| package media |
| |
| // Code generated by cdproto-gen. DO NOT EDIT. |
| |
| // EventPlayerPropertiesChanged this can be called multiple times, and can be |
| // used to set / override / remove player properties. A null propValue indicates |
| // removal. |
| // |
| // See: https://chromedevtools.github.io/devtools-protocol/tot/Media#event-playerPropertiesChanged |
| type EventPlayerPropertiesChanged struct { |
| PlayerID PlayerID `json:"playerId"` |
| Properties []*PlayerProperty `json:"properties"` |
| } |
| |
| // EventPlayerEventsAdded send events as a list, allowing them to be batched |
| // on the browser for less congestion. If batched, events must ALWAYS be in |
| // chronological order. |
| // |
| // See: https://chromedevtools.github.io/devtools-protocol/tot/Media#event-playerEventsAdded |
| type EventPlayerEventsAdded struct { |
| PlayerID PlayerID `json:"playerId"` |
| Events []*PlayerEvent `json:"events"` |
| } |
| |
| // EventPlayerMessagesLogged send a list of any messages that need to be |
| // delivered. |
| // |
| // See: https://chromedevtools.github.io/devtools-protocol/tot/Media#event-playerMessagesLogged |
| type EventPlayerMessagesLogged struct { |
| PlayerID PlayerID `json:"playerId"` |
| Messages []*PlayerMessage `json:"messages"` |
| } |
| |
| // EventPlayerErrorsRaised send a list of any errors that need to be |
| // delivered. |
| // |
| // See: https://chromedevtools.github.io/devtools-protocol/tot/Media#event-playerErrorsRaised |
| type EventPlayerErrorsRaised struct { |
| PlayerID PlayerID `json:"playerId"` |
| Errors []*PlayerError `json:"errors"` |
| } |
| |
| // EventPlayersCreated called whenever a player is created, or when a new |
| // agent joins and receives a list of active players. If an agent is restored, |
| // it will receive the full list of player ids and all events again. |
| // |
| // See: https://chromedevtools.github.io/devtools-protocol/tot/Media#event-playersCreated |
| type EventPlayersCreated struct { |
| Players []PlayerID `json:"players"` |
| } |