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/**
* @license
* Copyright 2010 The Emscripten Authors
* SPDX-License-Identifier: MIT
*/
// === Auto-generated postamble setup entry stuff ===
{{{ exportRuntime() }}}
#if !MEM_INIT_IN_WASM
function runMemoryInitializer() {
#if USE_PTHREADS
if (!memoryInitializer || ENVIRONMENT_IS_PTHREAD) return;
#else
if (!memoryInitializer) return
#endif
if (!isDataURI(memoryInitializer)) {
memoryInitializer = locateFile(memoryInitializer);
}
if (ENVIRONMENT_IS_NODE || ENVIRONMENT_IS_SHELL) {
var data = readBinary(memoryInitializer);
HEAPU8.set(data, {{{ GLOBAL_BASE }}});
} else {
addRunDependency('memory initializer');
var applyMemoryInitializer = function(data) {
if (data.byteLength) data = new Uint8Array(data);
#if ASSERTIONS
for (var i = 0; i < data.length; i++) {
assert(HEAPU8[{{{ GLOBAL_BASE }}} + i] === 0, "area for memory initializer should not have been touched before it's loaded");
}
#endif
HEAPU8.set(data, {{{ GLOBAL_BASE }}});
// Delete the typed array that contains the large blob of the memory initializer request response so that
// we won't keep unnecessary memory lying around. However, keep the XHR object itself alive so that e.g.
// its .status field can still be accessed later.
if (Module['memoryInitializerRequest']) delete Module['memoryInitializerRequest'].response;
removeRunDependency('memory initializer');
};
var doBrowserLoad = function() {
readAsync(memoryInitializer, applyMemoryInitializer, function() {
var e = new Error('could not load memory initializer ' + memoryInitializer);
#if MODULARIZE
readyPromiseReject(e);
#else
throw e;
#endif
});
};
#if SUPPORT_BASE64_EMBEDDING
var memoryInitializerBytes = tryParseAsDataURI(memoryInitializer);
if (memoryInitializerBytes) {
applyMemoryInitializer(memoryInitializerBytes.buffer);
} else
#endif
if (Module['memoryInitializerRequest']) {
// a network request has already been created, just use that
var useRequest = function() {
var request = Module['memoryInitializerRequest'];
var response = request.response;
if (request.status !== 200 && request.status !== 0) {
#if SUPPORT_BASE64_EMBEDDING
var data = tryParseAsDataURI(Module['memoryInitializerRequestURL']);
if (data) {
response = data.buffer;
} else {
#endif
// If you see this warning, the issue may be that you are using locateFile and defining it in JS. That
// means that the HTML file doesn't know about it, and when it tries to create the mem init request early, does it to the wrong place.
// Look in your browser's devtools network console to see what's going on.
console.warn('a problem seems to have happened with Module.memoryInitializerRequest, status: ' + request.status + ', retrying ' + memoryInitializer);
doBrowserLoad();
return;
#if SUPPORT_BASE64_EMBEDDING
}
#endif
}
applyMemoryInitializer(response);
};
if (Module['memoryInitializerRequest'].response) {
setTimeout(useRequest, 0); // it's already here; but, apply it asynchronously
} else {
Module['memoryInitializerRequest'].addEventListener('load', useRequest); // wait for it
}
} else {
// fetch it from the network ourselves
doBrowserLoad();
}
}
}
#endif // MEM_INIT_IN_WASM == 0
var calledRun;
/**
* @constructor
* @this {ExitStatus}
*/
function ExitStatus(status) {
this.name = "ExitStatus";
this.message = "Program terminated with exit(" + status + ")";
this.status = status;
}
var calledMain = false;
#if STANDALONE_WASM && MAIN_READS_PARAMS
var mainArgs = undefined;
#endif
dependenciesFulfilled = function runCaller() {
// If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
if (!calledRun) run();
if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
};
#if HAS_MAIN
function callMain(args) {
#if ASSERTIONS
assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])');
assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
#endif
#if STANDALONE_WASM
#if EXPECT_MAIN
var entryFunction = Module['__start'];
#else
var entryFunction = Module['__initialize'];
#endif
#else
#if PROXY_TO_PTHREAD
// User requested the PROXY_TO_PTHREAD option, so call a stub main which pthread_create()s a new thread
// that will call the user's real main() for the application.
