| // Copyright 2010 The Emscripten Authors. All rights reserved. |
| // Emscripten is available under two separate licenses, the MIT license and the |
| // University of Illinois/NCSA Open Source License. Both these licenses can be |
| // found in the LICENSE file. |
| |
| #if SIDE_MODULE == 0 |
| // The Module object: Our interface to the outside world. We import |
| // and export values on it. There are various ways Module can be used: |
| // 1. Not defined. We create it here |
| // 2. A function parameter, function(Module) { ..generated code.. } |
| // 3. pre-run appended it, var Module = {}; ..generated code.. |
| // 4. External script tag defines var Module. |
| // We need to check if Module already exists (e.g. case 3 above). |
| // Substitution will be replaced with actual code on later stage of the build, |
| // this way Closure Compiler will not mangle it (e.g. case 4. above). |
| // Note that if you want to run closure, and also to use Module |
| // after the generated code, you will need to define var Module = {}; |
| // before the code. Then that object will be used in the code, and you |
| // can continue to use Module afterwards as well. |
| #if USE_CLOSURE_COMPILER |
| // if (!Module)` is crucial for Closure Compiler here as it will otherwise replace every `Module` occurrence with a string |
| var Module; |
| if (!Module) Module = "__EMSCRIPTEN_PRIVATE_MODULE_EXPORT_NAME_SUBSTITUTION__"; |
| #else |
| var Module = typeof {{{ EXPORT_NAME }}} !== 'undefined' ? {{{ EXPORT_NAME }}} : {}; |
| #endif // USE_CLOSURE_COMPILER |
| #endif // SIDE_MODULE |
| |
| // --pre-jses are emitted after the Module integration code, so that they can |
| // refer to Module (if they choose; they can also define Module) |
| // {{PRE_JSES}} |
| |
| // Sometimes an existing Module object exists with properties |
| // meant to overwrite the default module functionality. Here |
| // we collect those properties and reapply _after_ we configure |
| // the current environment's defaults to avoid having to be so |
| // defensive during initialization. |
| var moduleOverrides = {}; |
| var key; |
| for (key in Module) { |
| if (Module.hasOwnProperty(key)) { |
| moduleOverrides[key] = Module[key]; |
| } |
| } |
| |
| Module['arguments'] = []; |
| Module['thisProgram'] = './this.program'; |
| Module['quit'] = function(status, toThrow) { |
| throw toThrow; |
| }; |
| Module['preRun'] = []; |
| Module['postRun'] = []; |
| |
| // Determine the runtime environment we are in. You can customize this by |
| // setting the ENVIRONMENT setting at compile time (see settings.js). |
| |
| #if ENVIRONMENT && ENVIRONMENT.indexOf(',') < 0 |
| var ENVIRONMENT_IS_WEB = {{{ ENVIRONMENT === 'web' }}}; |
| var ENVIRONMENT_IS_WORKER = {{{ ENVIRONMENT === 'worker' }}}; |
| var ENVIRONMENT_IS_NODE = {{{ ENVIRONMENT === 'node' }}}; |
| var ENVIRONMENT_IS_SHELL = {{{ ENVIRONMENT === 'shell' }}}; |
| #else // ENVIRONMENT |
| var ENVIRONMENT_IS_WEB = false; |
| var ENVIRONMENT_IS_WORKER = false; |
| var ENVIRONMENT_IS_NODE = false; |
| var ENVIRONMENT_IS_SHELL = false; |
| ENVIRONMENT_IS_WEB = typeof window === 'object'; |
| ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; |
| ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; |
| ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; |
| #endif // ENVIRONMENT |
| |
| #if ASSERTIONS |
| if (Module['ENVIRONMENT']) { |
| throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)'); |
| } |
| #endif |
| |
| #include "shell_pthreads.js" |
| |
| #if USE_PTHREADS && !MODULARIZE |
| // In MODULARIZE mode _scriptDir needs to be captured already at the very top of the page immediately when the page is parsed, so it is generated there |
| // before the page load. In non-MODULARIZE modes generate it here. |
| var _scriptDir = (typeof document !== 'undefined' && document.currentScript) ? document.currentScript.src : undefined; |
| #endif |
| |
| // `/` should be present at the end if `scriptDirectory` is not empty |
| var scriptDirectory = ''; |
| function locateFile(path) { |
| if (Module['locateFile']) { |
| return Module['locateFile'](path, scriptDirectory); |
| } else { |
| return scriptDirectory + path; |
| } |
| } |
| |
