Tests .NET on WebAssembly. This benchmark tests operations on .NET implementation of String, JSON serialization, specifics of .NET exceptions and computation of a 3D scene using Mono Interpreter & AOT. Source code: .NET
Consists of two halves:
BenchTasks, which is a series of micro-benchmarks:
RayTracer
They run for different iterations/sizes, respectively for each half, depending on the variant (AOT/interpreter). The values to adjust the workloads are passed in from benchmark.js.
Download .NET SDK 9.0.3xx
Run build.sh script. It will install wasm-tools workload & build the benchmark code twice (for Mono interpreter & AOT).
To run the benchmark code on jsc, we are prepending import.meta.url ??= "" to dotnet.js.
Mono AOT works in a “mixed mode”. It is not able to compile all code patterns and in various scenarios it falls back to interpreter. Because of that we are still loading managed dlls (all the other not-dotnet.native.wasm files).
Structure of the build output
dotnet.js is entrypoint JavaScript with public API.dotnet.runtime.js is internal implementation of JavaScript logic for .NET.dotnet.native.js is emscripten module configured for .NET.dotnet.native.wasm is unmanaged code (Mono runtime + AOT compiled code).System.*.wasm is .NET BCL that has unused code trimmed away.dotnet.wasm is the benchmark code.