| # GLFW |
| |
| [](https://github.com/glfw/glfw/actions) |
| [](https://ci.appveyor.com/project/elmindreda/glfw) |
| [](https://scan.coverity.com/projects/glfw-glfw) |
| |
| ## Introduction |
| |
| GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan |
| application development. It provides a simple, platform-independent API for |
| creating windows, contexts and surfaces, reading input, handling events, etc. |
| |
| GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On |
| Linux both X11 and Wayland are supported. |
| |
| GLFW is licensed under the [zlib/libpng |
| license](https://www.glfw.org/license.html). |
| |
| You can [download](https://www.glfw.org/download.html) the latest stable release |
| as source or Windows binaries, or fetch the `latest` branch from GitHub. Each |
| release starting with 3.0 also has a corresponding [annotated |
| tag](https://github.com/glfw/glfw/releases) with source and binary archives. |
| |
| The [documentation](https://www.glfw.org/docs/latest/) is available online and is |
| included in all source and binary archives. See the [release |
| notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and |
| deprecations in the latest release. For more details see the [version |
| history](https://www.glfw.org/changelog.html). |
| |
| The `master` branch is the stable integration branch and _should_ always compile |
| and run on all supported platforms, although details of newly added features may |
| change until they have been included in a release. New features and many bug |
| fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until |
| they are stable enough to merge. |
| |
| If you are new to GLFW, you may find the |
| [tutorial](https://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If |
| you have used GLFW 2 in the past, there is a [transition |
| guide](https://www.glfw.org/docs/latest/moving.html) for moving to the GLFW |
| 3 API. |
| |
| GLFW exists because of the contributions of [many people](CONTRIBUTORS.md) |
| around the world, whether by reporting bugs, providing community support, adding |
| features, reviewing or testing code, debugging, proofreading docs, suggesting |
| features or fixing bugs. |
| |
| |
| ## Compiling GLFW |
| |
| GLFW is written primarily in C99, with parts of macOS support being written in |
| Objective-C. GLFW itself requires only the headers and libraries for your OS |
| and window system. It does not need any additional headers for context creation |
| APIs (WGL, GLX, EGL, NSGL, OSMesa) or rendering APIs (OpenGL, OpenGL ES, Vulkan) |
| to enable support for them. |
| |
| GLFW supports compilation on Windows with Visual C++ 2013 and later, MinGW and |
| MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC |
| and Clang. It will likely compile in other environments as well, but this is |
| not regularly tested. |
| |
| There are [pre-compiled binaries](https://www.glfw.org/download.html) available |
| for all supported compilers on Windows and macOS. |
| |
| See the [compilation guide](https://www.glfw.org/docs/latest/compile.html) for |
| more information about how to compile GLFW yourself. |
| |
| |
| ## Using GLFW |
| |
| See the [documentation](https://www.glfw.org/docs/latest/) for tutorials, guides |
| and the API reference. |
| |
| |
| ## Contributing to GLFW |
| |
| See the [contribution |
| guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for |
| more information. |
| |
| |
| ## System requirements |
| |
| GLFW supports Windows XP and later and macOS 10.8 and later. Linux and other |
| Unix-like systems running the X Window System are supported even without |
| a desktop environment or modern extensions, although some features require |
| a running window or clipboard manager. The OSMesa backend requires Mesa 6.3. |
| |
| See the [compatibility guide](https://www.glfw.org/docs/latest/compat.html) |
| in the documentation for more information. |
| |
| |
| ## Dependencies |
| |
| GLFW itself needs only CMake 3.1 or later and the headers and libraries for your |
| OS and window system. |
| |
| The examples and test programs depend on a number of tiny libraries. These are |
| located in the `deps/` directory. |
| |
| - [getopt\_port](https://github.com/kimgr/getopt_port/) for examples |
| with command-line options |
