tree: 253c565d4e2fa5b3d798b021b4084b8e86208cbb [path history] [tgz]
  1. 799.cpp
  2. Module-exports/
  3. access_file_after_heap_resize.c
  4. aniso.c
  5. aniso.png
  6. ascii_corpus.txt
  7. asm_swap.cpp
  8. asm_swap2.cpp
  9. asmfs/
  10. asmjs-unknown-emscripten.c
  11. atomicrmw_i64.ll
  12. autoassemble.c
  13. base64.cpp
  14. benchmark_ffis.cpp
  15. benchmark_ffis.js
  16. benchmark_memcpy.cpp
  17. benchmark_memset.cpp
  18. benchmark_utf16.cpp
  19. benchmark_utf8.cpp
  20. bigswitch.cpp
  21. binaryen_async.c
  22. bloom.dds
  23. box2d/
  24. browser/
  25. browser_gc.cpp
  26. browser_harness.html
  27. browser_main.cpp
  28. browser_main_loop.c
  29. browser_module.cpp
  30. browser_test_hello_world.c
  31. bullet/
  32. bullet_hello_world.cpp
  33. canvas_animate_resize.cpp
  34. canvas_animate_resize_shell.html
  35. canvas_focus.c
  36. canvas_size_proxy.c
  37. canvas_style_proxy.c
  38. canvas_style_proxy_pre.js
  39. canvas_style_proxy_shell.html
  40. cases/
  41. checksummer.c
  42. clientside_vertex_arrays_es3.c
  43. cmake/
  44. cocos2d_hello.cpp
  45. cocos2d_hello.png
  46. codemods.cpp
  47. core/
  48. cstdio/
  49. ctype/
  50. cube2hash/
  51. cube2md5.cpp
  52. cube2md5.ok
  53. cube2md5.txt
  54. cube_explosion.c
  55. cube_explosion.png
  56. cubegeom.c
  57. cubegeom.png
  58. cubegeom_color.c
  59. cubegeom_color.png
  60. cubegeom_color2.c
  61. cubegeom_color2.png
  62. cubegeom_fog.c
  63. cubegeom_fog.png
  64. cubegeom_glew.c
  65. cubegeom_mt.c
  66. cubegeom_mt.png
  67. cubegeom_normal.c
  68. cubegeom_normal.png
  69. cubegeom_normal_dap.c
  70. cubegeom_normal_dap_far.c
  71. cubegeom_normal_dap_far_glda.c
  72. cubegeom_normal_dap_far_glda.png
  73. cubegeom_normal_dap_far_glda_quad.c
  74. cubegeom_normal_dap_far_glda_quad.png
  75. cubegeom_normal_dap_far_range.c
  76. cubegeom_normal_dap_far_range.png
  77. cubegeom_pre.c
  78. cubegeom_pre.png
  79. cubegeom_pre2.c
  80. cubegeom_pre2.png
  81. cubegeom_pre2_vao.c
  82. cubegeom_pre2_vao2.c
  83. cubegeom_pre2_vao2.png
  84. cubegeom_pre3.c
  85. cubegeom_pre_vao.c
  86. cubegeom_pre_vao.png
  87. cubegeom_pre_vao_es.c
  88. cubegeom_proc.c
  89. cubegeom_texturematrix.c
  90. cubegeom_texturematrix.png
  91. cubegeom_u4fv_2.c
  92. cubegeom_u4fv_2.png
  93. cubescript/
  94. cursor.bmp
  95. custom_messages_proxy.c
  96. custom_messages_proxy_postjs.js
  97. custom_messages_proxy_shell.html
  98. debugger/
  99. declare_asm_module_exports.cpp
  100. dirent/
  101. dlmalloc_proxy.c
  102. dlmalloc_test.c
  103. doublestart.c
  104. embind/
  105. emmake/
  106. emscripten_api_browser.cpp
  107. emscripten_api_browser2.cpp
  108. emscripten_api_browser_infloop.cpp
  109. emscripten_console_log.c
  110. emscripten_console_log_pre.js
  111. emscripten_fs_api_browser.cpp
  112. emscripten_fs_api_browser2.cpp
  113. emscripten_get_device_pixel_ratio.c
  114. emscripten_get_now.cpp
  115. emscripten_hide_mouse.c
  116. emscripten_log/
  117. emscripten_main_loop.cpp
