commit | ca172feb55957bcd1f845b1d215b0eab436154bf | [log] [tgz] |
---|---|---|
author | guogang <guogang@google.com> | Thu Feb 17 17:03:22 2022 |
committer | Copybara-Service <copybara-worker@google.com> | Thu Feb 17 17:04:27 2022 |
tree | eb05e5c168b069e3f46cff80e5892f1a43102320 | |
parent | bbc32bbb3f8a2453953b42b13b706d1da5f093b9 [diff] |
Updated header file of windns.h PiperOrigin-RevId: 429323019
The repository contains the Nearby project C++ library code. This is not an officially supported Google product.
Nearby Connections is a high level protocol on top of Bluetooth/WiFi that acts as a medium-agnostic socket. Devices are able to advertise, scan, and connect with one another over any shared medium (eg. BT <-> BT). Once connected, the two devices share a list of all supported mediums and attempt to upgrade to the one with the highest bandwidth (eg. BT -> WiFi). The connection is encrypted, reliable, and fully duplex. BYTE, FILE, and STREAM payloads are all supported and will be chunked & transferred internally and recombined on the receiving device. See Nearby Connections Overview for more information.
git clone https://github.com/google/nearby cd nearby git submodule update --init --recursive
We support multiple platforms including Linux, iOS & Windows.
Currently we support building from source using [bazel] (https://bazel.build). Other BUILD system such as cmake may be added later.
Prerequisites:
To build the Nearby Connection Core library:
CC=clang CXX=clang++ bazel build -s --check_visibility=false //connections:core --spawn_strategy=standalone --verbose_failures
Currently we provide precompiled libraries. See the following page for instructions.
Last Updated: Feb 2022