| - [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded |
| examples |
| - [glad2](https://github.com/Dav1dde/glad) for loading OpenGL and Vulkan |
| functions |
| - [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in |
| examples |
| - [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI |
| - [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk |
| |
| The documentation is generated with [Doxygen](https://doxygen.org/) if CMake can |
| find that tool. |
| |
| |
| ## Reporting bugs |
| |
| Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues). |
| Please check the [contribution |
| guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for |
| information on what to include when reporting a bug. |
| |
| |
| ## Changelog since 3.3.9 |
| |
| - Added `GLFW_PLATFORM` init hint for runtime platform selection (#1958) |
| - Added `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`, |
| `GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` and `GLFW_PLATFORM_NULL` symbols to |
| specify the desired platform (#1958) |
| - Added `glfwGetPlatform` function to query what platform was selected (#1655,#1958) |
| - Added `glfwPlatformSupported` function to query if a platform is supported |
| (#1655,#1958) |
| - Added `glfwInitAllocator` for setting a custom memory allocator (#544,#1628,#1947) |
| - Added `GLFWallocator` struct and `GLFWallocatefun`, `GLFWreallocatefun` and |
| `GLFWdeallocatefun` types (#544,#1628,#1947) |
| - Added `glfwInitVulkanLoader` for using a non-default Vulkan loader (#1374,#1890) |
| - Added `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR`, |
| `GLFW_RESIZE_ALL_CURSOR` and `GLFW_NOT_ALLOWED_CURSOR` cursor shapes (#427) |
| - Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427) |
| - Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427) |
| - Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427) |
| - Added `GLFW_MOUSE_PASSTHROUGH` window hint for letting mouse input pass |
| through the window (#1236,#1568) |
| - Added `GLFW_CURSOR_CAPTURED` cursor mode to confine the cursor to the window |
| content area (#58) |
| - Added `GLFW_POSITION_X` and `GLFW_POSITION_Y` window hints for initial position |
| (#1603,#1747) |
| - Added `GLFW_SCALE_FRAMEBUFFER` window hint for Wayland and macOS scaling (#2457) |
| - Added `GLFW_ANY_POSITION` hint value for letting the window manager choose (#1603,#1747) |
| - Added `GLFW_PLATFORM_UNAVAILABLE` error for platform detection failures (#1958) |
| - Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692) |
| - Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692) |
| - Added `GLFW_WAYLAND_APP_ID` window hint string for Wayland app\_id selection |
| (#2121,#2122) |
| - Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*` |
| values to select ANGLE backend (#1380) |
| - Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan |
| surface extension (#1793) |
| - Added `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access to the window menu |
| - Added `GLFW_WIN32_SHOWDEFAULT` window hint for applying the parent process |
| show command (#2359) |
| - Added `GLFW_NATIVE_INCLUDE_NONE` for disabling inclusion of native headers (#1348) |
| - Added `GLFW_BUILD_WIN32` CMake option for enabling Win32 support (#1958) |
| - Added `GLFW_BUILD_COCOA` CMake option for enabling Cocoa support (#1958) |
| - Added `GLFW_BUILD_X11` CMake option for enabling X11 support (#1958) |
| - Added `GLFW_LIBRARY_TYPE` CMake variable for overriding the library type |
| (#279,#1307,#1497,#1574,#1928) |
| - Added support for `XDG_SESSION_TYPE` environment variable |
| - Added `GLFW_PKG_CONFIG_REQUIRES_PRIVATE` and `GLFW_PKG_CONFIG_LIBS_PRIVATE` CMake |
| variables exposing pkg-config dependencies (#1307) |
| - Made joystick subsystem initialize at first use (#1284,#1646) |
| - Made `GLFW_DOUBLEBUFFER` a read-only window attribute |
| - Updated the minimum required CMake version to 3.1 |
| - Updated gamepad mappings from upstream |
| - Renamed `GLFW_USE_WAYLAND` CMake option to `GLFW_BUILD_WAYLAND` (#1958) |
| - Disabled tests and examples by default when built as a CMake subdirectory |
| - Removed `GLFW_USE_OSMESA` CMake option enabling the Null platform (#1958) |
| - Removed CMake generated configuration header |
| - [Win32] Added a version info resource to the GLFW DLL |
