| /** |
| * @license |
| * Copyright 2015 The Emscripten Authors |
| * SPDX-License-Identifier: MIT |
| */ |
| |
| var LibraryPThread = { |
| $PThread__postset: 'if (!ENVIRONMENT_IS_PTHREAD) PThread.initMainThreadBlock();', |
| $PThread__deps: ['_emscripten_thread_init', |
| 'emscripten_register_main_browser_thread_id', |
| '$ERRNO_CODES', 'emscripten_futex_wake', '$killThread', |
| '$cancelThread', '$cleanupThread', |
| #if USE_ASAN || USE_LSAN |
| , '$withBuiltinMalloc' |
| #endif |
| ], |
| $PThread: { |
| // Contains all Workers that are idle/unused and not currently hosting an |
| // executing pthread. Unused Workers can either be pooled up before page |
| // startup, but also when a pthread quits, its hosting Worker is not |
| // terminated, but is returned to this pool as an optimization so that |
| // starting the next thread is faster. |
| unusedWorkers: [], |
| // Contains all Workers that are currently hosting an active pthread. |
| runningWorkers: [], |
| tlsInitFunctions: [], |
| initMainThreadBlock: function() { |
| #if ASSERTIONS |
| assert(!ENVIRONMENT_IS_PTHREAD); |
| #endif |
| |
| #if PTHREAD_POOL_SIZE |
| var pthreadPoolSize = {{{ PTHREAD_POOL_SIZE }}}; |
| // Start loading up the Worker pool, if requested. |
| for (var i = 0; i < pthreadPoolSize; ++i) { |
| PThread.allocateUnusedWorker(); |
| } |
| #endif |
| }, |
| initRuntime: function() { |
| #if USE_ASAN || USE_LSAN |
| // When sanitizers are enabled, malloc is normally instrumented to call |
| // sanitizer code that checks some things about pthreads. As we are just |
| // setting up the main thread here, and are not ready for such calls, |
| // call malloc directly. |
| withBuiltinMalloc(function () { |
| #endif |
| |
| var tb = _malloc({{{ C_STRUCTS.pthread.__size__ }}}); |
| |
| for (var i = 0; i < {{{ C_STRUCTS.pthread.__size__ }}}/4; ++i) HEAPU32[tb/4+i] = 0; |
| |
| // The pthread struct has a field that points to itself - this is used as |
| // a magic ID to detect whether the pthread_t structure is 'alive'. |
| {{{ makeSetValue('tb', C_STRUCTS.pthread.self, 'tb', 'i32') }}}; |
| |
| // pthread struct robust_list head should point to itself. |
| var headPtr = tb + {{{ C_STRUCTS.pthread.robust_list }}}; |
| {{{ makeSetValue('headPtr', 0, 'headPtr', 'i32') }}}; |
| |
| // Allocate memory for thread-local storage. |
| var tlsMemory = _malloc({{{ cDefine('PTHREAD_KEYS_MAX') * 4 }}}); |
| for (var i = 0; i < {{{ cDefine('PTHREAD_KEYS_MAX') }}}; ++i) HEAPU32[tlsMemory/4+i] = 0; |
| Atomics.store(HEAPU32, (tb + {{{ C_STRUCTS.pthread.tsd }}} ) >> 2, tlsMemory); // Init thread-local-storage memory array. |
| Atomics.store(HEAPU32, (tb + {{{ C_STRUCTS.pthread.tid }}} ) >> 2, tb); // Main thread ID. |
| |
| #if PTHREADS_PROFILING |
| PThread.createProfilerBlock(tb); |
| PThread.setThreadName(tb, "Browser main thread"); |
| PThread.setThreadStatus(tb, {{{ cDefine('EM_THREAD_STATUS_RUNNING') }}}); |
| #endif |
| |
| // Pass the thread address to the native code where they stored in wasm |
| // globals which act as a form of TLS. Global constructors trying |
| // to access this value will read the wrong value, but that is UB anyway. |
| __emscripten_thread_init(tb, /*isMainBrowserThread=*/!ENVIRONMENT_IS_WORKER, /*isMainRuntimeThread=*/1); |
| _emscripten_register_main_browser_thread_id(tb); |
| #if ASSERTIONS |
| PThread.mainRuntimeThread = true; |
| #endif |
| |
| #if USE_ASAN || USE_LSAN |
| }); |
| #endif |
| }, |
| initWorker: function() { |
| #if USE_CLOSURE_COMPILER |
| // worker.js is not compiled together with us, and must access certain |
| // things. |
| PThread['receiveObjectTransfer'] = PThread.receiveObjectTransfer; |
| PThread['threadInit'] = PThread.threadInit; |
| PThread['threadCancel'] = PThread.threadCancel; |
| PThread['threadExit'] = PThread.threadExit; |
| PThread['setExitStatus'] = PThread.setExitStatus; |
| #endif |
| }, |
| // Maps pthread_t to pthread info objects |
| pthreads: {}, |
| threadExitHandlers: [], // An array of C functions to run when this thread exits. |
| |
| #if PTHREADS_PROFILING |
| createProfilerBlock: function(pthreadPtr) { |
| var profilerBlock = _malloc({{{ C_STRUCTS.thread_profiler_block.__size__ }}}); |
| Atomics.store(HEAPU32, (pthreadPtr + {{{ C_STRUCTS.pthread.profilerBlock }}} ) >> 2, profilerBlock); |
| |
| // Zero fill contents at startup. |
| for (var i = 0; i < {{{ C_STRUCTS.thread_profiler_block.__size__ }}}; i += 4) Atomics.store(HEAPU32, (profilerBlock + i) >> 2, 0); |
| Atomics.store(HEAPU32, (profilerBlock + {{{ C_STRUCTS.thread_profiler_block.currentStatusStartTime }}} ) >> 2, performance.now()); |
| }, |
| |
| // Sets the current thread status, but only if it was in the given expected state before. This is used |
| // to allow high-level control flow "override" the thread status before low-level (futex wait) operations set it. |
| setThreadStatusConditional: function(pthreadPtr, expectedStatus, newStatus) { |
| var profilerBlock = Atomics.load(HEAPU32, (pthreadPtr + {{{ C_STRUCTS.pthread.profilerBlock }}} ) >> 2); |
| if (!profilerBlock) return; |
| |
| var prevStatus = Atomics.load(HEAPU32, (profilerBlock + {{{ C_STRUCTS.thread_profiler_block.threadStatus }}} ) >> 2); |
| |
| if (prevStatus != newStatus && (prevStatus == expectedStatus || expectedStatus == -1)) { |
| var now = performance.now(); |
| var startState = HEAPF64[(profilerBlock + {{{ C_STRUCTS.thread_profiler_block.currentStatusStartTime }}} ) >> 3]; |
| var duration = now - startState; |
| |
| HEAPF64[((profilerBlock + {{{ C_STRUCTS.thread_profiler_block.timeSpentInStatus }}} ) >> 3) + prevStatus] += duration; |
| Atomics.store(HEAPU32, (profilerBlock + {{{ C_STRUCTS.thread_profiler_block.threadStatus }}} ) >> 2, newStatus); |
| HEAPF64[(profilerBlock + {{{ C_STRUCTS.thread_profiler_block.currentStatusStartTime }}} ) >> 3] = now; |
| } |
| }, |
| |
| // Unconditionally sets the thread status. |
| setThreadStatus: function(pthreadPtr, newStatus) { |
| PThread.setThreadStatusConditional(pthreadPtr, -1, newStatus); |
| }, |
| |
| setThreadName: function(pthreadPtr, name) { |
| var profilerBlock = Atomics.load(HEAPU32, (pthreadPtr + {{{ C_STRUCTS.pthread.profilerBlock }}} ) >> 2); |
| if (!profilerBlock) return; |
| stringToUTF8(name, profilerBlock + {{{ C_STRUCTS.thread_profiler_block.name }}}, 32); |
| }, |
| |
| getThreadName: function(pthreadPtr) { |
| var profilerBlock = Atomics.load(HEAPU32, (pthreadPtr + {{{ C_STRUCTS.pthread.profilerBlock }}} ) >> 2); |
| if (!profilerBlock) return ""; |
| return UTF8ToString(profilerBlock + {{{ C_STRUCTS.thread_profiler_block.name }}}); |
| }, |
| |
| threadStatusToString: function(threadStatus) { |
| switch (threadStatus) { |
| case 0: return "not yet started"; |
| case 1: return "running"; |
| case 2: return "sleeping"; |
| case 3: return "waiting for a futex"; |
| case 4: return "waiting for a mutex"; |
| case 5: return "waiting for a proxied operation"; |
| case 6: return "finished execution"; |
| default: return "unknown (corrupt?!)"; |
| } |
| }, |
| |
| threadStatusAsString: function(pthreadPtr) { |
| var profilerBlock = Atomics.load(HEAPU32, (pthreadPtr + {{{ C_STRUCTS.pthread.profilerBlock }}} ) >> 2); |
| var status = (profilerBlock == 0) ? 0 : Atomics.load(HEAPU32, (profilerBlock + {{{ C_STRUCTS.thread_profiler_block.threadStatus }}} ) >> 2); |
| return PThread.threadStatusToString(status); |
| }, |
| #else |
| setThreadStatus: function() {}, |
| #endif |
| |
| runExitHandlers: function() { |
| while (PThread.threadExitHandlers.length > 0) { |
| PThread.threadExitHandlers.pop()(); |
| } |
| |
| // Call into the musl function that runs destructors of all thread-specific data. |
| if (ENVIRONMENT_IS_PTHREAD && _pthread_self()) ___pthread_tsd_run_dtors(); |
| }, |
| |
| runExitHandlersAndDeinitThread: function(tb, exitCode) { |
| #if PTHREADS_PROFILING |
| var profilerBlock = Atomics.load(HEAPU32, (tb + {{{ C_STRUCTS.pthread.profilerBlock }}} ) >> 2); |
| Atomics.store(HEAPU32, (tb + {{{ C_STRUCTS.pthread.profilerBlock }}} ) >> 2, 0); |
