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  1. f44b7b5 Catch errors during production of kernel dill (#9248) by Jonah Williams · 20 hours ago master
  2. e7853df Roll src/third_party/skia 941b9ff09b25..3721688f64a5 (1 commits) (#9339) by skia-flutter-autoroll · 20 hours ago
  3. c5c0da1 Build txt_benchmarks, make benches compile again (#9330) by Gary Qian · 23 hours ago
  4. 46b5c2c Roll src/third_party/skia 3fc5df443e24..941b9ff09b25 (7 commits) (#9333) by skia-flutter-autoroll · 24 hours ago
  5. b0757e6 Roll buildroot to d1bbc14 to pick up fixes for armv7 iOS targets. (#9336) by Chinmay Garde · 25 hours ago

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today‘s, and tomorrow’s, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at For specific information about Flutter's APIs, consider our API reference which can be found at the

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.