| function asm(x, y) { |
| x = +x; |
| y = y | 0; |
| var int1 = 0, int2 = 0; // do not mix the types! |
| var double1 = +0, double2 = +0; |
| int1 = (x+x)|0; |
| double1 = d(Math_max(10, Math_min(5, f()))); |
| int2 = (int1+2)|0; |
| print(int2); |
| double2 = double1*5; |
| return double2; |
| } |
| function _doit($x, $y$0, $y$1) { |
| $x = $x | 0; |
| $y$0 = $y$0 | 0; |
| $y$1 = $y$1 | 0; |
| var __stackBase__ = 0; |
| __stackBase__ = STACKTOP; |
| _printf(__str | 0, (tempInt = STACKTOP, STACKTOP = STACKTOP + 8 | 0, HEAP32[(tempInt & 16777215) >> 2] = $y$0, HEAP32[(tempInt + 4 & 16777215) >> 2] = $y$1, tempInt)); |
| STACKTOP = __stackBase__; |
| return 0 | 0; |
| } |
| function stackRestore(top) { |
| top = top|0; |
| STACKTOP = top; |
| } |
| function switchey(x, y) { |
| x = +x; |
| y = y | 0; |
| var int1 = 0, int2 = 0; // do not mix the types! |
| var double1 = +0, double2 = +0; |
| switch(x|0) { |
| case 0: |
| int1 = (x+x)|0; |
| double1 = d(Math_max(10, Math_min(5, f()))); |
| int2 = (int1+2)|0; |
| print(int2); |
| double2 = double1*5; |
| return double2; |
| case 1: |
| return 20; |
| } |
| } |
| function switchey2() { |
| var $rng2 = 0, $count_06 = 0, $i_05 = 0, $2 = +0, $3 = +0, $count_1 = 0, $9 = 0, label = 0, __stackBase__ = 0; |
| __stackBase__ = STACKTOP; |
| STACKTOP = STACKTOP + 8 | 0; |
| label = 1; |
| while (1) switch (label | 0) { |
| case 1: |
| $rng2 = __stackBase__ | 0; |
| __ZN6RandomC1Ev($rng2); |
| $i_05 = 0; |
| $count_06 = 0; |
| label = 2; |
| break; |
| case 2: |
| $2 = +__ZN6Random3getEf(8, +1); |
| $3 = +__ZN6Random3getEf($rng2, +1); |
| _printf(24, (tempInt = STACKTOP, STACKTOP = STACKTOP + 16 | 0, HEAPF64[CHECK_ALIGN_8(tempInt | 0) >> 3] = $2, HEAPF64[CHECK_ALIGN_8(tempInt + 8 | 0) >> 3] = $3, tempInt) | 0); |
| $count_1 = ($2 != $3 & 1) + $count_06 | 0; |
| $9 = $i_05 + 1 | 0; |
| if (($9 | 0) < 100) { |
| $i_05 = $9; |
| $count_06 = $count_1; |
| label = 2; |
| break; |
| } else { |
| label = 3; |
| break; |
| } |
| case 3: |
| _printf(16, (tempInt = STACKTOP, STACKTOP = STACKTOP + 8 | 0, HEAP32[CHECK_ALIGN_4(tempInt | 0) >> 2] = $count_1, tempInt) | 0); |
| STACKTOP = __stackBase__; |
| return 0; |
| } |
| return 0; |
| } |
| function iffey() { |
| var $rng2 = 0, $count_06 = 0, $i_05 = 0, $2 = +0, $3 = +0, $count_1 = 0, $9 = 0, label = 0, __stackBase__ = 0; |
| __stackBase__ = STACKTOP; |
| STACKTOP = STACKTOP + 8 | 0; |
| label = 1; |
| while (1) { |
| if (label | 0) { |
| $rng2 = __stackBase__ | 0; |
| __ZN6RandomC1Ev($rng2); |
| $i_05 = 0; |
| $count_06 = 0; |
| label = 2; |
| } else { |
| $2 = +__ZN6Random3getEf(8, +1); |
| $3 = +__ZN6Random3getEf($rng2, +1); |
| _printf(24, (tempInt = STACKTOP, STACKTOP = STACKTOP + 16 | 0, HEAPF64[CHECK_ALIGN_8(tempInt | 0) >> 3] = $2, HEAPF64[CHECK_ALIGN_8(tempInt + 8 | 0) >> 3] = $3, tempInt) | 0); |
| $count_1 = ($2 != $3 & 1) + $count_06 | 0; |
| $9 = $i_05 + 1 | 0; |
| if (($9 | 0) < 100) { |
| $i_05 = $9; |
| $count_06 = $count_1; |
| label = 2; |
| } else { |
| label = 3; |
| return 10; |
| } |
| } |
| } |
| return 0; |
| } |
| function nops() { |
| var x = 0; |
| x | 0; |
| ~x; |
| f(x); |
| // vaccuming |
| if (cheez) { |
| doIt(); |
| } else { |
| doIt(); |
| } |
| if (cheez) { |
| doIt(); |
| } else {} |
| if (cheez) {} else { |
| doIt(); |
| } |
| if (cheez) {} else { |
| doIt(); |
| } |
| if (cheez) {} else {} |
| if (doIt()) {} else {} |
| } |
| // EMSCRIPTEN_GENERATED_FUNCTIONS: ["asm", "_doit", "stackRestore", "switchey", "switchey2", "iffey", "nops"] |
| |