| _free(profilerBlock); |
| #endif |
| |
| // Disable all cancellation so that executing the cleanup handlers won't trigger another JS |
| // canceled exception to be thrown. |
| Atomics.store(HEAPU32, (tb + {{{ C_STRUCTS.pthread.canceldisable }}} ) >> 2, 1/*PTHREAD_CANCEL_DISABLE*/); |
| Atomics.store(HEAPU32, (tb + {{{ C_STRUCTS.pthread.cancelasync }}} ) >> 2, 0/*PTHREAD_CANCEL_DEFERRED*/); |
| PThread.runExitHandlers(); |
| |
| Atomics.store(HEAPU32, (tb + {{{ C_STRUCTS.pthread.threadExitCode }}} ) >> 2, exitCode); |
| // When we publish this, the main thread is free to deallocate the thread object and we are done. |
| // Therefore set _pthread_self = 0; above to 'release' the object in this worker thread. |
| Atomics.store(HEAPU32, (tb + {{{ C_STRUCTS.pthread.threadStatus }}} ) >> 2, 1); // Mark the thread as no longer running. |
| |
| _emscripten_futex_wake(tb + {{{ C_STRUCTS.pthread.threadStatus }}}, {{{ cDefine('INT_MAX') }}}); // wake all threads |
| |
| // Not hosting a pthread anymore in this worker, reset the info structures to null. |
| __emscripten_thread_init(0, 0, 0); // Unregister the thread block inside the wasm module. |
| }, |
| |
| setExitStatus: function(status) { |
| EXITSTATUS = status; |
| }, |
| |
| // Called when we are performing a pthread_exit(), either explicitly called |
| // by programmer, or implicitly when leaving the thread main function. |
| threadExit: function(exitCode) { |
| var tb = _pthread_self(); |
| if (tb) { // If we haven't yet exited? |
| #if ASSERTIONS |
| err('Pthread 0x' + tb.toString(16) + ' exited.'); |
| #endif |
| PThread.runExitHandlersAndDeinitThread(tb, exitCode); |
| |
| if (ENVIRONMENT_IS_PTHREAD) { |
| // Note: in theory we would like to return any offscreen canvases back to the main thread, |
| // but if we ever fetched a rendering context for them that would not be valid, so we don't try. |
| postMessage({ 'cmd': 'exit' }); |
| } |
| } |
| }, |
| |
| threadCancel: function() { |
| PThread.runExitHandlersAndDeinitThread(_pthread_self(), -1/*PTHREAD_CANCELED*/); |
| postMessage({ 'cmd': 'cancelDone' }); |
| }, |
| |
| terminateAllThreads: function() { |
| for (var t in PThread.pthreads) { |
| var pthread = PThread.pthreads[t]; |
| if (pthread && pthread.worker) { |
| PThread.returnWorkerToPool(pthread.worker); |
| } |
| } |
| PThread.pthreads = {}; |
| |
| for (var i = 0; i < PThread.unusedWorkers.length; ++i) { |
| var worker = PThread.unusedWorkers[i]; |
| #if ASSERTIONS |
| assert(!worker.pthread); // This Worker should not be hosting a pthread at this time. |
| #endif |
| worker.terminate(); |
| } |
| PThread.unusedWorkers = []; |
| |
| for (var i = 0; i < PThread.runningWorkers.length; ++i) { |
| var worker = PThread.runningWorkers[i]; |
| var pthread = worker.pthread; |
| #if ASSERTIONS |
| assert(pthread, 'This Worker should have a pthread it is executing'); |
| #endif |
| PThread.freeThreadData(pthread); |
| worker.terminate(); |
| } |
| PThread.runningWorkers = []; |
| }, |
| freeThreadData: function(pthread) { |
| if (!pthread) return; |
| if (pthread.threadInfoStruct) { |
| var tlsMemory = {{{ makeGetValue('pthread.threadInfoStruct', C_STRUCTS.pthread.tsd, 'i32') }}}; |
| {{{ makeSetValue('pthread.threadInfoStruct', C_STRUCTS.pthread.tsd, 0, 'i32') }}}; |
| _free(tlsMemory); |
| _free(pthread.threadInfoStruct); |
| } |
| pthread.threadInfoStruct = 0; |
| if (pthread.allocatedOwnStack && pthread.stackBase) _free(pthread.stackBase); |
| pthread.stackBase = 0; |
| if (pthread.worker) pthread.worker.pthread = null; |
| }, |
| returnWorkerToPool: function(worker) { |
| // We don't want to run main thread queued calls here, since we are doing |
| // some operations that leave the worker queue in an invalid state until |
| // we are completely done (it would be bad if free() ends up calling a |
| // queued pthread_create which looks at the global data structures we are |
| // modifying). |
| PThread.runWithoutMainThreadQueuedCalls(function() { |
| delete PThread.pthreads[worker.pthread.threadInfoStruct]; |
| //Note: worker is intentionally not terminated so the pool can dynamically grow. |
| PThread.unusedWorkers.push(worker); |
| PThread.runningWorkers.splice(PThread.runningWorkers.indexOf(worker), 1); // Not a running Worker anymore |
| PThread.freeThreadData(worker.pthread); |
| // Detach the worker from the pthread object, and return it to the worker pool as an unused worker. |
| worker.pthread = undefined; |
| }); |
| }, |
| // Runs a function with processing of queued calls to the main thread |
| // disabled. This is useful to avoid something like free() ending up waiting |
| // for a lock, then running processing events, and those events can end up |
| // doing things that interfere with what we were doing before (for example, |
| // if we are tearing down a thread, calling free to erase its data could |
| // end up calling a proxied pthread_create, which gets a free worker, and |
| // can interfere). |
| // This is only safe to call if we do not need queued calls to run. That is |
| // the case when doing something like free(), which just needs the malloc |
| // lock to be released. |
| runWithoutMainThreadQueuedCalls: function(func) { |
| #if ASSERTIONS |
| assert(PThread.mainRuntimeThread, 'runWithoutMainThreadQueuedCalls must be done on the main runtime thread'); |
| assert(__emscripten_allow_main_runtime_queued_calls); |
| #endif |
| HEAP32[__emscripten_allow_main_runtime_queued_calls >> 2] = 0; |
| try { |
| func(); |
| } finally { |
| HEAP32[__emscripten_allow_main_runtime_queued_calls >> 2] = 1; |
| } |
| }, |
| receiveObjectTransfer: function(data) { |
| #if OFFSCREENCANVAS_SUPPORT |
| if (typeof GL !== 'undefined') { |
| for (var i in data.offscreenCanvases) { |
| GL.offscreenCanvases[i] = data.offscreenCanvases[i]; |
| } |
| if (!Module['canvas'] && data.moduleCanvasId && GL.offscreenCanvases[data.moduleCanvasId]) { |
| Module['canvas'] = GL.offscreenCanvases[data.moduleCanvasId].offscreenCanvas; |
| Module['canvas'].id = data.moduleCanvasId; |
| } |
| } |
| #endif |
| }, |
| // Called by worker.js each time a thread is started. |
| threadInit: function() { |
| #if PTHREADS_DEBUG |
| out("threadInit"); |
| #endif |
| PThread.setThreadStatus(_pthread_self(), {{{ cDefine('EM_THREAD_STATUS_RUNNING') }}}); |
| // Call thread init functions (these are the emscripten_tls_init for each |
| // module loaded. |
| for (var i in PThread.tlsInitFunctions) { |
| PThread.tlsInitFunctions[i](); |
| } |
| }, |
| // Loads the WebAssembly module into the given list of Workers. |
| // onFinishedLoading: A callback function that will be called once all of |
| // the workers have been initialized and are |
| // ready to host pthreads. |
| loadWasmModuleToWorker: function(worker, onFinishedLoading) { |
| worker.onmessage = function(e) { |
| var d = e['data']; |
| var cmd = d['cmd']; |
| // Sometimes we need to backproxy events to the calling thread (e.g. |
| // HTML5 DOM events handlers such as |
| // emscripten_set_mousemove_callback()), so keep track in a globally |
| // accessible variable about the thread that initiated the proxying. |
| if (worker.pthread) PThread.currentProxiedOperationCallerThread = worker.pthread.threadInfoStruct; |
| |
| // If this message is intended to a recipient that is not the main thread, forward it to the target thread. |
| if (d['targetThread'] && d['targetThread'] != _pthread_self()) { |
| var thread = PThread.pthreads[d.targetThread]; |
| if (thread) { |
| thread.worker.postMessage(e.data, d['transferList']); |
| } else { |
| console.error('Internal error! Worker sent a message "' + cmd + '" to target pthread ' + d['targetThread'] + ', but that thread no longer exists!'); |
| } |
| PThread.currentProxiedOperationCallerThread = undefined; |
| return; |
| } |
| |
| if (cmd === 'processQueuedMainThreadWork') { |
| // TODO: Must post message to main Emscripten thread in PROXY_TO_WORKER mode. |
| _emscripten_main_thread_process_queued_calls(); |
