blob: 4ebf091dc90956513f14d56284788016289897c9 [file]
/*
* Copyright (C) 2011, 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <WebCore/EventTrackingRegions.h>
#include <WebCore/FrameIdentifier.h>
#include <WebCore/LayerHostingContextIdentifier.h>
#include <WebCore/LayoutRect.h>
#include <WebCore/PlatformWheelEvent.h>
#include <WebCore/ScrollSnapOffsetsInfo.h>
#include <WebCore/ScrollTypes.h>
#include <WebCore/ScrollingCoordinatorTypes.h>
#include <WebCore/UserInterfaceLayoutDirection.h>
#include <WebCore/WheelEventTestMonitor.h>
#include <wtf/Forward.h>
#include <wtf/TZoneMalloc.h>
#include <wtf/ThreadSafeRefCounted.h>
#include <wtf/Threading.h>
#include <wtf/TypeCasts.h>
namespace WTF {
class TextStream;
}
namespace WebCore {
class AbsolutePositionConstraints;
class Color;
class Document;
class GraphicsLayer;
class LocalFrame;
class LocalFrameView;
class Page;
class Region;
class RenderObject;
class RenderLayer;
class ScrollableArea;
class Scrollbar;
class ViewportConstraints;
struct KeyboardScroll;
using FramesPerSecond = unsigned;
using PlatformDisplayID = uint32_t;
class ScrollingCoordinator : public ThreadSafeRefCountedAndCanMakeThreadSafeWeakPtr<ScrollingCoordinator> {
WTF_MAKE_TZONE_ALLOCATED_EXPORT(ScrollingCoordinator, WEBCORE_EXPORT);
public:
static Ref<ScrollingCoordinator> create(Page*);
virtual ~ScrollingCoordinator();
WEBCORE_EXPORT virtual void pageDestroyed();
virtual bool isAsyncScrollingCoordinator() const { return false; }
virtual bool isRemoteScrollingCoordinator() const { return false; }
// Return whether this scrolling coordinator handles scrolling for the given frame view.
WEBCORE_EXPORT virtual bool coordinatesScrollingForFrameView(const LocalFrameView&) const;
// Return whether this scrolling coordinator handles scrolling for the given overflow scroll layer.
WEBCORE_EXPORT virtual bool coordinatesScrollingForOverflowLayer(const RenderLayer&) const;
// Returns the ScrollingNodeID of the innermost scrolling node that scrolls the renderer.
WEBCORE_EXPORT virtual std::optional<ScrollingNodeID> scrollableContainerNodeID(const RenderObject&) const;
// Should be called whenever the given frame view has been laid out.
virtual void frameViewLayoutUpdated(LocalFrameView&) { }
using LayoutViewportOriginOrOverrideRect = Variant<std::optional<FloatPoint>, std::optional<FloatRect>>;
virtual void reconcileScrollingState(LocalFrameView&, const FloatPoint&, const LayoutViewportOriginOrOverrideRect&, ScrollType, ViewportRectStability, ScrollingLayerPositionAction) { }
// Should be called whenever the set of fixed objects changes.
void frameViewFixedObjectsDidChange(LocalFrameView&);
// Should be called whenever the FrameView's visual viewport changed.
virtual void frameViewVisualViewportChanged(LocalFrameView&) { }
// Called whenever the non-fast scrollable region changes for reasons other than layout.
virtual void frameViewEventTrackingRegionsChanged(LocalFrameView&) { }
// Should be called whenever the root layer for the given frame view changes.
virtual void frameViewRootLayerDidChange(LocalFrameView&);
virtual void frameViewWillBeDetached(LocalFrameView&) { }
virtual void rootFrameWasRemoved(FrameIdentifier) { }
// Traverses the scrolling tree, setting layer positions to represent the current scrolled state.
virtual void applyScrollingTreeLayerPositions() { }
virtual void didScheduleRenderingUpdate() { }
virtual void willStartRenderingUpdate() { }
virtual void didCompleteRenderingUpdate() { }
virtual void willStartPlatformRenderingUpdate() { }
virtual void didCompletePlatformRenderingUpdate() { }
#if ENABLE(KINETIC_SCROLLING)
// Dispatched by the scrolling tree during handleWheelEvent. This is required as long as scrollbars are painted on the main thread.
virtual void handleWheelEventPhase(ScrollingNodeID, PlatformWheelEventPhase) { }
#endif
// Force all scroll layer position updates to happen on the main thread.