| - [Win32] Made hidden helper window use its own window class |
| - [Win32] Bugfix: The foreground lock timeout was overridden, ignoring the user |
| - [Cocoa] Moved main menu creation to GLFW initialization time (#1649) |
| - [Cocoa] Bugfix: Touching event queue from secondary thread before main thread |
| would abort (#1649) |
| - [Wayland] Added support for `glfwRequestWindowAttention` (#2287) |
| - [Wayland] Added support for `glfwFocusWindow` |
| - [Wayland] Added support for `GLFW_RESIZABLE` (#2203) |
| - [Wayland] Added support for fractional scaling of window contents |
| - [Wayland] Added dynamic loading of all Wayland libraries |
| - [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled |
| - [Wayland] Bugfix: `GLFW_HOVERED` was true when the cursor was over any |
| fallback window decoration |
| - [Wayland] Bugfix: Fallback decorations allowed resizing to invalid size |
| (#2204) |
| - [X11] Bugfix: Termination would segfault if the IM had been destroyed |
| - [X11] Bugfix: Any IM started after initialization would not be detected |
| - [Linux] Bugfix: Joystick evdev fds remained open in forks (#2446) |
| - [POSIX] Removed use of deprecated function `gettimeofday` |
| - [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled |
| - [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072) |
| - [NSGL] Removed enforcement of forward-compatible flag for core contexts |
| - [EGL] Added platform selection via the `EGL_EXT_platform_base` extension |
| (#442) |
| - [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension |
| (#1380) |
| |
| |
| ## Changelog since 3.3 |
| |
| - Added `GLFW_WAYLAND_LIBDECOR` init hint for disabling libdecor support (#1639,#1693) |
| - Bugfix: The CMake config-file package used an absolute path and was not |
| relocatable (#1470) |
| - Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556) |
| - Bugfix: Compiling with -Wextra-semi caused warnings (#1440) |
| - Bugfix: Built-in mappings failed because some OEMs re-used VID/PID (#1583) |
| - Bugfix: Some extension loader headers did not prevent default OpenGL header |
| inclusion (#1695) |
| - Bugfix: Buffers were swapped at creation on single-buffered windows (#1873) |
| - Bugfix: Gamepad mapping updates could spam `GLFW_INVALID_VALUE` due to |
| incompatible controllers sharing hardware ID (#1763) |
| - Bugfix: Native access functions for context handles did not check that the API matched |
| - Bugfix: `glfwMakeContextCurrent` would access TLS slot before initialization |
| - Bugfix: `glfwSetGammaRamp` could emit `GLFW_INVALID_VALUE` before initialization |
| - Bugfix: `glfwGetJoystickUserPointer` returned `NULL` during disconnection (#2092) |
| - Bugfix: `glfwGetKeyScancode` returned `0` on error when initialized instead of `-1` |
| - Bugfix: Failure to make a newly created context current could cause segfault (#2327) |
| - [Win32] Disabled framebuffer transparency on Windows 7 when DWM windows are |
| opaque (#1512) |
| - [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused |
| symbol redefinition (#1524) |
| - [Win32] Bugfix: The cursor position event was emitted before its cursor enter |
| event (#1490) |
| - [Win32] Bugfix: The window hint `GLFW_MAXIMIZED` did not move or resize the |
| window (#1499) |
| - [Win32] Bugfix: Disabled cursor mode interfered with some non-client actions |
| - [Win32] Bugfix: Super key was not released after Win+V hotkey (#1622) |
| - [Win32] Bugfix: `glfwGetKeyName` could access out of bounds and return an |
| invalid pointer |
| - [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN` |
| (#1623) |
| - [Win32] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16 |
| - [Win32] Bugfix: Monitor functions could return invalid values after |
| configuration change (#1761) |
| - [Win32] Bugfix: Initialization would segfault on Windows 8 (not 8.1) (#1775) |
| - [Win32] Bugfix: Duplicate size events were not filtered (#1610) |
| - [Win32] Bugfix: Full screen windows were incorrectly resized by DPI changes |
| (#1582) |
| - [Win32] Bugfix: `GLFW_SCALE_TO_MONITOR` had no effect on systems older than |
| Windows 10 version 1703 (#1511) |
| - [Win32] Bugfix: `USE_MSVC_RUNTIME_LIBRARY_DLL` had no effect on CMake 3.15 or |
| later (#1783,#1796) |
| - [Win32] Bugfix: Compilation with LLVM for Windows failed (#1807,#1824,#1874) |