| } else if (cmd === 'spawnThread') { |
| spawnThread(e.data); |
| } else if (cmd === 'cleanupThread') { |
| cleanupThread(d['thread']); |
| } else if (cmd === 'killThread') { |
| killThread(d['thread']); |
| } else if (cmd === 'cancelThread') { |
| cancelThread(d['thread']); |
| } else if (cmd === 'loaded') { |
| worker.loaded = true; |
| if (onFinishedLoading) onFinishedLoading(worker); |
| // If this Worker is already pending to start running a thread, launch the thread now |
| if (worker.runPthread) { |
| worker.runPthread(); |
| delete worker.runPthread; |
| } |
| } else if (cmd === 'print') { |
| out('Thread ' + d['threadId'] + ': ' + d['text']); |
| } else if (cmd === 'printErr') { |
| err('Thread ' + d['threadId'] + ': ' + d['text']); |
| } else if (cmd === 'alert') { |
| alert('Thread ' + d['threadId'] + ': ' + d['text']); |
| } else if (cmd === 'exit') { |
| var detached = worker.pthread && Atomics.load(HEAPU32, (worker.pthread.threadInfoStruct + {{{ C_STRUCTS.pthread.detached }}}) >> 2); |
| if (detached) { |
| PThread.returnWorkerToPool(worker); |
| } |
| } else if (cmd === 'exitProcess') { |
| // A pthread has requested to exit the whole application process (runtime). |
| #if ASSERTIONS |
| err("exitProcess requested by worker"); |
| #endif |
| try { |
| exit(d['returnCode']); |
| } catch (e) { |
| if (e instanceof ExitStatus) return; |
| throw e; |
| } |
| } else if (cmd === 'cancelDone') { |
| PThread.returnWorkerToPool(worker); |
| } else if (cmd === 'objectTransfer') { |
| PThread.receiveObjectTransfer(e.data); |
| } else if (e.data.target === 'setimmediate') { |
| worker.postMessage(e.data); // Worker wants to postMessage() to itself to implement setImmediate() emulation. |
| } else { |
| err("worker sent an unknown command " + cmd); |
| } |
| PThread.currentProxiedOperationCallerThread = undefined; |
| }; |
| |
| worker.onerror = function(e) { |
| err('pthread sent an error! ' + e.filename + ':' + e.lineno + ': ' + e.message); |
| }; |
| |
| #if ENVIRONMENT_MAY_BE_NODE |
| if (ENVIRONMENT_IS_NODE) { |
| worker.on('message', function(data) { |
| worker.onmessage({ data: data }); |
| }); |
| worker.on('error', function(data) { |
| worker.onerror(data); |
| }); |
| worker.on('exit', function(data) { |
| // TODO: update the worker queue? |
| // See: https://github.com/emscripten-core/emscripten/issues/9763 |
| }); |
| } |
| #endif |
| |
| #if ASSERTIONS |
| assert(wasmMemory instanceof WebAssembly.Memory, 'WebAssembly memory should have been loaded by now!'); |
| assert(wasmModule instanceof WebAssembly.Module, 'WebAssembly Module should have been loaded by now!'); |
| #endif |
| |
| // Ask the new worker to load up the Emscripten-compiled page. This is a heavy operation. |
| worker.postMessage({ |
| 'cmd': 'load', |
| // If the application main .js file was loaded from a Blob, then it is not possible |
| // to access the URL of the current script that could be passed to a Web Worker so that |
| // it could load up the same file. In that case, developer must either deliver the Blob |
| // object in Module['mainScriptUrlOrBlob'], or a URL to it, so that pthread Workers can |
| // independently load up the same main application file. |
| 'urlOrBlob': Module['mainScriptUrlOrBlob'] || _scriptDir, |
| #if WASM2JS |
| // the polyfill WebAssembly.Memory instance has function properties, |
| // which will fail in postMessage, so just send a custom object with the |
| // property we need, the buffer |
| 'wasmMemory': { 'buffer': wasmMemory.buffer }, |
| #else // WASM2JS |
| 'wasmMemory': wasmMemory, |
| #endif // WASM2JS |
| 'wasmModule': wasmModule, |
| #if LOAD_SOURCE_MAP |
| 'wasmSourceMap': wasmSourceMap, |
| #endif |
| #if USE_OFFSET_CONVERTER |
| 'wasmOffsetConverter': wasmOffsetConverter, |
| #endif |
| #if MAIN_MODULE |
| 'dynamicLibraries': Module['dynamicLibraries'], |
| #endif |
| }); |
| }, |
| |
| // Creates a new web Worker and places it in the unused worker pool to wait for its use. |
| allocateUnusedWorker: function() { |
| #if MINIMAL_RUNTIME |
| var pthreadMainJs = Module['worker']; |
| #else |
| // Allow HTML module to configure the location where the 'worker.js' file will be loaded from, |
| // via Module.locateFile() function. If not specified, then the default URL 'worker.js' relative |
| // to the main html file is loaded. |
| var pthreadMainJs = locateFile('{{{ PTHREAD_WORKER_FILE }}}'); |
| #endif |
| #if PTHREADS_DEBUG |
| out('Allocating a new web worker from ' + pthreadMainJs); |
| #endif |
| PThread.unusedWorkers.push(new Worker(pthreadMainJs)); |
| }, |
| |
| getNewWorker: function() { |
| if (PThread.unusedWorkers.length == 0) { |
| #if !PROXY_TO_PTHREAD && PTHREAD_POOL_SIZE_STRICT |
| #if ASSERTIONS |
| err('Tried to spawn a new thread, but the thread pool is exhausted.\n' + |
| 'This might result in a deadlock unless some threads eventually exit or the code explicitly breaks out to the event loop.\n' + |
| 'If you want to increase the pool size, use setting `-s PTHREAD_POOL_SIZE=...`.' |
| #if PTHREAD_POOL_SIZE_STRICT == 1 |
| + '\nIf you want to throw an explicit error instead of the risk of deadlocking in those cases, use setting `-s PTHREAD_POOL_SIZE_STRICT=2`.' |
| #endif |
| ); |
| #endif // ASSERTIONS |
| |
| #if PTHREAD_POOL_SIZE_STRICT == 2 |
| // Don't return a Worker, which will translate into an EAGAIN error. |
| return; |
| #endif |
| #endif |
| PThread.allocateUnusedWorker(); |
| PThread.loadWasmModuleToWorker(PThread.unusedWorkers[0]); |
| } |
| return PThread.unusedWorkers.pop(); |
| }, |
| |
| busySpinWait: function(msecs) { |
| var t = performance.now() + msecs; |
| while (performance.now() < t) { |
| ; |
| } |
| } |
| }, |
| |
| $killThread: function(pthread_ptr) { |
| if (ENVIRONMENT_IS_PTHREAD) throw 'Internal Error! killThread() can only ever be called from main application thread!'; |
| if (!pthread_ptr) throw 'Internal Error! Null pthread_ptr in killThread!'; |
| {{{ makeSetValue('pthread_ptr', C_STRUCTS.pthread.self, 0, 'i32') }}}; |
| var pthread = PThread.pthreads[pthread_ptr]; |
| pthread.worker.terminate(); |
| PThread.freeThreadData(pthread); |
| // The worker was completely nuked (not just the pthread execution it was hosting), so remove it from running workers |
| // but don't put it back to the pool. |
| PThread.runningWorkers.splice(PThread.runningWorkers.indexOf(pthread.worker), 1); // Not a running Worker anymore. |
| pthread.worker.pthread = undefined; |
| }, |
| |
| $cleanupThread: function(pthread_ptr) { |
| if (ENVIRONMENT_IS_PTHREAD) throw 'Internal Error! cleanupThread() can only ever be called from main application thread!'; |
| if (!pthread_ptr) throw 'Internal Error! Null pthread_ptr in cleanupThread!'; |
| var pthread = PThread.pthreads[pthread_ptr]; |
| // If pthread has been removed from this map this also means that pthread_ptr points |
| // to already freed data. Such situation may occur in following circumstances: |
| // 1. Joining cancelled thread - in such situation it may happen that pthread data will |
| // already be removed by handling 'cancelDone' message. |
| // 2. Joining thread from non-main browser thread (this also includes thread running main() |
| // when compiled with `PROXY_TO_PTHREAD`) - in such situation it may happen that following |
| // code flow occur (MB - Main Browser Thread, S1, S2 - Worker Threads): |
| // S2: thread ends, 'exit' message is sent to MB |
| // S1: calls pthread_join(S2), this causes: |
| // a. S2 is marked as detached, |
| // b. 'cleanupThread' message is sent to MB. |
| // MB: handles 'exit' message, as thread is detached, so returnWorkerToPool() |
| // is called and all thread related structs are freed/released. |
| // MB: handles 'cleanupThread' message which calls this function. |
| if (pthread) { |
| {{{ makeSetValue('pthread_ptr', C_STRUCTS.pthread.self, 0, 'i32') }}}; |
| var worker = pthread.worker; |
| PThread.returnWorkerToPool(worker); |
| } |
| }, |
| |
| $cancelThread: function(pthread_ptr) { |
