webgpu: Fix handling of WGPU_WHOLE_SIZE and large u64s (#18142) Most cases that need to combine two 32-bit words into one u64 get two i32s, because that's what the WASM->JS calling convention gives us. But one place, in the handling of WGPUBindGroupEntry, was explicitly loading two u32s from memory, which would give us 0xFFFFFFFF instead of -1. Fixing this fixes the handling of WGPU_WHOLE_SIZE. Since that's fixed, also cherry-picked a change into webgpu_cpp.h that makes that the default for wgpu::BindGroupEntry, as it should be. Additionally, the logic which converted two i32s into a u64 was written for two u32s, so it was broken for any number over 0x00000000_FFFFFFFF. This is fixed by converting the i32s into u32s (using >>> 0) first. Finally, the names are improved so that errors would have been more apparent.
Main project page: https://emscripten.org
Chromium builder status: emscripten-releases
Emscripten compiles C and C++ to WebAssembly using LLVM and Binaryen. Emscripten output can run on the Web, in Node.js, and in wasm runtimes.
Emscripten provides Web support for popular portable APIs such as OpenGL and SDL2, allowing complex graphical native applications to be ported, such as the Unity game engine and Google Earth. It can probably port your codebase, too!
While Emscripten mostly focuses on compiling C and C++ using Clang, it can be integrated with other LLVM-using compilers (for example, Rust has Emscripten integration, with the wasm32-unknown-emscripten and asmjs-unknown-emscripten targets).
Emscripten is available under 2 licenses, the MIT license and the University of Illinois/NCSA Open Source License.
Both are permissive open source licenses, with little if any practical difference between them.
The reason for offering both is that (1) the MIT license is well-known and suitable for a compiler toolchain, while (2) LLVM‘s original license, the University of Illinois/NCSA Open Source License, was also offered to allow Emscripten’s code to be integrated upstream into LLVM. The second reason became less important after Emscripten switched to the LLVM wasm backend, at which point there isn't any code we expect to move back and forth between the projects; also, LLVM relicensed to Apache 2.0 + exceptions meanwhile. In practice you can just consider Emscripten as MIT licensed (which allows you to do pretty much anything you want with a compiler, including commercial and non-commercial use).
See LICENSE for the full content of the licenses.