| - [Win32] Bugfix: Content scale queries could fail silently (#1615) |
| - [Win32] Bugfix: Content scales could have garbage values if monitor was recently |
| disconnected (#1615) |
| - [Win32] Bugfix: A window created maximized and undecorated would cover the whole |
| monitor (#1806) |
| - [Win32] Bugfix: The default restored window position was lost when creating a maximized |
| window |
| - [Win32] Bugfix: `glfwMaximizeWindow` would make a hidden window visible |
| - [Win32] Bugfix: `Alt+PrtSc` would emit `GLFW_KEY_UNKNOWN` and a different |
| scancode than `PrtSc` (#1993) |
| - [Win32] Bugfix: `GLFW_KEY_PAUSE` scancode from `glfwGetKeyScancode` did not |
| match event scancode (#1993) |
| - [Win32] Bugfix: Instance-local operations used executable instance (#469,#1296,#1395) |
| - [Win32] Bugfix: The OSMesa library was not unloaded on termination |
| - [Win32] Bugfix: Right shift emitted `GLFW_KEY_UNKNOWN` when using a CJK IME (#2050) |
| - [Win32] Bugfix: `glfwWaitEventsTimeout` did not return for some sent messages (#2408) |
| - [Win32] Bugfix: Fix pkg-config for dynamic library on Windows (#2386, #2420) |
| - [Win32] Bugfix: XInput could reportedly provide invalid DPad bit masks (#2291) |
| - [Win32] Bugfix: Rapid clipboard calls could fail due to Clipboard History |
| - [Win32] Bugfix: Disabled cursor mode doesn't work right when connected over RDP (#1276,#1279,#2431) |
| - [Cocoa] Added support for `VK_EXT_metal_surface` (#1619) |
| - [Cocoa] Added locating the Vulkan loader at runtime in an application bundle |
| - [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169) |
| - [Cocoa] Changed F13 key to report Print Screen for cross-platform consistency |
| (#1786) |
| - [Cocoa] Disabled macOS fullscreen when `GLFW_RESIZABLE` is false |
| - [Cocoa] Removed dependency on the CoreVideo framework |
| - [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553) |
| - [Cocoa] Bugfix: Window remained on screen after destruction until event poll |
| (#1412) |
| - [Cocoa] Bugfix: Event processing before window creation would assert (#1543) |
| - [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS |
| - [Cocoa] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16 |
| (#1635) |
| - [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays |
| could leak memory |
| - [Cocoa] Bugfix: Objective-C files were compiled as C with CMake 3.19 (#1787) |
| - [Cocoa] Bugfix: Duplicate video modes were not filtered out (#1830) |
| - [Cocoa] Bugfix: Menu bar was not clickable on macOS 10.15+ until it lost and |
| regained focus (#1648,#1802) |
| - [Cocoa] Bugfix: Monitor name query could segfault on macOS 11 (#1809,#1833) |
| - [Cocoa] Bugfix: The install name of the installed dylib was relative (#1504) |
| - [Cocoa] Bugfix: The MoltenVK layer contents scale was updated only after |
| related events were emitted |
| - [Cocoa] Bugfix: Moving the cursor programmatically would freeze it for |
| a fraction of a second (#1962) |
| - [Cocoa] Bugfix: `kIOMasterPortDefault` was deprecated in macOS 12.0 (#1980) |
| - [Cocoa] Bugfix: `kUTTypeURL` was deprecated in macOS 12.0 (#2003) |
| - [Cocoa] Bugfix: A connected Apple AirPlay would emit a useless error (#1791) |
| - [Cocoa] Bugfix: The EGL and OSMesa libraries were not unloaded on termination |
| - [Cocoa] Bugfix: `GLFW_MAXIMIZED` was always true when `GLFW_RESIZABLE` was false |
| - [Cocoa] Bugfix: Changing `GLFW_DECORATED` in macOS fullscreen would abort |
| application (#1886) |
| - [Cocoa] Bugfix: Setting a monitor from macOS fullscreen would abort |
| application (#2110) |
| - [Cocoa] Bugfix: The Vulkan loader was not loaded from the `Frameworks` bundle |
| subdirectory (#2113,#2120) |
| - [Cocoa] Bugfix: Compilation failed on OS X 10.8 due to unconditional use of 10.9+ |
| symbols (#2161) |
| - [Cocoa] Bugfix: Querying joystick elements could reportedly segfault on macOS |
| 13 Ventura (#2320) |
| - [X11] Bugfix: The CMake files did not check for the XInput headers (#1480) |
| - [X11] Bugfix: Key names were not updated when the keyboard layout changed |
| (#1462,#1528) |
| - [X11] Bugfix: Decorations could not be enabled after window creation (#1566) |
| - [X11] Bugfix: Content scale fallback value could be inconsistent (#1578) |
| - [X11] Bugfix: `glfwMaximizeWindow` had no effect on hidden windows |