| if (ENVIRONMENT_IS_PTHREAD) throw 'Internal Error! cancelThread() can only ever be called from main application thread!'; |
| if (!pthread_ptr) throw 'Internal Error! Null pthread_ptr in cancelThread!'; |
| var pthread = PThread.pthreads[pthread_ptr]; |
| pthread.worker.postMessage({ 'cmd': 'cancel' }); |
| }, |
| |
| $spawnThread: function(threadParams) { |
| if (ENVIRONMENT_IS_PTHREAD) throw 'Internal Error! spawnThread() can only ever be called from main application thread!'; |
| |
| var worker = PThread.getNewWorker(); |
| |
| if (!worker) { |
| // No available workers in the PThread pool. |
| return {{{ cDefine('EAGAIN') }}}; |
| } |
| if (worker.pthread !== undefined) throw 'Internal error!'; |
| if (!threadParams.pthread_ptr) throw 'Internal error, no pthread ptr!'; |
| PThread.runningWorkers.push(worker); |
| |
| // Allocate memory for thread-local storage and initialize it to zero. |
| var tlsMemory = _malloc({{{ cDefine('PTHREAD_KEYS_MAX') }}} * 4); |
| for (var i = 0; i < {{{ cDefine('PTHREAD_KEYS_MAX') }}}; ++i) { |
| {{{ makeSetValue('tlsMemory', 'i*4', 0, 'i32') }}}; |
| } |
| |
| var stackHigh = threadParams.stackBase + threadParams.stackSize; |
| |
| // Create a pthread info object to represent this thread. |
| var pthread = PThread.pthreads[threadParams.pthread_ptr] = { |
| worker: worker, |
| stackBase: threadParams.stackBase, |
| stackSize: threadParams.stackSize, |
| allocatedOwnStack: threadParams.allocatedOwnStack, |
| // Info area for this thread in Emscripten HEAP (shared) |
| threadInfoStruct: threadParams.pthread_ptr |
| }; |
| var tis = pthread.threadInfoStruct >> 2; |
| // spawnThread is always called with a zero-initialized thread struct so |
| // no need to set any valudes to zero here. |
| Atomics.store(HEAPU32, tis + ({{{ C_STRUCTS.pthread.detached }}} >> 2), threadParams.detached); |
| Atomics.store(HEAPU32, tis + ({{{ C_STRUCTS.pthread.tsd }}} >> 2), tlsMemory); // Init thread-local-storage memory array. |
| Atomics.store(HEAPU32, tis + ({{{ C_STRUCTS.pthread.tid }}} >> 2), pthread.threadInfoStruct); // Main thread ID. |
| Atomics.store(HEAPU32, tis + ({{{ C_STRUCTS.pthread.stack_size }}} >> 2), threadParams.stackSize); |
| Atomics.store(HEAPU32, tis + ({{{ C_STRUCTS.pthread.stack }}} >> 2), stackHigh); |
| Atomics.store(HEAPU32, tis + ({{{ C_STRUCTS.pthread.attr }}} >> 2), threadParams.stackSize); |
| Atomics.store(HEAPU32, tis + ({{{ C_STRUCTS.pthread.attr }}} + 8 >> 2), stackHigh); |
| Atomics.store(HEAPU32, tis + ({{{ C_STRUCTS.pthread.attr }}} + 12 >> 2), threadParams.detached); |
| |
| var global_libc = _emscripten_get_global_libc(); |
| var global_locale = global_libc + {{{ C_STRUCTS.libc.global_locale }}}; |
| Atomics.store(HEAPU32, tis + ({{{ C_STRUCTS.pthread.locale }}} >> 2), global_locale); |
| |
| #if PTHREADS_PROFILING |
| PThread.createProfilerBlock(pthread.threadInfoStruct); |
| #endif |
| |
| worker.pthread = pthread; |
| var msg = { |
| 'cmd': 'run', |
| 'start_routine': threadParams.startRoutine, |
| 'arg': threadParams.arg, |
| 'threadInfoStruct': threadParams.pthread_ptr, |
| 'stackBase': threadParams.stackBase, |
| 'stackSize': threadParams.stackSize |
| }; |
| #if OFFSCREENCANVAS_SUPPORT |
| // Note that we do not need to quote these names because they are only used |
| // in this file, and not from the external worker.js. |
| msg.moduleCanvasId = threadParams.moduleCanvasId; |
| msg.offscreenCanvases = threadParams.offscreenCanvases; |
| #endif |
| worker.runPthread = function() { |
| // Ask the worker to start executing its pthread entry point function. |
| msg.time = performance.now(); |
| worker.postMessage(msg, threadParams.transferList); |
| }; |
| if (worker.loaded) { |
| worker.runPthread(); |
| delete worker.runPthread; |
| } |
| return 0; |
| }, |
| |
| emscripten_has_threading_support: function() { |
| return typeof SharedArrayBuffer !== 'undefined'; |
| }, |
| |
| emscripten_num_logical_cores: function() { |
| #if ENVIRONMENT_MAY_BE_NODE |
| if (ENVIRONMENT_IS_NODE) return require('os').cpus().length; |
| #endif |
| return navigator['hardwareConcurrency']; |
| }, |
| |
| {{{ USE_LSAN || USE_ASAN ? 'emscripten_builtin_' : '' }}}pthread_create__deps: ['$spawnThread', 'pthread_self', 'memalign', 'emscripten_sync_run_in_main_thread_4'], |
| {{{ USE_LSAN || USE_ASAN ? 'emscripten_builtin_' : '' }}}pthread_create: function(pthread_ptr, attr, start_routine, arg) { |
| if (typeof SharedArrayBuffer === 'undefined') { |
| err('Current environment does not support SharedArrayBuffer, pthreads are not available!'); |
| return {{{ cDefine('EAGAIN') }}}; |
| } |
| if (!pthread_ptr) { |
| err('pthread_create called with a null thread pointer!'); |
| return {{{ cDefine('EINVAL') }}}; |
| } |
| |
| // List of JS objects that will transfer ownership to the Worker hosting the thread |
| var transferList = []; |
| var error = 0; |
| |
| #if OFFSCREENCANVAS_SUPPORT |
| // Deduce which WebGL canvases (HTMLCanvasElements or OffscreenCanvases) should be passed over to the |
| // Worker that hosts the spawned pthread. |
| // Comma-delimited list of CSS selectors that must identify canvases by IDs: "#canvas1, #canvas2, ..." |
| var transferredCanvasNames = attr ? {{{ makeGetValue('attr', 36, 'i32') }}} : 0; |
| #if OFFSCREENCANVASES_TO_PTHREAD |
| // Proxied canvases string pointer -1 is used as a special token to fetch |
| // whatever canvases were passed to build in -s |
| // OFFSCREENCANVASES_TO_PTHREAD= command line. |
| if (transferredCanvasNames == -1) transferredCanvasNames = '{{{ OFFSCREENCANVASES_TO_PTHREAD }}}'; |
| else |
| #endif |
| if (transferredCanvasNames) transferredCanvasNames = UTF8ToString(transferredCanvasNames).trim(); |
| if (transferredCanvasNames) transferredCanvasNames = transferredCanvasNames.split(','); |
| #if GL_DEBUG |
| console.log('pthread_create: transferredCanvasNames="' + transferredCanvasNames + '"'); |
| #endif |
| |
| var offscreenCanvases = {}; // Dictionary of OffscreenCanvas objects we'll transfer to the created thread to own |
| var moduleCanvasId = Module['canvas'] ? Module['canvas'].id : ''; |
| for (var i in transferredCanvasNames) { |
| var name = transferredCanvasNames[i].trim(); |
| var offscreenCanvasInfo; |
| try { |
| if (name == '#canvas') { |
| if (!Module['canvas']) { |
| err('pthread_create: could not find canvas with ID "' + name + '" to transfer to thread!'); |
| error = {{{ cDefine('EINVAL') }}}; |
| break; |
| } |
| name = Module['canvas'].id; |
| } |
| #if ASSERTIONS |
| assert(typeof GL === 'object', 'OFFSCREENCANVAS_SUPPORT assumes GL is in use (you can force-include it with -s \'DEFAULT_LIBRARY_FUNCS_TO_INCLUDE=["$GL"]\')'); |
| #endif |
| if (GL.offscreenCanvases[name]) { |
| offscreenCanvasInfo = GL.offscreenCanvases[name]; |
| GL.offscreenCanvases[name] = null; // This thread no longer owns this canvas. |
| if (Module['canvas'] instanceof OffscreenCanvas && name === Module['canvas'].id) Module['canvas'] = null; |
| } else if (!ENVIRONMENT_IS_PTHREAD) { |
| var canvas = (Module['canvas'] && Module['canvas'].id === name) ? Module['canvas'] : document.querySelector(name); |
| if (!canvas) { |
| err('pthread_create: could not find canvas with ID "' + name + '" to transfer to thread!'); |
| error = {{{ cDefine('EINVAL') }}}; |
| break; |
| } |
| if (canvas.controlTransferredOffscreen) { |
| err('pthread_create: cannot transfer canvas with ID "' + name + '" to thread, since the current thread does not have control over it!'); |
| error = {{{ cDefine('EPERM') }}}; // Operation not permitted, some other thread is accessing the canvas. |
| break; |
| } |
| if (canvas.transferControlToOffscreen) { |
| #if GL_DEBUG |
| err('pthread_create: canvas.transferControlToOffscreen(), transferring canvas by name "' + name + '" (DOM id="' + canvas.id + '") from main thread to pthread'); |
| #endif |
| // Create a shared information block in heap so that we can control |
| // the canvas size from any thread. |
| if (!canvas.canvasSharedPtr) { |
| canvas.canvasSharedPtr = _malloc(12); |
