 : { |
| loop_in : while (1) { |
| dummy(); |
| if ($0) { |
| break fake_return_waka123 |
| } |
| break loop_in; |
| }; |
| } |
| } |
| |
| function $10($0, $1_1) { |
| $0 = $0 | 0; |
| $1_1 = $1_1 | 0; |
| block : { |
| if ($0) { |
| if ($1_1) { |
| break block |
| } |
| } else { |
| dummy() |
| } |
| } |
| } |
| |
| function $11($0, $1_1) { |
| $0 = $0 | 0; |
| $1_1 = $1_1 | 0; |
| block : { |
| if ($0) { |
| dummy() |
| } else { |
| if ($1_1) { |
| break block |
| } |
| } |
| } |
| } |
| |
| function $12($0) { |
| $0 = $0 | 0; |
| var $2_1 = 0; |
| block : { |
| block0 : { |
| $2_1 = 8; |
| if ($0) { |
| break block |
| } |
| } |
| $2_1 = 4 + 16 | 0; |
| } |
| return 1 + $2_1 | 0 | 0; |
| } |
| |
| function $13($0) { |
| $0 = $0 | 0; |
| var $2_1 = 0; |
| block : { |
| block1 : { |
| $2_1 = 8; |
| if ($0) { |
| break block |
| } |
| } |
| $2_1 = 4; |
| break block; |
| } |
| return 1 + $2_1 | 0 | 0; |
| } |
| |
| function $14($0) { |
| $0 = $0 | 0; |
| var $2_1 = 0; |
| block : { |
| block2 : { |
| $2_1 = 8; |
| if ($0) { |
| break block |
| } |
| } |
| $2_1 = 4; |
| if (1) { |
| break block |
| } |
| $2_1 = 16; |
| } |
| return 1 + $2_1 | 0 | 0; |
| } |
| |
| function $15($0) { |
| $0 = $0 | 0; |
| var $2_1 = 0; |
| block : { |
| block3 : { |
| $2_1 = 8; |
| if ($0) { |
| break block |
| } |
| } |
| $2_1 = 4; |
| if (1) { |
| break block |
| } |
| $2_1 = 16; |
| } |
| return 1 + $2_1 | 0 | 0; |
| } |
| |
| function $16($0) { |
| $0 = $0 | 0; |
| var $2_1 = 0; |
| block : { |
| block4 : { |
| $2_1 = 8; |
| if ($0) { |
| break block |
| } |
| } |
| $2_1 = 4; |
| switch (1 | 0) { |
| default: |
| break block; |
| }; |
| } |
| return 1 + $2_1 | 0 | 0; |
| } |
| |
| function $17($0) { |
| $0 = $0 | 0; |
| var $2_1 = 0; |
| block : { |
| block5 : { |
| $2_1 = 8; |
| if ($0) { |
| break block |
| } |
| } |
| $2_1 = 4; |
| switch (1 | 0) { |
| default: |
| break block; |
| }; |
| } |
| return 1 + $2_1 | 0 | 0; |
| } |
| |
| var FUNCTION_TABLE = []; |
| return { |
| "as_block_first": $1, |
| "as_block_mid": $2, |
| "as_block_last": $3, |
| "as_block_first_value": $4, |
| "as_block_mid_value": $5, |
| "as_block_last_value": $6, |
| "as_loop_first": $7, |
| "as_loop_mid": $8, |
| "as_loop_last": $9, |
| "as_if_then": $10, |
| "as_if_else": $11, |
| "nested_block_value": $12, |
| "nested_br_value": $13, |
| "nested_br_if_value": $14, |
| "nested_br_if_value_cond": $15, |
| "nested_br_table_value": $16, |
| "nested_br_table_value_index": $17 |
| }; |
| } |
| |
| var memasmFunc = new ArrayBuffer(65536); |
| var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); |
| export var as_block_first = retasmFunc.as_block_first; |
| export var as_block_mid = retasmFunc.as_block_mid; |
| export var as_block_last = retasmFunc.as_block_last; |
| export var as_block_first_value = retasmFunc.as_block_first_value; |
| export var as_block_mid_value = retasmFunc.as_block_mid_value; |
| export var as_block_last_value = retasmFunc.as_block_last_value; |
| export var as_loop_first = retasmFunc.as_loop_first; |
| export var as_loop_mid = retasmFunc.as_loop_mid; |
| export var as_loop_last = retasmFunc.as_loop_last; |
| export var as_if_then = retasmFunc.as_if_then; |
| export var as_if_else = retasmFunc.as_if_else; |
| export var nested_block_value = retasmFunc.nested_block_value; |
| export var nested_br_value = retasmFunc.nested_br_value; |
| export var nested_br_if_value = retasmFunc.nested_br_if_value; |
| export var nested_br_if_value_cond = retasmFunc.nested_br_if_value_cond; |
| export var nested_br_table_value = retasmFunc.nested_br_table_value; |
| export var nested_br_table_value_index = retasmFunc.nested_br_table_value_index; |