var entryFunction = Module['_emscripten_proxy_main'];
#else
var entryFunction = Module['_main'];
#endif
#endif
#if MAIN_MODULE
// Main modules can't tell if they have main() at compile time, since it may
// arrive from a dynamic library.
if (!entryFunction) return;
#endif
#if MAIN_READS_PARAMS && STANDALONE_WASM
mainArgs = [thisProgram].concat(args)
#elif MAIN_READS_PARAMS
args = args || [];
var argc = args.length+1;
var argv = stackAlloc((argc + 1) * {{{ Runtime.POINTER_SIZE }}});
HEAP32[argv >> 2] = allocateUTF8OnStack(thisProgram);
for (var i = 1; i < argc; i++) {
HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]);
}
HEAP32[(argv >> 2) + argc] = 0;
#else
var argc = 0;
var argv = 0;
#endif // MAIN_READS_PARAMS
try {
#if BENCHMARK
var start = Date.now();
#endif
#if ABORT_ON_WASM_EXCEPTIONS
// See abortWrapperDepth in preamble.js!
abortWrapperDepth += 2;
#endif
#if STANDALONE_WASM
entryFunction();
// _start (in crt1.c) will call exit() if main return non-zero. So we know
// that if we get here main returned zero.
var ret = 0;
#else
var ret = entryFunction(argc, argv);
#endif // STANDALONE_WASM
#if BENCHMARK
Module.realPrint('main() took ' + (Date.now() - start) + ' milliseconds');
#endif
// In PROXY_TO_PTHREAD builds, we should never exit the runtime below, as
// execution is asynchronously handed off to a pthread.
#if PROXY_TO_PTHREAD
#if ASSERTIONS
assert(ret == 0, '_emscripten_proxy_main failed to start proxy thread: ' + ret);
#endif
#else
// if we're not running an evented main loop, it's time to exit
exit(ret, /* implicit = */ true);
return ret;
}
catch (e) {
return handleException(e);
#endif // !PROXY_TO_PTHREAD
} finally {
calledMain = true;
#if ABORT_ON_WASM_EXCEPTIONS
// See abortWrapperDepth in preamble.js!
abortWrapperDepth -= 2;
#endif
}
}
#endif // HAS_MAIN
#if STACK_OVERFLOW_CHECK
function stackCheckInit() {
// This is normally called automatically during __wasm_call_ctors but need to
// get these values before even running any of the ctors so we call it redundantly
// here.
// TODO(sbc): Move writeStackCookie to native to to avoid this.
#if RELOCATABLE
_emscripten_stack_set_limits({{{ to64(STACK_BASE) }}}, {{{ to64(STACK_MAX) }}});
#else
_emscripten_stack_init();
#endif
writeStackCookie();
}
#endif
#if RELOCATABLE
var dylibsLoaded = false;
#endif
/** @type {function(Array=)} */
function run(args) {
args = args || arguments_;
if (runDependencies > 0) {
#if RUNTIME_LOGGING
err('run() called, but dependencies remain, so not running');
#endif
return;
}
#if STACK_OVERFLOW_CHECK
stackCheckInit();
#endif
#if RELOCATABLE
if (!dylibsLoaded) {
// Loading of dynamic libraries needs to happen on each thread, so we can't
// use the normal __ATPRERUN__ mechanism.
#if MAIN_MODULE
preloadDylibs();
#else
reportUndefinedSymbols();
#endif
dylibsLoaded = true;
// Loading dylibs can add run dependencies.
if (runDependencies > 0) {
#if RUNTIME_LOGGING
err('preloadDylibs added run() dependencies, not running yet');
#endif
return;
}
}
#endif
#if USE_PTHREADS
if (ENVIRONMENT_IS_PTHREAD) {
#if MODULARIZE
// The promise resolve function typically gets called as part of the execution
// of `doRun` below. The workers/pthreads don't execute `doRun` so the
// creation promise can be resolved, marking the pthread-Module as initialized.