| {{{ makeSetValue('canvas.canvasSharedPtr', 0, 'canvas.width', 'i32') }}}; |
| {{{ makeSetValue('canvas.canvasSharedPtr', 4, 'canvas.height', 'i32') }}}; |
| {{{ makeSetValue('canvas.canvasSharedPtr', 8, 0, 'i32') }}}; // pthread ptr to the thread that owns this canvas, filled in below. |
| } |
| offscreenCanvasInfo = { |
| offscreenCanvas: canvas.transferControlToOffscreen(), |
| canvasSharedPtr: canvas.canvasSharedPtr, |
| id: canvas.id |
| } |
| // After calling canvas.transferControlToOffscreen(), it is no |
| // longer possible to access certain operations on the canvas, such |
| // as resizing it or obtaining GL contexts via it. |
| // Use this field to remember that we have permanently converted |
| // this Canvas to be controlled via an OffscreenCanvas (there is no |
| // way to undo this in the spec) |
| canvas.controlTransferredOffscreen = true; |
| } else { |
| err('pthread_create: cannot transfer control of canvas "' + name + '" to pthread, because current browser does not support OffscreenCanvas!'); |
| // If building with OFFSCREEN_FRAMEBUFFER=1 mode, we don't need to |
| // be able to transfer control to offscreen, but WebGL can be |
| // proxied from worker to main thread. |
| #if !OFFSCREEN_FRAMEBUFFER |
| err('pthread_create: Build with -s OFFSCREEN_FRAMEBUFFER=1 to enable fallback proxying of GL commands from pthread to main thread.'); |
| return {{{ cDefine('ENOSYS') }}}; // Function not implemented, browser doesn't have support for this. |
| #endif |
| } |
| } |
| if (offscreenCanvasInfo) { |
| transferList.push(offscreenCanvasInfo.offscreenCanvas); |
| offscreenCanvases[offscreenCanvasInfo.id] = offscreenCanvasInfo; |
| } |
| } catch(e) { |
| err('pthread_create: failed to transfer control of canvas "' + name + '" to OffscreenCanvas! Error: ' + e); |
| return {{{ cDefine('EINVAL') }}}; // Hitting this might indicate an implementation bug or some other internal error |
| } |
| } |
| #endif |
| |
| // Synchronously proxy the thread creation to main thread if possible. If we |
| // need to transfer ownership of objects, then proxy asynchronously via |
| // postMessage. |
| if (ENVIRONMENT_IS_PTHREAD && (transferList.length === 0 || error)) { |
| return _emscripten_sync_run_in_main_thread_4({{{ cDefine('EM_PROXIED_PTHREAD_CREATE') }}}, pthread_ptr, attr, start_routine, arg); |
| } |
| |
| // If on the main thread, and accessing Canvas/OffscreenCanvas failed, abort |
| // with the detected error. |
| if (error) return error; |
| |
| var stackSize = 0; |
| var stackBase = 0; |
| // Default thread attr is PTHREAD_CREATE_JOINABLE, i.e. start as not detached. |
| var detached = 0; |
| // When musl creates C11 threads it passes __ATTRP_C11_THREAD (-1) which |
| // treat as if it was NULL. |
| if (attr && attr != {{{ cDefine('__ATTRP_C11_THREAD') }}}) { |
| stackSize = {{{ makeGetValue('attr', 0, 'i32') }}}; |
| // Musl has a convention that the stack size that is stored to the pthread |
| // attribute structure is always musl's #define DEFAULT_STACK_SIZE |
| // smaller than the actual created stack size. That is, stored stack size |
| // of 0 would mean a stack of DEFAULT_STACK_SIZE in size. All musl |
| // functions hide this impl detail, and offset the size transparently, so |
| // pthread_*() API user does not see this offset when operating with |
| // the pthread API. When reading the structure directly on JS side |
| // however, we need to offset the size manually here. |
| stackSize += 81920 /*DEFAULT_STACK_SIZE*/; |
| stackBase = {{{ makeGetValue('attr', 8, 'i32') }}}; |
| detached = {{{ makeGetValue('attr', 12/*_a_detach*/, 'i32') }}} !== 0/*PTHREAD_CREATE_JOINABLE*/; |
| } else { |
| // According to |
| // http://man7.org/linux/man-pages/man3/pthread_create.3.html, default |
| // stack size if not specified is 2 MB, so follow that convention. |
| stackSize = {{{ DEFAULT_PTHREAD_STACK_SIZE }}}; |
| } |
| // If allocatedOwnStack == true, then the pthread impl maintains the stack allocation. |
| var allocatedOwnStack = stackBase == 0; |
| if (allocatedOwnStack) { |
| // Allocate a stack if the user doesn't want to place the stack in a |
| // custom memory area. |
| stackBase = _memalign({{{ STACK_ALIGN }}}, stackSize); |
| } else { |
| // Musl stores the stack base address assuming stack grows downwards, so |
| // adjust it to Emscripten convention that the |
| // stack grows upwards instead. |
| stackBase -= stackSize; |
| assert(stackBase > 0); |
| } |
| |
| // Allocate thread block (pthread_t structure). |
| var threadInfoStruct = _malloc({{{ C_STRUCTS.pthread.__size__ }}}); |
| // zero-initialize thread structure. |
| for (var i = 0; i < {{{ C_STRUCTS.pthread.__size__ }}} >> 2; ++i) HEAPU32[(threadInfoStruct>>2) + i] = 0; |
| {{{ makeSetValue('pthread_ptr', 0, 'threadInfoStruct', 'i32') }}}; |
| |
| // The pthread struct has a field that points to itself - this is used as a |
| // magic ID to detect whether the pthread_t structure is 'alive'. |
| {{{ makeSetValue('threadInfoStruct', C_STRUCTS.pthread.self, 'threadInfoStruct', 'i32') }}}; |
| |
| // pthread struct robust_list head should point to itself. |
| var headPtr = threadInfoStruct + {{{ C_STRUCTS.pthread.robust_list }}}; |
| {{{ makeSetValue('headPtr', 0, 'headPtr', 'i32') }}}; |
| |
| #if OFFSCREENCANVAS_SUPPORT |
| // Register for each of the transferred canvases that the new thread now |
| // owns the OffscreenCanvas. |
| for (var i in offscreenCanvases) { |
| // pthread ptr to the thread that owns this canvas. |
| {{{ makeSetValue('offscreenCanvases[i].canvasSharedPtr', 8, 'threadInfoStruct', 'i32') }}}; |
| } |
| #endif |
| |
| var threadParams = { |
| stackBase: stackBase, |
| stackSize: stackSize, |
| allocatedOwnStack: allocatedOwnStack, |
| detached: detached, |
| startRoutine: start_routine, |
| pthread_ptr: threadInfoStruct, |
| arg: arg, |
| #if OFFSCREENCANVAS_SUPPORT |
| moduleCanvasId: moduleCanvasId, |
| offscreenCanvases: offscreenCanvases, |
| #endif |
| transferList: transferList |
| }; |
| |
| if (ENVIRONMENT_IS_PTHREAD) { |
| // The prepopulated pool of web workers that can host pthreads is stored |
| // in the main JS thread. Therefore if a pthread is attempting to spawn a |
| // new thread, the thread creation must be deferred to the main JS thread. |
| threadParams.cmd = 'spawnThread'; |
| postMessage(threadParams, transferList); |
| // When we defer thread creation this way, we have no way to detect thread |
| // creation synchronously today, so we have to assume success and return 0. |
| return 0; |
| } |
| |
| // We are the main thread, so we have the pthread warmup pool in this |
| // thread and can fire off JS thread creation directly ourselves. |
| return spawnThread(threadParams); |
| }, |
| |
| // TODO HACK! Remove this function, it is a JS side copy of the function |
| // pthread_testcancel() in library_pthread.c. Just call pthread_testcancel() |
| // everywhere. |
| _pthread_testcancel_js: function() { |
| if (!ENVIRONMENT_IS_PTHREAD) return; |
| var tb = _pthread_self(); |
| if (!tb) return; |
| var cancelDisabled = Atomics.load(HEAPU32, (tb + {{{ C_STRUCTS.pthread.canceldisable }}} ) >> 2); |
| if (cancelDisabled) return; |
| var canceled = Atomics.load(HEAPU32, (tb + {{{ C_STRUCTS.pthread.threadStatus }}} ) >> 2); |
| if (canceled == 2) throw 'Canceled!'; |
| }, |
| |
| #if MINIMAL_RUNTIME |
| emscripten_check_blocking_allowed__deps: ['$warnOnce'], |
| #endif |
| emscripten_check_blocking_allowed: function() { |
| #if ASSERTIONS || IN_TEST_HARNESS || !MINIMAL_RUNTIME || !ALLOW_BLOCKING_ON_MAIN_THREAD |
| #if ENVIRONMENT_MAY_BE_NODE |
| if (ENVIRONMENT_IS_NODE) return; |
| #endif |
| |
| if (ENVIRONMENT_IS_WORKER) return; // Blocking in a worker/pthread is fine. |
| |
| warnOnce('Blocking on the main thread is very dangerous, see https://emscripten.org/docs/porting/pthreads.html#blocking-on-the-main-browser-thread'); |
| #if !ALLOW_BLOCKING_ON_MAIN_THREAD |
