| function asmFunc(imports) { | |
| var buffer = new ArrayBuffer(65536); | |
| var HEAP8 = new Int8Array(buffer); | |
| var HEAP16 = new Int16Array(buffer); | |
| var HEAP32 = new Int32Array(buffer); | |
| var HEAPU8 = new Uint8Array(buffer); | |
| var HEAPU16 = new Uint16Array(buffer); | |
| var HEAPU32 = new Uint32Array(buffer); | |
| var HEAPF32 = new Float32Array(buffer); | |
| var HEAPF64 = new Float64Array(buffer); | |
| var Math_imul = Math.imul; | |
| var Math_fround = Math.fround; | |
| var Math_abs = Math.abs; | |
| var Math_clz32 = Math.clz32; | |
| var Math_min = Math.min; | |
| var Math_max = Math.max; | |
| var Math_floor = Math.floor; | |
| var Math_ceil = Math.ceil; | |
| var Math_trunc = Math.trunc; | |
| var Math_sqrt = Math.sqrt; | |
| function foo() { | |
| HEAP32[1 >> 2] = 2; | |
| } | |
| foo(); | |
| function __wasm_memory_size() { | |
| return buffer.byteLength >> 16; | |
| } | |
| function __wasm_memory_grow(pagesToAdd) { | |
| pagesToAdd = pagesToAdd | 0; | |
| var oldPages = __wasm_memory_size() | 0; | |
| var newPages = oldPages + pagesToAdd | 0; | |
| if ((oldPages < newPages) && (newPages < 65536)) { | |
| var newBuffer = new ArrayBuffer(newPages << 16); | |
| var newHEAP8 = new Int8Array(newBuffer); | |
| newHEAP8.set(HEAP8); | |
| HEAP8 = new Int8Array(newBuffer); | |
| HEAP16 = new Int16Array(newBuffer); | |
| HEAP32 = new Int32Array(newBuffer); | |
| HEAPU8 = new Uint8Array(newBuffer); | |
| HEAPU16 = new Uint16Array(newBuffer); | |
| HEAPU32 = new Uint32Array(newBuffer); | |
| HEAPF32 = new Float32Array(newBuffer); | |
| HEAPF64 = new Float64Array(newBuffer); | |
| buffer = newBuffer; | |
| } | |
| return oldPages; | |
| } | |
| return { | |
| }; | |
| } | |
| var retasmFunc = asmFunc({ | |
| }); |