| function asmFunc(global, env, buffer) { |
| "use asm"; |
| var HEAP8 = new global.Int8Array(buffer); |
| var HEAP16 = new global.Int16Array(buffer); |
| var HEAP32 = new global.Int32Array(buffer); |
| var HEAPU8 = new global.Uint8Array(buffer); |
| var HEAPU16 = new global.Uint16Array(buffer); |
| var HEAPU32 = new global.Uint32Array(buffer); |
| var HEAPF32 = new global.Float32Array(buffer); |
| var HEAPF64 = new global.Float64Array(buffer); |
| var Math_imul = global.Math.imul; |
| var Math_fround = global.Math.fround; |
| var Math_abs = global.Math.abs; |
| var Math_clz32 = global.Math.clz32; |
| var Math_min = global.Math.min; |
| var Math_max = global.Math.max; |
| var Math_floor = global.Math.floor; |
| var Math_ceil = global.Math.ceil; |
| var Math_sqrt = global.Math.sqrt; |
| var abort = env.abort; |
| var nan = global.NaN; |
| var infinity = global.Infinity; |
| var i64toi32_i32$HIGH_BITS = 0; |
| function $0(x, y) { |
| x = x | 0; |
| y = y | 0; |
| return (x + 1 | 0 | 0) < (y + 1 | 0 | 0) | 0; |
| } |
| |
| function $1(x, y) { |
| x = x | 0; |
| y = y | 0; |
| return (x + 1 | 0) >>> 0 < (y + 1 | 0) >>> 0 | 0; |
| } |
| |
| function $2(x, x$hi, y, y$hi) { |
| x = x | 0; |
| x$hi = x$hi | 0; |
| y = y | 0; |
| y$hi = y$hi | 0; |
| var i64toi32_i32$4 = 0, i64toi32_i32$5 = 0, i64toi32_i32$0 = 0, i64toi32_i32$3 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, $13 = 0, $14 = 0, $15 = 0, $3_1 = 0, $3$hi = 0, $5$hi = 0; |
| i64toi32_i32$0 = x$hi; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$2 = x; |
| i64toi32_i32$1 = 0; |
| i64toi32_i32$3 = 1; |
| i64toi32_i32$4 = i64toi32_i32$2 + i64toi32_i32$3 | 0; |
| i64toi32_i32$5 = i64toi32_i32$0 + i64toi32_i32$1 | 0; |
| if (i64toi32_i32$4 >>> 0 < i64toi32_i32$3 >>> 0) i64toi32_i32$5 = i64toi32_i32$5 + 1 | 0; |
| $3_1 = i64toi32_i32$4; |
| $3$hi = i64toi32_i32$5; |
| i64toi32_i32$5 = y$hi; |
| i64toi32_i32$5 = i64toi32_i32$5; |
| i64toi32_i32$0 = y; |
| i64toi32_i32$2 = 0; |
| i64toi32_i32$3 = 1; |
| i64toi32_i32$1 = i64toi32_i32$0 + i64toi32_i32$3 | 0; |
| i64toi32_i32$4 = i64toi32_i32$5 + i64toi32_i32$2 | 0; |
| if (i64toi32_i32$1 >>> 0 < i64toi32_i32$3 >>> 0) i64toi32_i32$4 = i64toi32_i32$4 + 1 | 0; |
| $5$hi = i64toi32_i32$4; |
| i64toi32_i32$4 = $3$hi; |
| i64toi32_i32$5 = $3_1; |
| i64toi32_i32$0 = $5$hi; |
| i64toi32_i32$3 = i64toi32_i32$1; |
| if ((i64toi32_i32$4 | 0) < (i64toi32_i32$0 | 0)) $13 = 1; else { |
| if ((i64toi32_i32$4 | 0) <= (i64toi32_i32$0 | 0)) { |
| if (i64toi32_i32$5 >>> 0 >= i64toi32_i32$3 >>> 0) $14 = 0; else $14 = 1; |
| $15 = $14; |
| } else $15 = 0; |
| $13 = $15; |
| } |
| return $13 | 0; |
| } |
| |
| function $3(x, x$hi, y, y$hi) { |
| x = x | 0; |
| x$hi = x$hi | 0; |
| y = y | 0; |
| y$hi = y$hi | 0; |
| var i64toi32_i32$4 = 0, i64toi32_i32$5 = 0, i64toi32_i32$0 = 0, i64toi32_i32$3 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, $3_1 = 0, $3$hi = 0, $5$hi = 0; |
| i64toi32_i32$0 = x$hi; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$2 = x; |
| i64toi32_i32$1 = 0; |
| i64toi32_i32$3 = 1; |
| i64toi32_i32$4 = i64toi32_i32$2 + i64toi32_i32$3 | 0; |
| i64toi32_i32$5 = i64toi32_i32$0 + i64toi32_i32$1 | 0; |
| if (i64toi32_i32$4 >>> 0 < i64toi32_i32$3 >>> 0) i64toi32_i32$5 = i64toi32_i32$5 + 1 | 0; |
| $3_1 = i64toi32_i32$4; |
| $3$hi = i64toi32_i32$5; |
| i64toi32_i32$5 = y$hi; |
| i64toi32_i32$5 = i64toi32_i32$5; |
| i64toi32_i32$0 = y; |
| i64toi32_i32$2 = 0; |
| i64toi32_i32$3 = 1; |
| i64toi32_i32$1 = i64toi32_i32$0 + i64toi32_i32$3 | 0; |
| i64toi32_i32$4 = i64toi32_i32$5 + i64toi32_i32$2 | 0; |
| if (i64toi32_i32$1 >>> 0 < i64toi32_i32$3 >>> 0) i64toi32_i32$4 = i64toi32_i32$4 + 1 | 0; |
| $5$hi = i64toi32_i32$4; |
| i64toi32_i32$4 = $3$hi; |
| i64toi32_i32$5 = $3_1; |
| i64toi32_i32$0 = $5$hi; |
| i64toi32_i32$3 = i64toi32_i32$1; |
| return i64toi32_i32$4 >>> 0 < i64toi32_i32$0 >>> 0 | ((i64toi32_i32$4 | 0) == (i64toi32_i32$0 | 0) & i64toi32_i32$5 >>> 0 < i64toi32_i32$3 >>> 0 | 0) | 0 | 0; |
| } |
| |
| return { |
| i32_no_fold_cmp_s_offset: $0, |
| i32_no_fold_cmp_u_offset: $1, |
| i64_no_fold_cmp_s_offset: $2, |
| i64_no_fold_cmp_u_offset: $3 |
| }; |
| } |
| |
| const memasmFunc = new ArrayBuffer(65536); |
| const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); |
| export const i32_no_fold_cmp_s_offset = retasmFunc.i32_no_fold_cmp_s_offset; |
| export const i32_no_fold_cmp_u_offset = retasmFunc.i32_no_fold_cmp_u_offset; |
| export const i64_no_fold_cmp_s_offset = retasmFunc.i64_no_fold_cmp_s_offset; |
| export const i64_no_fold_cmp_u_offset = retasmFunc.i64_no_fold_cmp_u_offset; |