| - [X11] Bugfix: Clearing `GLFW_FLOATING` on a hidden window caused invalid read |
| - [X11] Bugfix: Changing `GLFW_FLOATING` on a hidden window could silently fail |
| - [X11] Bugfix: Disabled cursor mode was interrupted by indicator windows |
| - [X11] Bugfix: Monitor physical dimensions could be reported as zero mm |
| - [X11] Bugfix: Window position events were not emitted during resizing (#1613) |
| - [X11] Bugfix: `glfwFocusWindow` could terminate on older WMs or without a WM |
| - [X11] Bugfix: Querying a disconnected monitor could segfault (#1602) |
| - [X11] Bugfix: IME input of CJK was broken for "C" locale (#1587,#1636) |
| - [X11] Bugfix: Xlib errors caused by other parts of the application could be |
| reported as GLFW errors |
| - [X11] Bugfix: A handle race condition could cause a `BadWindow` error (#1633) |
| - [X11] Bugfix: XKB path used keysyms instead of physical locations for |
| non-printable keys (#1598) |
| - [X11] Bugfix: Function keys were mapped to `GLFW_KEY_UNKNOWN` for some layout |
| combinations (#1598) |
| - [X11] Bugfix: Keys pressed simultaneously with others were not always |
| reported (#1112,#1415,#1472,#1616) |
| - [X11] Bugfix: Some window attributes were not applied on leaving fullscreen |
| (#1863) |
| - [X11] Bugfix: Changing `GLFW_FLOATING` could leak memory |
| - [X11] Bugfix: Icon pixel format conversion worked only by accident, relying on |
| undefined behavior (#1986) |
| - [X11] Bugfix: Dynamic loading on OpenBSD failed due to soname differences |
| - [X11] Bugfix: Waiting for events would fail if file descriptor was too large |
| (#2024) |
| - [X11] Bugfix: Joystick events could lead to busy-waiting (#1872) |
| - [X11] Bugfix: `glfwWaitEvents*` did not continue for joystick events |
| - [X11] Bugfix: `glfwPostEmptyEvent` could be ignored due to race condition |
| (#379,#1281,#1285,#2033) |
| - [X11] Bugfix: Dynamic loading on NetBSD failed due to soname differences |
| - [X11] Bugfix: Left shift of int constant relied on undefined behavior (#1951) |
| - [X11] Bugfix: The OSMesa libray was not unloaded on termination |
| - [X11] Bugfix: A malformed response during selection transfer could cause a segfault |
| - [X11] Bugfix: Some calls would reset Xlib to the default error handler (#2108) |
| - [Wayland] Added improved fallback window decorations via libdecor (#1639,#1693) |
| - [Wayland] Added support for key names via xkbcommon |
| - [Wayland] Added support for file path drop events (#2040) |
| - [Wayland] Added support for more human-readable monitor names where available |
| - [Wayland] Disabled alpha channel for opaque windows on systems lacking |
| `EGL_EXT_present_opaque` (#1895) |
| - [Wayland] Removed support for `wl_shell` (#1443) |
| - [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432) |
| - [Wayland] Bugfix: Repeated keys could be reported with `NULL` window (#1704) |
| - [Wayland] Bugfix: Retrieving partial framebuffer size would segfault |
| - [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms |
| (#1463) |
| - [Wayland] Bugfix: Client-Side Decorations were destroyed in the wrong order |
| (#1798) |
| - [Wayland] Bugfix: Monitors physical size could report zero (#1784,#1792) |
| - [Wayland] Bugfix: Some keys were not repeating in Wayland (#1908) |
| - [Wayland] Bugfix: Non-arrow cursors are offset from the hotspot (#1706,#1899) |
| - [Wayland] Bugfix: The `O_CLOEXEC` flag was not defined on FreeBSD |
| - [Wayland] Bugfix: Key repeat could lead to a race condition (#1710) |
| - [Wayland] Bugfix: Activating a window would emit two input focus events |
| - [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus |
| - [Wayland] Bugfix: Window hiding and showing did not work (#1492,#1731) |
| - [Wayland] Bugfix: A key being repeated was not released when window lost focus |
| - [Wayland] Bugfix: Showing a hidden window did not emit a window refresh event |
| - [Wayland] Bugfix: Full screen window creation did not ignore `GLFW_VISIBLE` |
| - [Wayland] Bugfix: Some keys were reported as wrong key or `GLFW_KEY_UNKNOWN` |
| - [Wayland] Bugfix: Text input did not repeat along with key repeat |
| - [Wayland] Bugfix: `glfwPostEmptyEvent` sometimes had no effect (#1520,#1521) |
| - [Wayland] Bugfix: `glfwSetClipboardString` would fail if set to result of |