readyPromiseResolve(Module);
#endif // MODULARIZE
initRuntime();
postMessage({ 'cmd': 'loaded' });
return;
}
#endif
preRun();
// a preRun added a dependency, run will be called later
if (runDependencies > 0) {
#if RUNTIME_LOGGING
err('run() called, but dependencies remain, so not running');
#endif
return;
}
function doRun() {
// run may have just been called through dependencies being fulfilled just in this very frame,
// or while the async setStatus time below was happening
if (calledRun) return;
calledRun = true;
Module['calledRun'] = true;
if (ABORT) return;
initRuntime();
#if HAS_MAIN
preMain();
#endif
#if MODULARIZE
readyPromiseResolve(Module);
#endif
#if expectToReceiveOnModule('onRuntimeInitialized')
if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
#endif
#if HAS_MAIN
if (shouldRunNow) callMain(args);
#else
#if ASSERTIONS
assert(!Module['_main'], 'compiled without a main, but one is present. if you added it from JS, use Module["onRuntimeInitialized"]');
#endif // ASSERTIONS
#endif // HAS_MAIN
postRun();
}
#if expectToReceiveOnModule('setStatus')
if (Module['setStatus']) {
Module['setStatus']('Running...');
setTimeout(function() {
setTimeout(function() {
Module['setStatus']('');
}, 1);
doRun();
}, 1);
} else
#endif
{
doRun();
}
#if STACK_OVERFLOW_CHECK
checkStackCookie();
#endif
}
Module['run'] = run;
#if ASSERTIONS
#if EXIT_RUNTIME == 0
function checkUnflushedContent() {
// Compiler settings do not allow exiting the runtime, so flushing
// the streams is not possible. but in ASSERTIONS mode we check
// if there was something to flush, and if so tell the user they
// should request that the runtime be exitable.
// Normally we would not even include flush() at all, but in ASSERTIONS
// builds we do so just for this check, and here we see if there is any
// content to flush, that is, we check if there would have been
// something a non-ASSERTIONS build would have not seen.
// How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0
// mode (which has its own special function for this; otherwise, all
// the code is inside libc)
var oldOut = out;
var oldErr = err;
var has = false;
out = err = function(x) {
has = true;
}
try { // it doesn't matter if it fails
#if SYSCALLS_REQUIRE_FILESYSTEM == 0
var flush = {{{ '$flush_NO_FILESYSTEM' in addedLibraryItems ? 'flush_NO_FILESYSTEM' : 'null' }}};
if (flush) flush();
#else
var flush = Module['_fflush'];
if (flush) flush(0);
#endif
#if '$FS' in addedLibraryItems && '$TTY' in addedLibraryItems
// also flush in the JS FS layer
['stdout', 'stderr'].forEach(function(name) {
var info = FS.analyzePath('/dev/' + name);
if (!info) return;
var stream = info.object;
var rdev = stream.rdev;
var tty = TTY.ttys[rdev];
if (tty && tty.output && tty.output.length) {
has = true;
}
});
#endif
} catch(e) {}
out = oldOut;
err = oldErr;
if (has) {
warnOnce('stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc.');
#if FILESYSTEM == 0 || SYSCALLS_REQUIRE_FILESYSTEM == 0
warnOnce('(this may also be due to not including full filesystem support - try building with -s FORCE_FILESYSTEM=1)');
#endif
}
}
#endif // EXIT_RUNTIME
#endif // ASSERTIONS
/** @param {boolean|number=} implicit */
function exit(status, implicit) {
EXITSTATUS = status;
#if ASSERTIONS
#if EXIT_RUNTIME == 0
checkUnflushedContent();
#endif // EXIT_RUNTIME
#endif // ASSERTIONS
#if USE_PTHREADS
if (!implicit) {
if (ENVIRONMENT_IS_PTHREAD) {
#if PTHREADS_DEBUG
err('Pthread 0x' + _pthread_self().toString(16) + ' called exit(), posting exitOnMainThread.');
#endif
// When running in a pthread we propagate the exit back to the main thread
// where it can decide if the whole process should be shut down or not.
