Clone this repo:
  1. 4733e33 roll skia (#4372) by amirh · 2 days ago master
  2. 9b31717 Avoid double retain of Texture on ios. (#4354) by Sigurd Meldgaard · 2 days ago
  3. 25912b8 add ui.Codec and ui.FrameInfo constructors to the dart_vm_entry_points.txt (#4371) by amirh · 3 days ago
  4. 0e56495 Roll Dart back to 4dd4fd745e588eef64b8d85811d847ab72633cb7 (#4370) by Zachary Anderson · 3 days ago
  5. a5ab583 Make frontend_server depend on dart/pkg/* files (#4369) by Martin Kustermann · 3 days ago

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today‘s, and tomorrow’s, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is the runtime environment for hosting Flutter applications. Most developers will interact with Flutter via the Flutter Framework and APIs, which run inside the engine.

Flutter is an early-stage open-source project. We are still adding features. However, you can build demos and examples today. We hope you try it out and send us feedback.


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