| |
| function asmFunc(global, env, buffer) { |
| var HEAP8 = new global.Int8Array(buffer); |
| var HEAP16 = new global.Int16Array(buffer); |
| var HEAP32 = new global.Int32Array(buffer); |
| var HEAPU8 = new global.Uint8Array(buffer); |
| var HEAPU16 = new global.Uint16Array(buffer); |
| var HEAPU32 = new global.Uint32Array(buffer); |
| var HEAPF32 = new global.Float32Array(buffer); |
| var HEAPF64 = new global.Float64Array(buffer); |
| var Math_imul = global.Math.imul; |
| var Math_fround = global.Math.fround; |
| var Math_abs = global.Math.abs; |
| var Math_clz32 = global.Math.clz32; |
| var Math_min = global.Math.min; |
| var Math_max = global.Math.max; |
| var Math_floor = global.Math.floor; |
| var Math_ceil = global.Math.ceil; |
| var Math_sqrt = global.Math.sqrt; |
| var abort = env.abort; |
| var nan = global.NaN; |
| var infinity = global.Infinity; |
| function foo() { |
| HEAP32[1 >> 2] = 2; |
| } |
| |
| var FUNCTION_TABLE = []; |
| foo(); |
| function __wasm_memory_size() { |
| return buffer.byteLength / 65536 | 0; |
| } |
| |
| function __wasm_memory_grow(pagesToAdd) { |
| pagesToAdd = pagesToAdd | 0; |
| var oldPages = __wasm_memory_size() | 0; |
| var newPages = oldPages + pagesToAdd | 0; |
| if ((oldPages < newPages) && (newPages < 65536)) { |
| var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); |
| var newHEAP8 = new global.Int8Array(newBuffer); |
| newHEAP8.set(HEAP8); |
| HEAP8 = newHEAP8; |
| HEAP8 = new global.Int8Array(newBuffer); |
| HEAP16 = new global.Int16Array(newBuffer); |
| HEAP32 = new global.Int32Array(newBuffer); |
| HEAPU8 = new global.Uint8Array(newBuffer); |
| HEAPU16 = new global.Uint16Array(newBuffer); |
| HEAPU32 = new global.Uint32Array(newBuffer); |
| HEAPF32 = new global.Float32Array(newBuffer); |
| HEAPF64 = new global.Float64Array(newBuffer); |
| buffer = newBuffer; |
| } |
| return oldPages; |
| } |
| |
| return { |
| |
| }; |
| } |
| |
| var memasmFunc = new ArrayBuffer(65536); |
| var bufferView = new Uint8Array(memasmFunc); |
| var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); |