| abort('Blocking on the main thread is not allowed by default. See https://emscripten.org/docs/porting/pthreads.html#blocking-on-the-main-browser-thread'); |
| #endif |
| |
| #endif |
| }, |
| |
| _emscripten_do_pthread_join__deps: ['$cleanupThread', '_pthread_testcancel_js', 'emscripten_main_thread_process_queued_calls', 'emscripten_futex_wait', 'pthread_self', 'emscripten_main_browser_thread_id', |
| #if ASSERTIONS || IN_TEST_HARNESS || !MINIMAL_RUNTIME || !ALLOW_BLOCKING_ON_MAIN_THREAD |
| 'emscripten_check_blocking_allowed' |
| #endif |
| ], |
| _emscripten_do_pthread_join: function(thread, status, block) { |
| if (!thread) { |
| err('pthread_join attempted on a null thread pointer!'); |
| return ERRNO_CODES.ESRCH; |
| } |
| if (ENVIRONMENT_IS_PTHREAD && _pthread_self() == thread) { |
| err('PThread ' + thread + ' is attempting to join to itself!'); |
| return ERRNO_CODES.EDEADLK; |
| } |
| else if (!ENVIRONMENT_IS_PTHREAD && _emscripten_main_browser_thread_id() == thread) { |
| err('Main thread ' + thread + ' is attempting to join to itself!'); |
| return ERRNO_CODES.EDEADLK; |
| } |
| var self = {{{ makeGetValue('thread', C_STRUCTS.pthread.self, 'i32') }}}; |
| if (self !== thread) { |
| err('pthread_join attempted on thread ' + thread + ', which does not point to a valid thread, or does not exist anymore!'); |
| return ERRNO_CODES.ESRCH; |
| } |
| |
| var detached = Atomics.load(HEAPU32, (thread + {{{ C_STRUCTS.pthread.detached }}} ) >> 2); |
| if (detached) { |
| err('Attempted to join thread ' + thread + ', which was already detached!'); |
| return ERRNO_CODES.EINVAL; // The thread is already detached, can no longer join it! |
| } |
| |
| #if ASSERTIONS || IN_TEST_HARNESS || !MINIMAL_RUNTIME || !ALLOW_BLOCKING_ON_MAIN_THREAD |
| if (block) { |
| _emscripten_check_blocking_allowed(); |
| } |
| #endif |
| |
| for (;;) { |
| var threadStatus = Atomics.load(HEAPU32, (thread + {{{ C_STRUCTS.pthread.threadStatus }}} ) >> 2); |
| if (threadStatus == 1) { // Exited? |
| var threadExitCode = Atomics.load(HEAPU32, (thread + {{{ C_STRUCTS.pthread.threadExitCode }}} ) >> 2); |
| if (status) {{{ makeSetValue('status', 0, 'threadExitCode', 'i32') }}}; |
| Atomics.store(HEAPU32, (thread + {{{ C_STRUCTS.pthread.detached }}} ) >> 2, 1); // Mark the thread as detached. |
| |
| if (!ENVIRONMENT_IS_PTHREAD) cleanupThread(thread); |
| else postMessage({ 'cmd': 'cleanupThread', 'thread': thread }); |
| return 0; |
| } |
| if (!block) { |
| return ERRNO_CODES.EBUSY; |
| } |
| // TODO HACK! Replace the _js variant with just _pthread_testcancel: |
| //_pthread_testcancel(); |
| __pthread_testcancel_js(); |
| // In main runtime thread (the thread that initialized the Emscripten C |
| // runtime and launched main()), assist pthreads in performing operations |
| // that they need to access the Emscripten main runtime for. |
| if (!ENVIRONMENT_IS_PTHREAD) _emscripten_main_thread_process_queued_calls(); |
| _emscripten_futex_wait(thread + {{{ C_STRUCTS.pthread.threadStatus }}}, threadStatus, ENVIRONMENT_IS_PTHREAD ? 100 : 1); |
| } |
| }, |
| |
| {{{ USE_LSAN ? 'emscripten_builtin_' : '' }}}pthread_join__deps: ['_emscripten_do_pthread_join'], |
| {{{ USE_LSAN ? 'emscripten_builtin_' : '' }}}pthread_join: function(thread, status) { |
| return __emscripten_do_pthread_join(thread, status, true); |
| }, |
| |
| pthread_tryjoin_np__deps: ['_emscripten_do_pthread_join'], |
| pthread_tryjoin_np: function(thread, status) { |
| return __emscripten_do_pthread_join(thread, status, false); |
| }, |
| |
| pthread_kill__deps: ['$killThread', 'emscripten_main_browser_thread_id'], |
| pthread_kill: function(thread, signal) { |
| if (signal < 0 || signal >= 65/*_NSIG*/) return ERRNO_CODES.EINVAL; |
| if (thread === _emscripten_main_browser_thread_id()) { |
| if (signal == 0) return 0; // signal == 0 is a no-op. |
| err('Main thread (id=' + thread + ') cannot be killed with pthread_kill!'); |
| return ERRNO_CODES.ESRCH; |
| } |
| if (!thread) { |
| err('pthread_kill attempted on a null thread pointer!'); |
| return ERRNO_CODES.ESRCH; |
| } |
| var self = {{{ makeGetValue('thread', C_STRUCTS.pthread.self, 'i32') }}}; |
| if (self !== thread) { |
| err('pthread_kill attempted on thread ' + thread + ', which does not point to a valid thread, or does not exist anymore!'); |
| return ERRNO_CODES.ESRCH; |
| } |
| if (signal != 0) { |
| if (!ENVIRONMENT_IS_PTHREAD) killThread(thread); |
| else postMessage({ 'cmd': 'killThread', 'thread': thread}); |
| } |
| return 0; |
| }, |
| |
| pthread_cancel__deps: ['$cancelThread', 'emscripten_main_browser_thread_id'], |
| pthread_cancel: function(thread) { |
| if (thread === _emscripten_main_browser_thread_id()) { |
| err('Main thread (id=' + thread + ') cannot be canceled!'); |
| return ERRNO_CODES.ESRCH; |
| } |
| if (!thread) { |
| err('pthread_cancel attempted on a null thread pointer!'); |
| return ERRNO_CODES.ESRCH; |
| } |
| var self = {{{ makeGetValue('thread', C_STRUCTS.pthread.self, 'i32') }}}; |
| if (self !== thread) { |
| err('pthread_cancel attempted on thread ' + thread + ', which does not point to a valid thread, or does not exist anymore!'); |
| return ERRNO_CODES.ESRCH; |
| } |
| Atomics.compareExchange(HEAPU32, (thread + {{{ C_STRUCTS.pthread.threadStatus }}} ) >> 2, 0, 2); // Signal the thread that it needs to cancel itself. |
| if (!ENVIRONMENT_IS_PTHREAD) cancelThread(thread); |
| else postMessage({ 'cmd': 'cancelThread', 'thread': thread}); |
| return 0; |
| }, |
| |
| pthread_detach__sig: 'vi', |
| pthread_detach: function(thread) { |
| if (!thread) { |
| err('pthread_detach attempted on a null thread pointer!'); |
| return ERRNO_CODES.ESRCH; |
| } |
| var self = {{{ makeGetValue('thread', C_STRUCTS.pthread.self, 'i32') }}}; |
| if (self !== thread) { |
| err('pthread_detach attempted on thread ' + thread + ', which does not point to a valid thread, or does not exist anymore!'); |
| return ERRNO_CODES.ESRCH; |
| } |
| // Follow musl convention: detached:0 means not detached, 1 means the thread |
| // was created as detached, and 2 means that the thread was detached via |
| // pthread_detach. |
| var wasDetached = Atomics.compareExchange(HEAPU32, (thread + {{{ C_STRUCTS.pthread.detached }}} ) >> 2, 0, 2); |
| |
| return wasDetached ? ERRNO_CODES.EINVAL : 0; |
| }, |
| |
| // C11 threads function. |
| // TODO: remove this in favor or compiling musl/src/thread/pthread_detach.c |
| thrd_detach: 'pthread_detach', |
| |
| pthread_exit__deps: ['exit'], |
| pthread_exit: function(status) { |
| if (!ENVIRONMENT_IS_PTHREAD) _exit(status); |
| else PThread.threadExit(status); |
| // pthread_exit is marked noReturn, so we must not return from it. |
| if (ENVIRONMENT_IS_NODE) { |
| // exit the pthread properly on node, as a normal JS exception will halt |
| // the entire application. |
| process.exit(status); |
| } |
| throw 'unwind'; |
| }, |
| |
| pthread_cleanup_push__sig: 'vii', |
| pthread_cleanup_push: function(routine, arg) { |
| PThread.threadExitHandlers.push(function() { {{{ makeDynCall('vi', 'routine') }}}(arg) }); |
| }, |
| |
| pthread_cleanup_pop: function(execute) { |
| var routine = PThread.threadExitHandlers.pop(); |
| if (execute) routine(); |
| }, |
| |
| // Returns 0 on success, or one of the values -ETIMEDOUT, -EWOULDBLOCK or -EINVAL on error. |
| emscripten_futex_wait__deps: ['emscripten_main_thread_process_queued_calls'], |
| emscripten_futex_wait: function(addr, val, timeout) { |
| if (addr <= 0 || addr > HEAP8.length || addr&3 != 0) return -{{{ cDefine('EINVAL') }}}; |
| // We can do a normal blocking wait anywhere but on the main browser thread. |
| if (!ENVIRONMENT_IS_WEB) { |
| #if PTHREADS_PROFILING |
| PThread.setThreadStatusConditional(_pthread_self(), {{{ cDefine('EM_THREAD_STATUS_RUNNING') }}}, {{{ cDefine('EM_THREAD_STATUS_WAITFUTEX') }}}); |
| #endif |
| var ret = Atomics.wait(HEAP32, addr >> 2, val, timeout); |
| #if PTHREADS_PROFILING |
| PThread.setThreadStatusConditional(_pthread_self(), {{{ cDefine('EM_THREAD_STATUS_WAITFUTEX') }}}, {{{ cDefine('EM_THREAD_STATUS_RUNNING') }}}); |
