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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_PTR_H_
#define MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_PTR_H_
#include <algorithm>
#include <cstddef>
#include "mojo/public/cpp/bindings/callback.h"
#include "mojo/public/cpp/bindings/interface_handle.h"
#include "mojo/public/cpp/bindings/lib/interface_ptr_internal.h"
#include "mojo/public/cpp/environment/environment.h"
#include "mojo/public/cpp/system/macros.h"
namespace mojo {
// A pointer to a local proxy of a remote Interface implementation. Uses a
// message pipe to communicate with the remote implementation, and automatically
// closes the pipe and deletes the proxy on destruction. The pointer must be
// bound to a message pipe before the interface methods can be called.
//
// This class is thread hostile, as is the local proxy it manages. All calls to
// this class or the proxy should be from the same thread that created it. If
// you need to move the proxy to a different thread, extract the
// InterfaceHandle (containing just the message pipe and any version
// information) using PassInterfaceHandle(), pass it to a different thread, and
// create and bind a new InterfacePtr from that thread.
template <typename Interface>
class InterfacePtr {
public:
// Constructs an unbound InterfacePtr.
InterfacePtr() {}
InterfacePtr(std::nullptr_t) {}
// Takes over the binding of another InterfacePtr.
InterfacePtr(InterfacePtr&& other) {
internal_state_.Swap(&other.internal_state_);
}
// Takes over the binding of another InterfacePtr, and closes any message pipe
// already bound to this pointer.
InterfacePtr& operator=(InterfacePtr&& other) {
reset();
internal_state_.Swap(&other.internal_state_);
return *this;
}
// Assigning nullptr to this class causes it to close the currently bound
// message pipe (if any) and returns the pointer to the unbound state.
InterfacePtr& operator=(std::nullptr_t) {
reset();
return *this;
}
// Closes the bound message pipe (if any) on destruction.
~InterfacePtr() {}
// If |info| is valid (containing a valid message pipe handle), returns an
// InterfacePtr bound to it. Otherwise, returns an unbound InterfacePtr. The
// specified |waiter| will be used as in the InterfacePtr::Bind() method.
static InterfacePtr<Interface> Create(
InterfaceHandle<Interface> info,
const MojoAsyncWaiter* waiter = Environment::GetDefaultAsyncWaiter()) {
InterfacePtr<Interface> ptr;
if (info.is_valid())
ptr.Bind(info.Pass(), waiter);
return ptr;
}
// Binds the InterfacePtr to a remote implementation of Interface. The
// |waiter| is used for receiving notifications when there is data to read
// from the message pipe. For most callers, the default |waiter| will be
// sufficient.
//
// Calling with an invalid |info| (containing an invalid message pipe handle)
// has the same effect as reset(). In this case, the InterfacePtr is not
// considered as bound.
void Bind(
InterfaceHandle<Interface> info,
const MojoAsyncWaiter* waiter = Environment::GetDefaultAsyncWaiter()) {
reset();
if (info.is_valid())
internal_state_.Bind(info.Pass(), waiter);
}
// Returns whether or not this InterfacePtr is bound to a message pipe.
bool is_bound() const { return internal_state_.is_bound(); }
// Returns a raw pointer to the local proxy. Caller does not take ownership.
// Note that the local proxy is thread hostile, as stated above.
Interface* get() const { return internal_state_.instance(); }
// Functions like a pointer to Interface. Must already be bound.
Interface* operator->() const { return get(); }
Interface& operator*() const { return *get(); }
// Returns the version number of the interface that the remote side supports.
uint32_t version() const { return internal_state_.version(); }
// Queries the max version that the remote side supports. On completion, the
// result will be returned as the input of |callback|. The version number of
// this interface pointer will also be updated.
void QueryVersion(const Callback<void(uint32_t)>& callback) {
internal_state_.QueryVersion(callback);
}
// If the remote side doesn't support the specified version, it will close its
// end of the message pipe asynchronously. This does nothing if it's already
// known that the remote side supports the specified version, i.e., if
// |version <= this->version()|.
//
// After calling RequireVersion() with a version not supported by the remote
// side, all subsequent calls to interface methods will be ignored.
void RequireVersion(uint32_t version) {
internal_state_.RequireVersion(version);
}
// Closes the bound message pipe (if any) and returns the pointer to the
// unbound state.
void reset() {
State doomed;
internal_state_.Swap(&doomed);
}
// Tests as true if bound, false if not.
explicit operator bool() const { return internal_state_.is_bound(); }
// Blocks the current thread until the next incoming response callback arrives
// or an error occurs. Returns |true| if a response arrived, or |false| in
// case of error.
//
// This method may only be called after the InterfacePtr has been bound to a
// message pipe.
bool WaitForIncomingResponse() {
return internal_state_.WaitForIncomingResponse(MOJO_DEADLINE_INDEFINITE);
}
// Blocks the current thread until the next incoming response callback
// arrives, an error occurs, or the deadline exceeded. Returns |true| if a
// response arrived, or |false| otherwise. Use |encountered_error| to know
// if an error occurred, of if the deadline exceeded.
//
// This method may only be called after the InterfacePtr has been bound to a
// message pipe.
bool WaitForIncomingResponseWithTimeout(MojoDeadline deadline) {
return internal_state_.WaitForIncomingResponse(deadline);
}
// Indicates whether the message pipe has encountered an error. If true,
// method calls made on this interface will be dropped (and may already have
// been dropped).
bool encountered_error() const { return internal_state_.encountered_error(); }
// Registers a handler to receive error notifications. The handler will be
// called from the thread that owns this InterfacePtr.
//
// This method may only be called after the InterfacePtr has been bound to a
// message pipe.
void set_connection_error_handler(const Closure& error_handler) {
internal_state_.set_connection_error_handler(error_handler);
}
// Unbinds the InterfacePtr and returns the information which could be used
// to setup an InterfacePtr again. This method may be used to move the proxy
// to a different thread (see class comments for details).
InterfaceHandle<Interface> PassInterfaceHandle() {
State state;
internal_state_.Swap(&state);
return state.PassInterfaceHandle();
}
// DO NOT USE. Exposed only for internal use and for testing.
internal::InterfacePtrState<Interface>* internal_state() {
return &internal_state_;
}
private:
typedef internal::InterfacePtrState<Interface> State;
mutable State internal_state_;
MOJO_MOVE_ONLY_TYPE(InterfacePtr);
};
} // namespace mojo
#endif // MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_PTR_H_