| function asmFunc(imports) { | |
| var Math_imul = Math.imul; | |
| var Math_fround = Math.fround; | |
| var Math_abs = Math.abs; | |
| var Math_clz32 = Math.clz32; | |
| var Math_min = Math.min; | |
| var Math_max = Math.max; | |
| var Math_floor = Math.floor; | |
| var Math_ceil = Math.ceil; | |
| var Math_trunc = Math.trunc; | |
| var Math_sqrt = Math.sqrt; | |
| function t1() { | |
| return 1 | 0; | |
| } | |
| function t2() { | |
| return 2 | 0; | |
| } | |
| function t3() { | |
| return 3 | 0; | |
| } | |
| function $0($0_1) { | |
| $0_1 = $0_1 | 0; | |
| return FUNCTION_TABLE[$0_1 | 0]() | 0 | 0; | |
| } | |
| var FUNCTION_TABLE = [null, t1, t2, t3]; | |
| return { | |
| "call": $0 | |
| }; | |
| } | |
| var retasmFunc = asmFunc({ | |
| }); | |
| export var call = retasmFunc.call; |