  118. emscripten_main_loop_and_blocker.cpp
  119. emscripten_main_loop_setimmediate.cpp
  120. emscripten_main_loop_settimeout.cpp
  121. emscripten_performance_now.c
  122. emscripten_request_animation_frame.c
  123. emscripten_request_animation_frame_loop.c
  124. emscripten_set_canvas_element_size.c
  125. emscripten_set_immediate.c
  126. emscripten_set_immediate_loop.c
  127. emscripten_set_interval.c
  128. emscripten_set_timeout.c
  129. emscripten_set_timeout_loop.c
  130. emscripten_throw_number.c
  131. emscripten_throw_number_pre.js
  132. emscripten_throw_string.c
  133. emscripten_throw_string_pre.js
  134. emterpreter_advise.cpp
  135. emterpreter_advise_funcptr.cpp
  136. emterpreter_advise_synclist.c
  137. emterpreter_async.cpp
  138. emterpreter_async_2.cpp
  139. emterpreter_async_bad.cpp
  140. emterpreter_async_bad_2.cpp
  141. emterpreter_async_iostream.cpp
  142. emterpreter_async_mainloop.cpp
  143. emterpreter_async_sleep2.cpp
  144. emterpreter_async_sleep2_safeheap.cpp
  145. emterpreter_async_virtual.cpp
  146. emterpreter_async_virtual_2.cpp
  147. emterpreter_async_with_manual.cpp
  148. encapsulated_asmjs_page_load.html
  149. enet/
  150. env/
  151. fannkuch.cpp
  152. fannkuch.js
  153. fasta.cpp
  154. fasta.js
  155. fcntl-misc/
  156. fcntl-open/
  157. fcntl/
  158. fetch/
  159. file_db.cpp
  160. files.cpp
  161. filesystem/
  162. float+.c
  163. float_tex.cpp
  164. float_tex.png
  165. force_exit.c
  166. freealut/
  167. freetype/
  168. freetype_test.c
  169. fs/
  170. fs_after_main.cpp
  171. full_es2_sdlproc.c
  172. fuzz/
  173. gauge_available_memory.cpp
  174. gears.png
  175. gen_large_switchcase.py
  176. gen_many_js_functions.py
  177. gl_error.c
  178. gl_in_mainthread_after_pthread.cpp
  179. gl_in_proxy_pthread.cpp
  180. gl_in_pthread.cpp
  181. gl_in_two_pthreads.cpp
  182. gl_matrix_identity.c
  183. gl_only_in_pthread.cpp
  184. gl_ps.c
  185. gl_ps.png
  186. gl_ps_packed.c
  187. gl_ps_strides.c
  188. gl_ps_strides.png
  189. gl_ps_worker.c
  190. gl_renderers.c
  191. gl_renderers.png
  192. gl_stride.c
  193. gl_stride.png
  194. gl_subdata.cpp
  195. gl_teximage.c
  196. gl_textures.cpp
  197. gl_triangle.png
  198. gl_vertex_buffer.c
  199. gl_vertex_buffer.png
  200. gl_vertex_buffer_pre.c
  201. gl_vertex_buffer_pre.png
  202. glbegin_points.c
  203. glbegin_points.png
  204. glbook/
  205. gles2_conformance.cpp
  206. gles2_uniform_arrays.cpp
  207. glew.c
  208. glframebufferattachmentinfo.c
  209. glfw.c
  210. glfw3.c
  211. glfw_events.c
  212. glfw_joystick.c
  213. glfw_minimal.c
  214. glgetattachedshaders.c
  215. glgettexenv.c
  216. glshaderinfo.cpp
  217. glut_fullscreen.c
  218. glut_glutget.c
  219. glut_touchevents.c
  220. glut_wheelevents.c
  221. hashtest.cpp
  222. havlak.cpp
  223. hello_123.c
  224. hello_cxx03.cpp
  225. hello_cxx11.cpp
  226. hello_function.cpp
  227. hello_image_sdl.c
  228. hello_libcxx.cpp
  229. hello_malloc.cpp
  230. hello_world.c
  231. hello_world.cpp