| #endif |
| if (ret === 'timed-out') return -{{{ cDefine('ETIMEDOUT') }}}; |
| if (ret === 'not-equal') return -{{{ cDefine('EWOULDBLOCK') }}}; |
| if (ret === 'ok') return 0; |
| throw 'Atomics.wait returned an unexpected value ' + ret; |
| } else { |
| // First, check if the value is correct for us to wait on. |
| if (Atomics.load(HEAP32, addr >> 2) != val) { |
| return -{{{ cDefine('EWOULDBLOCK') }}}; |
| } |
| |
| // Atomics.wait is not available in the main browser thread, so simulate it via busy spinning. |
| var tNow = performance.now(); |
| var tEnd = tNow + timeout; |
| |
| #if PTHREADS_PROFILING |
| PThread.setThreadStatusConditional(_pthread_self(), {{{ cDefine('EM_THREAD_STATUS_RUNNING') }}}, {{{ cDefine('EM_THREAD_STATUS_WAITFUTEX') }}}); |
| #endif |
| // Register globally which address the main thread is simulating to be |
| // waiting on. When zero, the main thread is not waiting on anything, and on |
| // nonzero, the contents of the address pointed by __emscripten_main_thread_futex |
| // tell which address the main thread is simulating its wait on. |
| // We need to be careful of recursion here: If we wait on a futex, and |
| // then call _emscripten_main_thread_process_queued_calls() below, that |
| // will call code that takes the proxying mutex - which can once more |
| // reach this code in a nested call. To avoid interference between the |
| // two (there is just a single __emscripten_main_thread_futex at a time), unmark |
| // ourselves before calling the potentially-recursive call. See below for |
| // how we handle the case of our futex being notified during the time in |
| // between when we are not set as the value of __emscripten_main_thread_futex. |
| #if ASSERTIONS |
| assert(__emscripten_main_thread_futex > 0); |
| #endif |
| var lastAddr = Atomics.exchange(HEAP32, __emscripten_main_thread_futex >> 2, addr); |
| #if ASSERTIONS |
| // We must not have already been waiting. |
| assert(lastAddr == 0); |
| #endif |
| |
| while (1) { |
| // Check for a timeout. |
| tNow = performance.now(); |
| if (tNow > tEnd) { |
| #if PTHREADS_PROFILING |
| PThread.setThreadStatusConditional(_pthread_self(), {{{ cDefine('EM_THREAD_STATUS_RUNNING') }}}, {{{ cDefine('EM_THREAD_STATUS_WAITFUTEX') }}}); |
| #endif |
| // We timed out, so stop marking ourselves as waiting. |
| lastAddr = Atomics.exchange(HEAP32, __emscripten_main_thread_futex >> 2, 0); |
| #if ASSERTIONS |
| // The current value must have been our address which we set, or |
| // in a race it was set to 0 which means another thread just allowed |
| // us to run, but (tragically) that happened just a bit too late. |
| assert(lastAddr == addr || lastAddr == 0); |
| #endif |
| return -{{{ cDefine('ETIMEDOUT') }}}; |
| } |
| // We are performing a blocking loop here, so we must handle proxied |
| // events from pthreads, to avoid deadlocks. |
| // Note that we have to do so carefully, as we may take a lock while |
| // doing so, which can recurse into this function; stop marking |
| // ourselves as waiting while we do so. |
| lastAddr = Atomics.exchange(HEAP32, __emscripten_main_thread_futex >> 2, 0); |
| #if ASSERTIONS |
| assert(lastAddr == addr || lastAddr == 0); |
| #endif |
| if (lastAddr == 0) { |
| // We were told to stop waiting, so stop. |
| break; |
| } |
| _emscripten_main_thread_process_queued_calls(); |
| |
| // Check the value, as if we were starting the futex all over again. |
| // This handles the following case: |
| // |
| // * wait on futex A |
| // * recurse into emscripten_main_thread_process_queued_calls(), |
| // which waits on futex B. that sets the __emscripten_main_thread_futex address to |
| // futex B, and there is no longer any mention of futex A. |
| // * a worker is done with futex A. it checks __emscripten_main_thread_futex but does |
| // not see A, so it does nothing special for the main thread. |
| // * a worker is done with futex B. it flips mainThreadMutex from B |
| // to 0, ending the wait on futex B. |
| // * we return to the wait on futex A. __emscripten_main_thread_futex is 0, but that |
| // is because of futex B being done - we can't tell from |
| // __emscripten_main_thread_futex whether A is done or not. therefore, check the |
| // memory value of the futex. |
| // |
| // That case motivates the design here. Given that, checking the memory |
| // address is also necessary for other reasons: we unset and re-set our |
| // address in __emscripten_main_thread_futex around calls to |
| // emscripten_main_thread_process_queued_calls(), and a worker could |
| // attempt to wake us up right before/after such times. |
| // |
| // Note that checking the memory value of the futex is valid to do: we |
| // could easily have been delayed (relative to the worker holding on |
| // to futex A), which means we could be starting all of our work at the |
| // later time when there is no need to block. The only "odd" thing is |
| // that we may have caused side effects in that "delay" time. But the |
| // only side effects we can have are to call |
| // emscripten_main_thread_process_queued_calls(). That is always ok to |
| // do on the main thread (it's why it is ok for us to call it in the |
| // middle of this function, and elsewhere). So if we check the value |
| // here and return, it's the same is if what happened on the main thread |
| // was the same as calling emscripten_main_thread_process_queued_calls() |
| // a few times times before calling emscripten_futex_wait(). |
| if (Atomics.load(HEAP32, addr >> 2) != val) { |
| return -{{{ cDefine('EWOULDBLOCK') }}}; |
| } |
| |
| // Mark us as waiting once more, and continue the loop. |
| lastAddr = Atomics.exchange(HEAP32, __emscripten_main_thread_futex >> 2, addr); |
| #if ASSERTIONS |
| assert(lastAddr == 0); |
| #endif |
| } |
| #if PTHREADS_PROFILING |
| PThread.setThreadStatusConditional(_pthread_self(), {{{ cDefine('EM_THREAD_STATUS_RUNNING') }}}, {{{ cDefine('EM_THREAD_STATUS_WAITFUTEX') }}}); |
| #endif |
| return 0; |
| } |
| }, |
| |
| // Returns the number of threads (>= 0) woken up, or the value -EINVAL on error. |
| // Pass count == INT_MAX to wake up all threads. |
| emscripten_futex_wake: function(addr, count) { |
| if (addr <= 0 || addr > HEAP8.length || addr&3 != 0 || count < 0) return -{{{ cDefine('EINVAL') }}}; |
| if (count == 0) return 0; |
| // Waking (at least) INT_MAX waiters is defined to mean wake all callers. |
| // For Atomics.notify() API Infinity is to be passed in that case. |
| if (count >= {{{ cDefine('INT_MAX') }}}) count = Infinity; |
| |
| // See if main thread is waiting on this address? If so, wake it up by resetting its wake location to zero. |
| // Note that this is not a fair procedure, since we always wake main thread first before any workers, so |
| // this scheme does not adhere to real queue-based waiting. |
| #if ASSERTIONS |
| assert(__emscripten_main_thread_futex > 0); |
| #endif |
| var mainThreadWaitAddress = Atomics.load(HEAP32, __emscripten_main_thread_futex >> 2); |
| var mainThreadWoken = 0; |
| if (mainThreadWaitAddress == addr) { |
| #if ASSERTIONS |
| // We only use __emscripten_main_thread_futex on the main browser thread, where we |
| // cannot block while we wait. Therefore we should only see it set from |
| // other threads, and not on the main thread itself. In other words, the |
| // main thread must never try to wake itself up! |
| assert(!ENVIRONMENT_IS_WEB); |
| #endif |
| var loadedAddr = Atomics.compareExchange(HEAP32, __emscripten_main_thread_futex >> 2, mainThreadWaitAddress, 0); |
| if (loadedAddr == mainThreadWaitAddress) { |
| --count; |
| mainThreadWoken = 1; |
| if (count <= 0) return 1; |
| } |
| } |
| |
| // Wake any workers waiting on this address. |
| var ret = Atomics.notify(HEAP32, addr >> 2, count); |
| if (ret >= 0) return ret + mainThreadWoken; |
| throw 'Atomics.notify returned an unexpected value ' + ret; |
| }, |
| |
| __atomic_is_lock_free: function(size, ptr) { |
| return size <= 4 && (size & (size-1)) == 0 && (ptr&(size-1)) == 0; |
