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//
// Copyright 2020 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#import "GTXChecking.h"
/**
Implements an OCR based contrast check that works by first identifying text regions on the
element's UI and performs a contrast check only on them. Since we do not rely on the element being
a UIKit's text view this check will work with custom elements as well.
@note This check requires iOS 11 for VisionKit APIs that identify text.
*/
API_AVAILABLE(ios(11.0))
@interface GTXOCRContrastCheck : NSObject <GTXChecking>
- (instancetype)init NS_UNAVAILABLE;
/**
Creates an instance of @c GTXOCRContrastCheck with the given @c name and @c minRatio.
*/
- (instancetype)initWithName:(NSString *)name expectedMinimumContrastRatio:(CGFloat)minRatio;
@end