  232. hello_world.ll
  233. hello_world_em_asm.c
  234. hello_world_error.c
  235. hello_world_error.cpp
  236. hello_world_exit.c
  237. hello_world_file.cpp
  238. hello_world_file.txt
  239. hello_world_fopen.c
  240. hello_world_gles.c
  241. hello_world_gles_deriv.c
  242. hello_world_gles_full.c
  243. hello_world_gles_full_944.c
  244. hello_world_gles_proxy.c
  245. hello_world_gles_shell.html
  246. hello_world_loop.cpp
  247. hello_world_loop_malloc.cpp
  248. hello_world_sdl.cpp
  249. hello_world_worker.cpp
  250. html5_callbacks_on_calling_thread.c
  251. html5_event_callback_in_two_threads.c
  252. htmltest.png
  253. http.cpp
  254. http.h
  255. hyperbolic/
  256. idbstore.c
  257. idbstore_sync.c
  258. idbstore_sync_worker.c
  259. in_flight_memfile_request.c
  260. include_test/
  261. interop/
  262. invoke_i.cpp
  263. keydown_preventdefault_proxy.cpp
  264. langinfo/
  265. lib_include_flags.c
  266. life.c
  267. lifetime.ll
  268. linpack.c
  269. linpack2.c
  270. long_function_name_in_export.c
  271. lua/
  272. lzma/
  273. mainloop_infloop.cpp
  274. mainloop_reschedule.cpp
  275. mallinfo.cpp
  276. malloc_bench.cpp
  277. manual_download_data.cpp
  278. manual_download_data.html
  279. manual_wasm_instantiate.cpp
  280. manual_wasm_instantiate.html
  281. math/
  282. matrix_multiply.cpp
  283. mem_init.cpp
  284. mem_init_request.cpp
  285. meminit_pairs.c
  286. minimal_hello.c
  287. minimal_webgl/
  288. mmap_file.c
  289. modularize_separate_asm.c
  290. module/
  291. msvc10/
  292. nbody-java/
  293. netinet/
  294. new.cpp
  295. openal_buffers.c
  296. openal_capture.c
  297. openal_capture_sanity.c
  298. openal_error.c
  299. openal_playback.cpp
  300. openjpeg/
  301. optimizer/
  302. other/
  303. parallel_runner.py
  304. parseInt/
  305. perspective.c
  306. perspective.png
  307. pngtest.c
  308. pngtest.png
  309. poppler/
  310. pre_run_deps.cpp
  311. preinitialized_webgl_context.cpp
  312. preinitialized_webgl_context.html
  313. primes.cpp
  314. print_args.js
  315. printf/
  316. pthread/
  317. python/
  318. qsort/
  319. raytrace.cpp
  320. raytrace.ppm
  321. raytrace_7_256.ppm
  322. report_result.h
  323. resize_offscreencanvas_from_main_thread.cpp
  324. return64bit/
  325. runner.py
  326. runtime_misuse.cpp
  327. runtime_misuse_2.cpp
  328. s3tc.c
  329. s3tc.png
  330. s3tc_crunch.c
  331. s3tc_crunch.png
  332. sbrk_brk.cpp
  333. scons/
  334. screenshot-fog-density.png
  335. screenshot-fog-exp2.png
  336. screenshot-fog-linear.png
  337. screenshot-fog-negative.png
  338. screenshot-fog-simple.png
  339. screenshot-gray-purple.png
  340. screenshot-gray.png
  341. screenshot.dds
  342. screenshot.jpg
  343. screenshot.png
  344. screenshot2.png
  345. sdl-stb-bpp1.png
  346. sdl-stb-bpp2.png
  347. sdl-stb-bpp3.png
  348. sdl-stb-bpp4.png
  349. sdl2_audio_beep.cpp
  350. sdl2_canvas.png
  351. sdl2_canvas_blank.c
  352. sdl2_canvas_palette.c
  353. sdl2_canvas_palette_2.c
  354. sdl2_canvas_proxy.c