| }, |
| |
| __call_main: function(argc, argv) { |
| var returnCode = {{{ exportedAsmFunc('_main') }}}(argc, argv); |
| #if EXIT_RUNTIME |
| if (!keepRuntimeAlive()) { |
| // exitRuntime enabled, proxied main() finished in a pthread, shut down the process. |
| #if ASSERTIONS |
| out('Proxied main thread 0x' + _pthread_self().toString(16) + ' finished with return code ' + returnCode + '. EXIT_RUNTIME=1 set, quitting process.'); |
| #endif |
| postMessage({ 'cmd': 'exitProcess', 'returnCode': returnCode }); |
| return returnCode; |
| } |
| #else |
| // EXIT_RUNTIME==0 set on command line, keeping main thread alive. |
| #if ASSERTIONS |
| out('Proxied main thread 0x' + _pthread_self().toString(16) + ' finished with return code ' + returnCode + '. EXIT_RUNTIME=0 set, so keeping main thread alive for asynchronous event operations.'); |
| #endif |
| #endif |
| }, |
| |
| emscripten_conditional_set_current_thread_status_js: function(expectedStatus, newStatus) { |
| #if PTHREADS_PROFILING |
| PThread.setThreadStatusConditional(_pthread_self(), expectedStatus, newStatus); |
| #endif |
| }, |
| |
| emscripten_set_current_thread_status_js: function(newStatus) { |
| #if PTHREADS_PROFILING |
| PThread.setThreadStatus(_pthread_self(), newStatus); |
| #endif |
| }, |
| |
| // The profiler setters are defined twice, here in asm.js so that they can be #if'ed out |
| // without having to pay the impact of a FFI transition for a no-op in non-profiling builds. |
| emscripten_conditional_set_current_thread_status__asm: true, |
| emscripten_conditional_set_current_thread_status__sig: 'vii', |
| emscripten_conditional_set_current_thread_status__deps: ['emscripten_conditional_set_current_thread_status_js'], |
| emscripten_conditional_set_current_thread_status: function(expectedStatus, newStatus) { |
| #if PTHREADS_PROFILING |
| expectedStatus = expectedStatus|0; |
| newStatus = newStatus|0; |
| _emscripten_conditional_set_current_thread_status_js(expectedStatus|0, newStatus|0); |
| #endif |
| }, |
| |
| emscripten_set_current_thread_status__asm: true, |
| emscripten_set_current_thread_status__sig: 'vi', |
| emscripten_set_current_thread_status__deps: ['emscripten_set_current_thread_status_js'], |
| emscripten_set_current_thread_status: function(newStatus) { |
| #if PTHREADS_PROFILING |
| newStatus = newStatus|0; |
| _emscripten_set_current_thread_status_js(newStatus|0); |
| #endif |
| }, |
| |
| emscripten_set_thread_name__asm: true, |
| emscripten_set_thread_name__sig: 'vii', |
| emscripten_set_thread_name: function(threadId, name) { |
| #if PTHREADS_PROFILING |
| threadId = threadId|0; |
| name = name|0; |
| PThread.setThreadName(threadId, UTF8ToString(name)); |
| #endif |
| }, |
| |
| emscripten_proxy_to_main_thread_js__deps: ['emscripten_run_in_main_runtime_thread_js'], |
| emscripten_proxy_to_main_thread_js__docs: '/** @type{function(number, (number|boolean), ...(number|boolean))} */', |
| emscripten_proxy_to_main_thread_js: function(index, sync) { |
| // Additional arguments are passed after those two, which are the actual |
| // function arguments. |
| // The serialization buffer contains the number of call params, and then |
| // all the args here. |
| // We also pass 'sync' to C separately, since C needs to look at it. |
| var numCallArgs = arguments.length - 2; |
| #if ASSERTIONS |
| if (numCallArgs > {{{ cDefine('EM_QUEUED_JS_CALL_MAX_ARGS') }}}-1) throw 'emscripten_proxy_to_main_thread_js: Too many arguments ' + numCallArgs + ' to proxied function idx=' + index + ', maximum supported is ' + ({{{ cDefine('EM_QUEUED_JS_CALL_MAX_ARGS') }}}-1) + '!'; |
| #endif |
| // Allocate a buffer, which will be copied by the C code. |
| var stack = stackSave(); |
| // First passed parameter specifies the number of arguments to the function. |
| // When BigInt support is enabled, we must handle types in a more complex |
| // way, detecting at runtime if a value is a BigInt or not (as we have no |
| // type info here). To do that, add a "prefix" before each value that |
| // indicates if it is a BigInt, which effectively doubles the number of |
| // values we serialize for proxying. TODO: pack this? |
| var serializedNumCallArgs = numCallArgs {{{ WASM_BIGINT ? "* 2" : "" }}}; |
| var args = stackAlloc(serializedNumCallArgs * 8); |
| var b = args >> 3; |
| for (var i = 0; i < numCallArgs; i++) { |
| var arg = arguments[2 + i]; |
| #if WASM_BIGINT |
| if (typeof arg === 'bigint') { |
| // The prefix is non-zero to indicate a bigint. |
| HEAP64[b + 2*i] = BigInt(1); |
| HEAP64[b + 2*i + 1] = arg; |
| } else { |
| // The prefix is zero to indicate a JS Number. |
| HEAP64[b + 2*i] = BigInt(0); |
| HEAPF64[b + 2*i + 1] = arg; |
| } |
| #else |
| HEAPF64[b + i] = arg; |
| #endif |
| } |
| var ret = _emscripten_run_in_main_runtime_thread_js(index, serializedNumCallArgs, args, sync); |
| stackRestore(stack); |
| return ret; |
| }, |
| |
| emscripten_receive_on_main_thread_js_callArgs: '=[]', |
| |
| emscripten_receive_on_main_thread_js__deps: [ |
| 'emscripten_proxy_to_main_thread_js', |
| 'emscripten_receive_on_main_thread_js_callArgs', |
| '$readAsmConstArgs'], |
| emscripten_receive_on_main_thread_js: function(index, numCallArgs, args) { |
| #if WASM_BIGINT |
| numCallArgs /= 2; |
| #endif |
| _emscripten_receive_on_main_thread_js_callArgs.length = numCallArgs; |
| var b = args >> 3; |
| for (var i = 0; i < numCallArgs; i++) { |
| #if WASM_BIGINT |
| if (HEAP64[b + 2*i]) { |
| // It's a BigInt. |
| _emscripten_receive_on_main_thread_js_callArgs[i] = HEAP64[b + 2*i + 1]; |
| } else { |
| // It's a Number. |
| _emscripten_receive_on_main_thread_js_callArgs[i] = HEAPF64[b + 2*i + 1]; |
| } |
| #else |
| _emscripten_receive_on_main_thread_js_callArgs[i] = HEAPF64[b + i]; |
| #endif |
| } |
| // Proxied JS library funcs are encoded as positive values, and |
| // EM_ASMs as negative values (see include_asm_consts) |
| var isEmAsmConst = index < 0; |
| var func = !isEmAsmConst ? proxiedFunctionTable[index] : ASM_CONSTS[-index - 1]; |
| #if ASSERTIONS |
| assert(func.length == numCallArgs, 'Call args mismatch in emscripten_receive_on_main_thread_js'); |
| #endif |
| return func.apply(null, _emscripten_receive_on_main_thread_js_callArgs); |
| }, |
| |
| $establishStackSpace: function(stackTop, stackMax) { |
| _emscripten_stack_set_limits(stackTop, stackMax); |
| #if STACK_OVERFLOW_CHECK >= 2 |
| ___set_stack_limits(_emscripten_stack_get_base(), _emscripten_stack_get_end()); |
| #endif |
| |
| // Call inside wasm module to set up the stack frame for this pthread in wasm module scope |
| stackRestore(stackTop); |
| |
| #if STACK_OVERFLOW_CHECK |
| // Write the stack cookie last, after we have set up the proper bounds and |
| // current position of the stack. |
| writeStackCookie(); |
| #endif |
| }, |
| |
| $invokeEntryPoint: function(ptr, arg) { |
| return {{{ makeDynCall('ii', 'ptr') }}}(arg); |
| }, |
| |
| // This function is called internally to notify target thread ID that it has messages it needs to |
| // process in its message queue inside the Wasm heap. As a helper, the caller must also pass the |
| // ID of the main browser thread to this function, to avoid needlessly ping-ponging between JS and |
| // Wasm boundaries. |
| _emscripten_notify_thread_queue: function(targetThreadId, mainThreadId) { |
| if (targetThreadId == mainThreadId) { |
| postMessage({'cmd' : 'processQueuedMainThreadWork'}); |
| } else if (ENVIRONMENT_IS_PTHREAD) { |
| postMessage({'targetThread': targetThreadId, 'cmd': 'processThreadQueue'}); |
| } else { |
| var pthread = PThread.pthreads[targetThreadId]; |
| var worker = pthread && pthread.worker; |
| if (!worker) { |
| #if ASSERTIONS |
| err('Cannot send message to thread with ID ' + targetThreadId + ', unknown thread ID!'); |
| #endif |
| return /*0*/; |
| } |
| worker.postMessage({'cmd' : 'processThreadQueue'}); |
| } |
| return 1; |
| } |
| }; |
| |
| autoAddDeps(LibraryPThread, '$PThread'); |
| mergeInto(LibraryManager.library, LibraryPThread); |