| #if ENVIRONMENT_MAY_BE_NODE |
| if (ENVIRONMENT_IS_NODE) { |
| #if ENVIRONMENT |
| #if ASSERTIONS |
| if (!(typeof process === 'object' && typeof require === 'function')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); |
| #endif |
| #endif |
| scriptDirectory = __dirname + '/'; |
| |
| // Expose functionality in the same simple way that the shells work |
| // Note that we pollute the global namespace here, otherwise we break in node |
| var nodeFS; |
| var nodePath; |
| |
| Module['read'] = function shell_read(filename, binary) { |
| var ret; |
| #if SUPPORT_BASE64_EMBEDDING |
| ret = tryParseAsDataURI(filename); |
| if (!ret) { |
| #endif |
| if (!nodeFS) nodeFS = require('fs'); |
| if (!nodePath) nodePath = require('path'); |
| filename = nodePath['normalize'](filename); |
| ret = nodeFS['readFileSync'](filename); |
| #if SUPPORT_BASE64_EMBEDDING |
| } |
| #endif |
| return binary ? ret : ret.toString(); |
| }; |
| |
| Module['readBinary'] = function readBinary(filename) { |
| var ret = Module['read'](filename, true); |
| if (!ret.buffer) { |
| ret = new Uint8Array(ret); |
| } |
| assert(ret.buffer); |
| return ret; |
| }; |
| |
| if (process['argv'].length > 1) { |
| Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); |
| } |
| |
| Module['arguments'] = process['argv'].slice(2); |
| |
| #if MODULARIZE |
| // MODULARIZE will export the module in the proper place outside, we don't need to export here |
| #else |
| if (typeof module !== 'undefined') { |
| module['exports'] = Module; |
| } |
| #endif |
| |
| #if NODEJS_CATCH_EXIT |
| process['on']('uncaughtException', function(ex) { |
| // suppress ExitStatus exceptions from showing an error |
| if (!(ex instanceof ExitStatus)) { |
| throw ex; |
| } |
| }); |
| #endif |
| // Currently node will swallow unhandled rejections, but this behavior is |
| // deprecated, and in the future it will exit with error status. |
| process['on']('unhandledRejection', abort); |
| |
| Module['quit'] = function(status) { |
| process['exit'](status); |
| }; |
| |
| Module['inspect'] = function () { return '[Emscripten Module object]'; }; |
| } else |
| #endif // ENVIRONMENT_MAY_BE_NODE |
| #if ENVIRONMENT_MAY_BE_SHELL |
| if (ENVIRONMENT_IS_SHELL) { |
| |
| #if ENVIRONMENT |
| #if ASSERTIONS |
| if ((typeof process === 'object' && typeof require === 'function') || typeof window === 'object' || typeof importScripts === 'function') throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); |
| #endif |
| #endif |
| |
| if (typeof read != 'undefined') { |
| Module['read'] = function shell_read(f) { |
| #if SUPPORT_BASE64_EMBEDDING |
| var data = tryParseAsDataURI(f); |
| if (data) { |
| return intArrayToString(data); |
| } |
| #endif |
| return read(f); |
| }; |
| } |
| |
| Module['readBinary'] = function readBinary(f) { |
| var data; |
| #if SUPPORT_BASE64_EMBEDDING |
| data = tryParseAsDataURI(f); |
| if (data) { |
| return data; |
| } |
| #endif |
| if (typeof readbuffer === 'function') { |
| return new Uint8Array(readbuffer(f)); |
| } |
| data = read(f, 'binary'); |
| assert(typeof data === 'object'); |
| return data; |
| }; |
| |
| if (typeof scriptArgs != 'undefined') { |
| Module['arguments'] = scriptArgs; |
| } else if (typeof arguments != 'undefined') { |
| Module['arguments'] = arguments; |
| } |
| |
| if (typeof quit === 'function') { |
| Module['quit'] = function(status) { |
| quit(status); |
| } |
| } |
| } else |
| #endif // ENVIRONMENT_MAY_BE_SHELL |
| #if ENVIRONMENT_MAY_BE_WEB || ENVIRONMENT_MAY_BE_WORKER |
| if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { |
| if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled |
| scriptDirectory = self.location.href; |
| } else if (document.currentScript) { // web |
| scriptDirectory = document.currentScript.src; |
| } |
| #if MODULARIZE && MODULARIZE_INSTANCE == 0 |
| // When MODULARIZE (and not _INSTANCE), this JS may be executed later, after document.currentScript |
| // is gone, so we saved it, and we use it here instead of any other info. |
| if (_scriptDir) { |
| scriptDirectory = _scriptDir; |
| } |
| #endif |
| // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them. |