  355. sdl2_canvas_size.c
  356. sdl2_canvas_twice.c
  357. sdl2_canvas_write.cpp
  358. sdl2_custom_cursor.c
  359. sdl2_fog_density.c
  360. sdl2_fog_exp2.c
  361. sdl2_fog_linear.c
  362. sdl2_fog_negative.c
  363. sdl2_fog_simple.c
  364. sdl2_gfx.cpp
  365. sdl2_gfx.png
  366. sdl2_gl_frames_swap.c
  367. sdl2_gl_frames_swap.png
  368. sdl2_gl_read.c
  369. sdl2_image.c
  370. sdl2_image_prepare.c
  371. sdl2_image_prepare_data.c
  372. sdl2_key.c
  373. sdl2_misc.c
  374. sdl2_mixer.c
  375. sdl2_mixer_wav.c
  376. sdl2_mouse.c
  377. sdl2_net_client.c
  378. sdl2_net_server.c
  379. sdl2_pumpevents.c
  380. sdl2_swsurface.c
  381. sdl2_text.c
  382. sdl2_timer.c
  383. sdl2_ttf.c
  384. sdl2_ttf.png
  385. sdl2_unwasteful.cpp
  386. sdl2glshader.c
  387. sdl_alloctext.c
  388. sdl_audio.c
  389. sdl_audio_beep.cpp
  390. sdl_audio_beep_sleep.cpp
  391. sdl_audio_mix.c
  392. sdl_audio_mix_channels.c
  393. sdl_audio_panning.c
  394. sdl_canvas.c
  395. sdl_canvas_alpha.c
  396. sdl_canvas_alpha.png
  397. sdl_canvas_alpha_flag_0.png
  398. sdl_canvas_blank.c
  399. sdl_canvas_blank.png
  400. sdl_canvas_palette.c
  401. sdl_canvas_palette.png
  402. sdl_canvas_palette_2.c
  403. sdl_canvas_palette_b.png
  404. sdl_canvas_palette_g.png
  405. sdl_canvas_palette_r.png
  406. sdl_canvas_proxy.c
  407. sdl_canvas_proxy.png
  408. sdl_canvas_size.c
  409. sdl_canvas_size.html
  410. sdl_canvas_twice.c
  411. sdl_canvas_twice.png
  412. sdl_create_rgb_surface_from.c
  413. sdl_create_rgb_surface_from.png
  414. sdl_fog_density.c
  415. sdl_fog_exp2.c
  416. sdl_fog_linear.c
  417. sdl_fog_negative.c
  418. sdl_fog_simple.c
  419. sdl_free_screen.cpp
  420. sdl_fullscreen_samecanvassize.c
  421. sdl_gfx_primitives.c
  422. sdl_gfx_primitives.png
  423. sdl_gl_mapbuffers.c
  424. sdl_gl_read.c
  425. sdl_headless.c
  426. sdl_image.c
  427. sdl_image_must_prepare.c
  428. sdl_image_prepare.c
  429. sdl_image_prepare_data.c
  430. sdl_joystick.c
  431. sdl_key.c
  432. sdl_key_proxy.c
  433. sdl_key_test.c
  434. sdl_maprgba.c
  435. sdl_maprgba.png
  436. sdl_mouse.c
  437. sdl_ogl.c
  438. sdl_ogl_defaultMatrixMode.c
  439. sdl_ogl_p.c
  440. sdl_ogl_proc_alias.c
  441. sdl_pumpevents.c
  442. sdl_quit.c
  443. sdl_resize.c
  444. sdl_rotozoom.c
  445. sdl_rotozoom.png
  446. sdl_set_clip_rect.c
  447. sdl_set_clip_rect.png
  448. sdl_stb_image.c
  449. sdl_stb_image_cleanup.c
  450. sdl_stb_image_data.c
  451. sdl_surface_refcount.c
  452. sdl_swsurface.c
  453. sdl_text.c
  454. sdl_togglefullscreen.c
  455. sdl_touch.c
  456. sdl_ttf_render_text_solid.c
  457. sdl_ttf_render_text_solid.png
  458. sdl_wm_togglefullscreen.c
  459. sdlglshader.c
  460. sdlglshader.png
  461. sdlglshader2.c
  462. sha1.c
  463. shell_that_launches_modularize.html
  464. ship.dds
  465. sigalrm.cpp
  466. sillyfuncast2_noasm.ll
  467. skinning_test_no_simd.cpp
  468. small_hello_world.c
  469. sockets/
  470. sounds/
  471. split_memory_large_file.cpp
  472. sqlite/
  473. stack_overflow.cpp
  474. stat/
