Update Wayland remarks for glfwCreateWindow
The backend has improved somewhat and support among compositors for some
protocols have improved to the point that they can be relied upon.
diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h
index c8ca3ff..9268e4f 100644
--- a/include/GLFW/glfw3.h
+++ b/include/GLFW/glfw3.h
@@ -3198,6 +3198,15 @@
* [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified
* window size and position may be overridden by previously saved values.
*
+ * @remark @wayland GLFW uses [libdecor][] where available to create its window
+ * decorations. This in turn uses server-side XDG decorations where available
+ * and provides high quality client-side decorations on compositors like GNOME.
+ * If both XDG decorations and libdecor are unavailable, GLFW falls back to
+ * a very simple set of window decorations that only support moving, resizing
+ * and the window manager's right-click menu.
+ *
+ * [libdecor]: https://gitlab.freedesktop.org/libdecor/libdecor
+ *
* @remark @x11 Some window managers will not respect the placement of
* initially hidden windows.
*
@@ -3214,20 +3223,6 @@
* [GLFW_X11_INSTANCE_NAME](@ref GLFW_X11_INSTANCE_NAME_hint) window hints to
* override this.
*
- * @remark @wayland Compositors should implement the xdg-decoration protocol
- * for GLFW to decorate the window properly. If this protocol isn't
- * supported, or if the compositor prefers client-side decorations, a very
- * simple fallback frame will be drawn using the wp_viewporter protocol. A
- * compositor can still emit close, maximize or fullscreen events, using for
- * instance a keybind mechanism. If neither of these protocols is supported,
- * the window won't be decorated.
- *
- * @remark @wayland A full screen window will not attempt to change the mode,
- * no matter what the requested size or refresh rate.
- *
- * @remark @wayland Screensaver inhibition requires the idle-inhibit protocol
- * to be implemented in the user's compositor.
- *
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref window_creation