| `glfwGetClipboardString` |
| - [Wayland] Bugfix: Data source creation error would cause double free at termination |
| - [Wayland] Bugfix: Partial writes of clipboard string would cause beginning to repeat |
| - [Wayland] Bugfix: Some errors would cause clipboard string transfer to hang |
| - [Wayland] Bugfix: Drag and drop data was misinterpreted as clipboard string |
| - [Wayland] Bugfix: MIME type matching was not performed for clipboard string |
| - [Wayland] Bugfix: The OSMesa library was not unloaded on termination |
| - [Wayland] Bugfix: `glfwCreateWindow` could emit `GLFW_FEATURE_UNAVAILABLE` |
| - [Wayland] Bugfix: Lock key modifier bits were only set when lock keys were pressed |
| - [Wayland] Bugfix: A window leaving full screen mode would be iconified (#1995) |
| - [Wayland] Bugfix: A window leaving full screen mode ignored its desired size |
| - [Wayland] Bugfix: `glfwSetWindowMonitor` did not update windowed mode size |
| - [Wayland] Bugfix: `glfwRestoreWindow` would make a full screen window windowed |
| - [Wayland] Bugfix: A window maximized or restored by the user would enter an |
| inconsistent state |
| - [Wayland] Bugfix: Window maximization events were not emitted |
| - [Wayland] Bugfix: `glfwRestoreWindow` assumed it was always in windowed mode |
| - [Wayland] Bugfix: `glfwSetWindowSize` would resize a full screen window |
| - [Wayland] Bugfix: A window content scale event would be emitted every time |
| the window resized |
| - [Wayland] Bugfix: If `glfwInit` failed it would close stdin |
| - [Wayland] Bugfix: Manual resizing with fallback decorations behaved erratically |
| (#1991,#2115,#2127) |
| - [Wayland] Bugfix: Size limits included frame size for fallback decorations |
| - [Wayland] Bugfix: Updating `GLFW_DECORATED` had no effect on server-side |
| decorations |
| - [Wayland] Bugfix: A monitor would be reported as connected again if its scale |
| changed |
| - [Wayland] Bugfix: `glfwTerminate` would segfault if any monitor had changed |
| scale |
| - [Wayland] Bugfix: Window content scale events were not emitted when monitor |
| scale changed |
| - [Wayland] Bugfix: `glfwSetWindowAspectRatio` reported an error instead of |
| applying the specified ratio |
| - [Wayland] Bugfix: `GLFW_MAXIMIZED` window hint had no effect |
| - [Wayland] Bugfix: `glfwRestoreWindow` had no effect before first show |
| - [Wayland] Bugfix: Hiding and then showing a window caused program abort on |
| wlroots compositors (#1268) |
| - [Wayland] Bugfix: `GLFW_DECORATED` was ignored when showing a window with XDG |
| decorations |
| - [Wayland] Bugfix: Connecting a mouse after `glfwInit` would segfault (#1450) |
| - [Wayland] Bugfix: Joysticks connected after `glfwInit` were not detected (#2198) |
| - [Wayland] Bugfix: Fallback decorations emitted `GLFW_CURSOR_UNAVAILABLE` errors |
| - [Linux] Bugfix: Joysticks without buttons were ignored (#2042,#2043) |
| - [Linux] Bugfix: A small amount of memory could leak if initialization failed (#2229) |
| - [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer |
| macOS versions (#1442) |
| - [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483) |
| - [NSGL] Bugfix: Defining `GL_SILENCE_DEPRECATION` externally caused |
| a duplicate definition warning (#1840) |
| - [EGL] Added loading of glvnd `libOpenGL.so.0` where available for OpenGL |
| - [EGL] Bugfix: The `GLFW_DOUBLEBUFFER` context attribute was ignored (#1843) |
| - [EGL] Bugfix: Setting `GLFW_CONTEXT_DEBUG` caused creation to fail (#2348) |
| - [GLX] Added loading of glvnd `libGLX.so.0` where available |
| - [GLX] Bugfix: Context creation failed if GLX 1.4 was not exported by GLX library |
| |
| |
| ## Contact |
| |
| On [glfw.org](https://www.glfw.org/) you can find the latest version of GLFW, as |
| well as news, documentation and other information about the project. |
| |
| If you have questions related to the use of GLFW, we have a |
| [forum](https://discourse.glfw.org/). |
| |
| If you have a bug to report, a patch to submit or a feature you'd like to |
| request, please file it in the |
| [issue tracker](https://github.com/glfw/glfw/issues) on GitHub. |
| |
| Finally, if you're interested in helping out with the development of GLFW or |
| porting it to your favorite platform, join us on the forum or GitHub. |
| |