  475. stdio/
  476. strptime_symmetry.cpp
  477. systypes/
  478. termios/
  479. test-fix-closure.js
  480. test_aligned_alloc.c
  481. test_benchmark.py
  482. test_browser.py
  483. test_core.py
  484. test_coroutines.cpp
  485. test_egl.c
  486. test_egl_width_height.c
  487. test_emrun.c
  488. test_fflush.cpp
  489. test_fflush.html
  490. test_float_literals.cpp
  491. test_float_literals.out
  492. test_gamepad.c
  493. test_glfw_cursor_disabled.c
  494. test_glfw_dropfile.c
  495. test_glfw_fullscreen.c
  496. test_glfw_get_key_stuck.c
  497. test_glfw_joystick.c
  498. test_glfw_pointerlock.c
  499. test_glfw_time.c
  500. test_global_initializer.cpp
  501. test_html5.c
  502. test_html5_fullscreen.c
  503. test_html5_fullscreen.html
  504. test_html5_mouse.c
  505. test_html5_pointerlockerror.c
  506. test_interactive.py
  507. test_keyboard_codes.c
  508. test_locale.c
  509. test_locale.out
  510. test_memcpy_alignment.cpp
  511. test_memset_alignment.cpp
  512. test_minmax.c
  513. test_other.py
  514. test_preallocated_heap.cpp
  515. test_preallocated_heap_shell.html
  516. test_pystruct.c
  517. test_pystruct.out
  518. test_sanity.py
  519. test_sdl_mousewheel.c
  520. test_sockets.py
  521. test_vr.c
  522. test_wasm_builtin_simd.c
  523. test_webgl_context_attributes_common.c
  524. test_webgl_context_attributes_glfw.c
  525. test_webgl_context_attributes_glut.c
  526. test_webgl_context_attributes_sdl.c
  527. test_webgl_context_attributes_sdl2.c
  528. test_wget.c
  529. test_wget_data.c
  530. test_whole_archive/
  531. tex_nonbyte.c
  532. tex_nonbyte.png
  533. tick.h
  534. time/
  535. two_separate_asm_files.html
  536. twopart_main.cpp
  537. twopart_side.cpp
  538. unicode_library.js
  539. unistd/
  540. utf16_corpus.txt
  541. utf32.cpp
  542. utf8.cpp
  543. utf8_corpus.txt
  544. utime/
  545. uuid/
  546. va_arg/
  547. vorbis_test.c
  548. vswprintf_utf8.c
  549. vswprintf_utf8.out
  550. wasm/
  551. water.dds
  552. webgl2.cpp
  553. webgl2_backwards_compatibility_emulation.cpp
  554. webgl2_draw_packed_triangle.c
  555. webgl2_garbage_free_entrypoints.cpp
  556. webgl2_objects.cpp
  557. webgl2_pbo.cpp
  558. webgl2_ubos.cpp
  559. webgl_array_of_structs_uniform.c
  560. webgl_array_of_structs_uniform.png
  561. webgl_color_buffer_readpixels.cpp
  562. webgl_create_context.cpp
  563. webgl_create_context2.cpp
  564. webgl_create_context2_shell.html
  565. webgl_destroy_context.cpp
  566. webgl_destroy_context_shell.html
  567. webgl_draw_triangle.c
  568. webgl_draw_triangle_with_uniform_color.c
  569. webgl_offscreen_framebuffer_swap_with_bad_state.c
  570. webgl_shader_source_length.cpp
  571. webgl_with_closure.cpp
  572. webidl/
  573. websocket/
  574. whets.cpp
  575. worker_api_2_main.cpp
  576. worker_api_2_worker.cpp
  577. worker_api_3_main.cpp
  578. worker_api_3_worker.cpp
  579. worker_api_main.cpp
  580. worker_api_worker.cpp
  581. worker_api_worker_sleep.cpp
  582. wrap_malloc.cpp
  583. write_file.cpp
  584. zlib/