| (function () { | |
| var result = 0; | |
| for (var i = 0; i < testLoopCount; ++i) { | |
| const buffer = new ArrayBuffer(64); | |
| const view = new Uint8Array(buffer); | |
| view[1] = 2; | |
| view[7] = 4; | |
| const buffer2 = buffer.transfer(32); | |
| if (buffer.detached && buffer2.byteLength === 32) result++; | |
| } | |
| if (result !== testLoopCount * 1) throw "Error: bad: " + result; | |
| })(); |