| // otherwise, slice off the final part of the url to find the script directory. |
| // if scriptDirectory does not contain a slash, lastIndexOf will return -1, |
| // and scriptDirectory will correctly be replaced with an empty string. |
| if (scriptDirectory.indexOf('blob:') !== 0) { |
| scriptDirectory = scriptDirectory.substr(0, scriptDirectory.lastIndexOf('/')+1); |
| } else { |
| scriptDirectory = ''; |
| } |
| |
| #if ENVIRONMENT |
| #if ASSERTIONS |
| if (!(typeof window === 'object' || typeof importScripts === 'function')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); |
| #endif |
| #endif |
| |
| Module['read'] = function shell_read(url) { |
| #if SUPPORT_BASE64_EMBEDDING |
| try { |
| #endif |
| var xhr = new XMLHttpRequest(); |
| xhr.open('GET', url, false); |
| xhr.send(null); |
| return xhr.responseText; |
| #if SUPPORT_BASE64_EMBEDDING |
| } catch (err) { |
| var data = tryParseAsDataURI(url); |
| if (data) { |
| return intArrayToString(data); |
| } |
| throw err; |
| } |
| #endif |
| }; |
| |
| if (ENVIRONMENT_IS_WORKER) { |
| Module['readBinary'] = function readBinary(url) { |
| #if SUPPORT_BASE64_EMBEDDING |
| try { |
| #endif |
| var xhr = new XMLHttpRequest(); |
| xhr.open('GET', url, false); |
| xhr.responseType = 'arraybuffer'; |
| xhr.send(null); |
| return new Uint8Array(xhr.response); |
| #if SUPPORT_BASE64_EMBEDDING |
| } catch (err) { |
| var data = tryParseAsDataURI(url); |
| if (data) { |
| return data; |
| } |
| throw err; |
| } |
| #endif |
| }; |
| } |
| |
| Module['readAsync'] = function readAsync(url, onload, onerror) { |
| var xhr = new XMLHttpRequest(); |
| xhr.open('GET', url, true); |
| xhr.responseType = 'arraybuffer'; |
| xhr.onload = function xhr_onload() { |
| if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 |
| onload(xhr.response); |
| return; |
| } |
| #if SUPPORT_BASE64_EMBEDDING |
| var data = tryParseAsDataURI(url); |
| if (data) { |
| onload(data.buffer); |
| return; |
| } |
| #endif |
| onerror(); |
| }; |
| xhr.onerror = onerror; |
| xhr.send(null); |
| }; |
| |
| Module['setWindowTitle'] = function(title) { document.title = title }; |
| } else |
| #endif // ENVIRONMENT_MAY_BE_WEB || ENVIRONMENT_MAY_BE_WORKER |
| { |
| #if ASSERTIONS |
| throw new Error('environment detection error'); |
| #endif // ASSERTIONS |
| } |
| |
| // Set up the out() and err() hooks, which are how we can print to stdout or |
| // stderr, respectively. |
| // If the user provided Module.print or printErr, use that. Otherwise, |
| // console.log is checked first, as 'print' on the web will open a print dialogue |
| // printErr is preferable to console.warn (works better in shells) |
| // bind(console) is necessary to fix IE/Edge closed dev tools panel behavior. |
| var out = Module['print'] || (typeof console !== 'undefined' ? console.log.bind(console) : (typeof print !== 'undefined' ? print : null)); |
| var err = Module['printErr'] || (typeof printErr !== 'undefined' ? printErr : ((typeof console !== 'undefined' && console.warn.bind(console)) || out)); |
| |
| // Merge back in the overrides |
| for (key in moduleOverrides) { |
| if (moduleOverrides.hasOwnProperty(key)) { |
| Module[key] = moduleOverrides[key]; |
| } |
| } |
| // Free the object hierarchy contained in the overrides, this lets the GC |
| // reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. |
| moduleOverrides = undefined; |
| |
| // perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message |
| #if ASSERTIONS |
| assert(typeof Module['memoryInitializerPrefixURL'] === 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead'); |
| assert(typeof Module['pthreadMainPrefixURL'] === 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead'); |
| assert(typeof Module['cdInitializerPrefixURL'] === 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead'); |
| assert(typeof Module['filePackagePrefixURL'] === 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead'); |
| #if USE_PTHREADS |
| assert(ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER, 'Pthreads do not work in non-browser environments yet (need Web Workers, or an alternative to them)'); |
| #endif // USE_PTHREADS |
| #endif // ASSERTIONS |
| |
| {{BODY}} |
| |
| // {{MODULE_ADDITIONS}} |