WEBCORE_EXPORT void setForceSynchronousScrollLayerPositionUpdates(bool);
// These virtual functions are currently unique to the threaded scrolling architecture.
virtual void commitTreeStateIfNeeded() { }
virtual bool requestStartKeyboardScrollAnimation(ScrollableArea&, const KeyboardScroll&) { return false; }
virtual bool requestStopKeyboardScrollAnimation(ScrollableArea&, bool) { return false; }
virtual bool requestScrollToPosition(ScrollableArea&, const ScrollPosition&, const ScrollPositionChangeOptions&) { return false; }
virtual void stopAnimatedScroll(ScrollableArea&) { }
virtual WheelEventHandlingResult handleWheelEventForScrolling(const PlatformWheelEvent&, ScrollingNodeID, std::optional<WheelScrollGestureState>) { return WheelEventHandlingResult::unhandled(WheelEventProcessingSteps::SynchronousScrolling); }
virtual void wheelEventWasProcessedByMainThread(const PlatformWheelEvent&, std::optional<WheelScrollGestureState>) { }
// Create an unparented node.
virtual std::optional<ScrollingNodeID> createNode(FrameIdentifier, ScrollingNodeType, ScrollingNodeID newNodeID) { return newNodeID; }
// Parent a node in the scrolling tree. This may return a new nodeID if the node type changed. parentID = 0 sets the root node.
virtual std::optional<ScrollingNodeID> insertNode(FrameIdentifier, ScrollingNodeType, ScrollingNodeID newNodeID, std::optional<ScrollingNodeID> /*parentID*/, size_t /*childIndex*/ = notFound) { return newNodeID; }
// Node will be unparented, but not destroyed. It's the client's responsibility to either re-parent or destroy this node.
virtual void unparentNode(ScrollingNodeID) { }
// Node will be destroyed, and its children left unparented.
virtual void unparentChildrenAndDestroyNode(std::optional<ScrollingNodeID>) { }
// Node will be unparented, and it and its children destroyed.
virtual void detachAndDestroySubtree(ScrollingNodeID) { }
// Destroy the tree, including both parented and unparented nodes.
virtual void clearAllNodes(FrameIdentifier) { }
virtual std::optional<ScrollingNodeID> parentOfNode(ScrollingNodeID) const { return std::nullopt; }
virtual Vector<ScrollingNodeID> childrenOfNode(ScrollingNodeID) const { return { }; }
virtual void scrollBySimulatingWheelEventForTesting(ScrollingNodeID, FloatSize) { }
struct NodeLayers {
RefPtr<GraphicsLayer> layer { nullptr };
RefPtr<GraphicsLayer> scrollContainerLayer { nullptr };
RefPtr<GraphicsLayer> scrolledContentsLayer { nullptr };
RefPtr<GraphicsLayer> counterScrollingLayer { nullptr };
RefPtr<GraphicsLayer> insetClipLayer { nullptr };
RefPtr<GraphicsLayer> rootContentsLayer { nullptr };
RefPtr<GraphicsLayer> horizontalScrollbarLayer { nullptr };
RefPtr<GraphicsLayer> verticalScrollbarLayer { nullptr };
RefPtr<GraphicsLayer> viewportAnchorLayer { nullptr };
};
virtual void setNodeLayers(ScrollingNodeID, const NodeLayers&) { }
virtual void setScrollingNodeScrollableAreaGeometry(std::optional<ScrollingNodeID>, ScrollableArea&) { }
virtual void setFrameScrollingNodeState(ScrollingNodeID, const LocalFrameView&) { }
virtual void setViewportConstraintedNodeConstraints(ScrollingNodeID, const ViewportConstraints&) { }
virtual void setPositionedNodeConstraints(ScrollingNodeID, const AbsolutePositionConstraints&) { }
virtual void setRelatedOverflowScrollingNodes(ScrollingNodeID, Vector<ScrollingNodeID>&&) { }
virtual void setSynchronousScrollingReasons(std::optional<ScrollingNodeID>, OptionSet<SynchronousScrollingReason>) { }
virtual OptionSet<SynchronousScrollingReason> synchronousScrollingReasons(std::optional<ScrollingNodeID>) const { return { }; }
bool hasSynchronousScrollingReasons(std::optional<ScrollingNodeID> nodeID) const { return !!synchronousScrollingReasons(nodeID); }
WEBCORE_EXPORT virtual void applyScrollUpdate(ScrollUpdate&&, ScrollType = ScrollType::User) { }
virtual void reconcileViewportConstrainedLayerPositions(std::optional<ScrollingNodeID>, const LayoutRect&, ScrollingLayerPositionAction) { }
virtual String scrollingStateTreeAsText(OptionSet<ScrollingStateTreeAsTextBehavior> = { }) const;
virtual String scrollingTreeAsText(OptionSet<ScrollingStateTreeAsTextBehavior> = { }) const;
virtual bool haveScrollingTree() const { return false; }
virtual bool isRubberBandInProgress(std::optional<ScrollingNodeID>) const { return false; }
virtual bool isUserScrollInProgress(std::optional<ScrollingNodeID>) const { return false; }
virtual bool isScrollSnapInProgress(std::optional<ScrollingNodeID>) const { return false; }
virtual void updateScrollSnapPropertiesWithFrameView(const LocalFrameView&) { }
virtual void setScrollPinningBehavior(ScrollPinningBehavior) { }
virtual bool hasSubscrollers(FrameIdentifier) const { return false; }
// Generated a unique id for scrolling nodes.