// The pthread may have decided not to exit its own runtime, for example
// because it runs a main loop, but that doesn't affect the main thread.
exitOnMainThread(status);
throw 'unwind';
} else {
#if PTHREADS_DEBUG
err('main thread called exit: keepRuntimeAlive=' + keepRuntimeAlive() + ' (counter=' + runtimeKeepaliveCounter + ')');
#endif
}
}
#endif
if (keepRuntimeAlive()) {
#if ASSERTIONS
// if exit() was called, we may warn the user if the runtime isn't actually being shut down
if (!implicit) {
#if EXIT_RUNTIME == 0
var msg = 'program exited (with status: ' + status + '), but EXIT_RUNTIME is not set, so halting execution but not exiting the runtime or preventing further async execution (build with EXIT_RUNTIME=1, if you want a true shutdown)';
#else
var msg = 'program exited (with status: ' + status + '), but keepRuntimeAlive() is set (counter=' + runtimeKeepaliveCounter + ') due to an async operation, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)';
#endif // EXIT_RUNTIME
#if MODULARIZE
readyPromiseReject(msg);
#endif // MODULARIZE
err(msg);
}
#endif // ASSERTIONS
} else {
exitRuntime();
}
procExit(status);
}
function procExit(code) {
EXITSTATUS = code;
if (!keepRuntimeAlive()) {
#if USE_PTHREADS
PThread.terminateAllThreads();
#endif
#if expectToReceiveOnModule('onExit')
if (Module['onExit']) Module['onExit'](code);
#endif
ABORT = true;
}
quit_(code, new ExitStatus(code));
}
#if expectToReceiveOnModule('preInit')
if (Module['preInit']) {
if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
while (Module['preInit'].length > 0) {
Module['preInit'].pop()();
}
}
#endif
#if HAS_MAIN
// shouldRunNow refers to calling main(), not run().
#if INVOKE_RUN
var shouldRunNow = true;
#else
var shouldRunNow = false;
#endif
#if expectToReceiveOnModule('noInitialRun')
if (Module['noInitialRun']) shouldRunNow = false;
#endif
#endif // HAS_MAIN
#if USE_PTHREADS
if (ENVIRONMENT_IS_PTHREAD) {
// The default behaviour for pthreads is always to exit once they return
// from their entry point (or call pthread_exit). If we set noExitRuntime
// to true here on pthreads they would never complete and attempt to
// pthread_join to them would block forever.
// pthreads can still choose to set `noExitRuntime` explicitly, or
// call emscripten_unwind_to_js_event_loop to extend their lifetime beyond
// their main function. See comment in src/worker.js for more.
noExitRuntime = false;
PThread.initWorker();
}
#endif
run();
#if BUILD_AS_WORKER
var workerResponded = false, workerCallbackId = -1;
(function() {
var messageBuffer = null, buffer = 0, bufferSize = 0;
function flushMessages() {
if (!messageBuffer) return;
if (runtimeInitialized) {
var temp = messageBuffer;
messageBuffer = null;
temp.forEach(function(message) {
onmessage(message);
});
}
}
function messageResender() {
flushMessages();
if (messageBuffer) {
setTimeout(messageResender, 100); // still more to do
}
}
onmessage = function onmessage(msg) {
// if main has not yet been called (mem init file, other async things), buffer messages
if (!runtimeInitialized) {
if (!messageBuffer) {
messageBuffer = [];
setTimeout(messageResender, 100);
}
messageBuffer.push(msg);
return;
}
flushMessages();
var func = Module['_' + msg.data['funcName']];
if (!func) throw 'invalid worker function to call: ' + msg.data['funcName'];
var data = msg.data['data'];
if (data) {
if (!data.byteLength) data = new Uint8Array(data);
if (!buffer || bufferSize < data.length) {
if (buffer) _free(buffer);
bufferSize = data.length;
buffer = _malloc(data.length);
}
HEAPU8.set(data, buffer);
}
workerResponded = false;
workerCallbackId = msg.data['callbackId'];
if (data) {
func(buffer, data.length);
} else {
func(0, 0);
}
}
})();
#endif
#if STANDALONE_WASM && ASSERTIONS && !WASM_BIGINT
err('warning: running JS from STANDALONE_WASM without WASM_BIGINT will fail if a syscall with i64 is used (in standalone mode we cannot legalize syscalls)');
#endif