WEBCORE_EXPORT ScrollingNodeID uniqueScrollingNodeID();
bool shouldUpdateScrollLayerPositionSynchronously(const LocalFrameView&) const;
virtual void scrollableAreaScrollbarLayerDidChange(ScrollableArea&, ScrollbarOrientation) { }
virtual void scrollableAreaWillBeDetached(ScrollableArea&) { }
virtual void windowScreenDidChange(PlatformDisplayID, std::optional<FramesPerSecond> /* nominalFramesPerSecond */) { }
static String synchronousScrollingReasonsAsText(OptionSet<SynchronousScrollingReason>);
String synchronousScrollingReasonsAsText() const;
EventTrackingRegions absoluteEventTrackingRegions() const;
virtual void updateIsMonitoringWheelEventsForFrameView(const LocalFrameView&) { }
virtual void startMonitoringWheelEvents(bool /* clearLatchingState */) { }
virtual void stopMonitoringWheelEvents() { }
void receivedWheelEventWithPhases(PlatformWheelEventPhase phase, PlatformWheelEventPhase momentumPhase);
void deferWheelEventTestCompletionForReason(ScrollingNodeID, WheelEventTestMonitor::DeferReason);
void removeWheelEventTestCompletionDeferralForReason(ScrollingNodeID, WheelEventTestMonitor::DeferReason);
WEBCORE_EXPORT virtual void setMouseIsOverContentArea(ScrollableArea&, bool) { }
WEBCORE_EXPORT virtual void setMouseMovedInContentArea(ScrollableArea&) { }
#if USE(COORDINATED_GRAPHICS_ASYNC_SCROLLBAR)
virtual void setHoveredAndPressedScrollbarParts(ScrollableArea&) { }
#else
WEBCORE_EXPORT virtual void setMouseIsOverScrollbar(Scrollbar*, bool) { }
#endif
WEBCORE_EXPORT virtual void setScrollbarEnabled(Scrollbar&) { }
WEBCORE_EXPORT virtual void setLayerHostingContextIdentifierForFrameHostingNode(ScrollingNodeID, std::optional<LayerHostingContextIdentifier>) { }
WEBCORE_EXPORT virtual void setScrollbarLayoutDirection(ScrollableArea&, UserInterfaceLayoutDirection) { }
WEBCORE_EXPORT virtual void setScrollbarWidth(ScrollableArea&, ScrollbarWidth) { }
WEBCORE_EXPORT virtual void setScrollbarColor(ScrollableArea&, std::optional<ScrollbarColor>);
#if USE(COORDINATED_GRAPHICS_ASYNC_SCROLLBAR)
virtual void setScrollbarOpacity(ScrollableArea&) { }
#endif
FrameIdentifier mainFrameIdentifier() const;
protected:
explicit ScrollingCoordinator(Page*);
GraphicsLayer* scrollContainerLayerForFrameView(LocalFrameView&);
GraphicsLayer* scrolledContentsLayerForFrameView(LocalFrameView&);
GraphicsLayer* counterScrollingLayerForFrameView(LocalFrameView&);
GraphicsLayer* insetClipLayerForFrameView(LocalFrameView&);
GraphicsLayer* rootContentsLayerForFrameView(LocalFrameView&);
GraphicsLayer* contentShadowLayerForFrameView(LocalFrameView&);
GraphicsLayer* headerLayerForFrameView(LocalFrameView&);
GraphicsLayer* footerLayerForFrameView(LocalFrameView&);
virtual void willCommitTree(FrameIdentifier) { }
WEBCORE_EXPORT Page* page() const;
WEBCORE_EXPORT RefPtr<Page> protectedPage() const;
private:
virtual bool hasVisibleSlowRepaintViewportConstrainedObjects(const LocalFrameView&) const;
void updateSynchronousScrollingReasons(LocalFrameView&);
void updateSynchronousScrollingReasonsForAllFrames();
EventTrackingRegions absoluteEventTrackingRegionsForFrame(const LocalFrame&) const;
bool m_forceSynchronousScrollLayerPositionUpdates { false };
WeakPtr<Page> m_page; // FIXME: ideally this would be a WeakRef but it gets nulled on async teardown.
};
} // namespace WebCore
#define SPECIALIZE_TYPE_TRAITS_SCROLLING_COORDINATOR(ToValueTypeName, predicate) \
SPECIALIZE_TYPE_TRAITS_BEGIN(ToValueTypeName) \
static bool isType(const WebCore::ScrollingCoordinator& value) { return value.predicate; } \
SPECIALIZE_TYPE_TRAITS_END()