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// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef CORE_INTERNAL_SIMULATION_USER_H_
#define CORE_INTERNAL_SIMULATION_USER_H_
#include <string>
#include "gtest/gtest.h"
#include "connections/implementation/bwu_manager.h"
#include "connections/implementation/client_proxy.h"
#include "connections/implementation/endpoint_channel_manager.h"
#include "connections/implementation/endpoint_manager.h"
#include "connections/implementation/injected_bluetooth_device_store.h"
#include "connections/implementation/payload_manager.h"
#include "connections/implementation/pcp_manager.h"
#include "internal/platform/medium_environment.h"
#include "internal/platform/condition_variable.h"
#include "internal/platform/count_down_latch.h"
#include "internal/platform/future.h"
// Test-only class to help run end-to-end simulations for nearby connections
// protocol.
//
// This is a "standalone" version of PcpManager. It can run independently,
// provided MediumEnvironment has adequate support for all medium types in use.
namespace location {
namespace nearby {
namespace connections {
class SimulationUser {
public:
struct DiscoveredInfo {
std::string endpoint_id;
ByteArray endpoint_info;
std::string service_id;
bool Empty() const { return endpoint_id.empty(); }
void Clear() { endpoint_id.clear(); }
};
explicit SimulationUser(
const std::string& device_name,
BooleanMediumSelector allowed = BooleanMediumSelector())
: info_{ByteArray{device_name}},
advertising_options_{
{
Strategy::kP2pCluster,
allowed,
},
},
connection_options_{
.keep_alive_interval_millis = FeatureFlags::GetInstance()
.GetFlags()
.keep_alive_interval_millis,
.keep_alive_timeout_millis = FeatureFlags::GetInstance()
.GetFlags()
.keep_alive_timeout_millis,
},
discovery_options_{
{
Strategy::kP2pCluster,
allowed,
},
} {}
virtual ~SimulationUser() { Stop(); }
void Stop() {
pm_.DisconnectFromEndpointManager();
mgr_.DisconnectFromEndpointManager();
bwu_.Shutdown();
}
// Calls PcpManager::StartAdvertising.
// If latch is provided, will call latch->CountDown() in the initiated_cb
// callback.
void StartAdvertising(const std::string& service_id, CountDownLatch* latch);
// Calls PcpManager::StartDiscovery.
// If latch is provided, will call latch->CountDown() in the endpoint_found_cb
// callback.
void StartDiscovery(const std::string& service_id, CountDownLatch* latch);
// Calls PcpManager::InjectEndpoint.
void InjectEndpoint(const std::string& service_id,
const OutOfBandConnectionMetadata& metadata);
// Calls PcpManager::RequestConnection.
// If latch is provided, latch->CountDown() will be called in the initiated_cb
// callback.
void RequestConnection(CountDownLatch* latch);
// Calls PcpManager::AcceptConnection.
// If latch is provided, latch->CountDown() will be called in the accepted_cb
// callback.
void AcceptConnection(CountDownLatch* latch);
// Calls PcpManager::RejectConnection.
// If latch is provided, latch->CountDown() will be called in the rejected_cb
// callback.
void RejectConnection(CountDownLatch* latch);
// Unlike acceptance, rejection does not have to be mutual, in order to work.
// This method will allow to synchronize on the remote rejection, without
// performing a local rejection.
// latch.CountDown() will be called in the rejected_cb callback.
void ExpectRejectedConnection(CountDownLatch& latch) {
reject_latch_ = &latch;
}
void ExpectPayload(CountDownLatch& latch) { payload_latch_ = &latch; }
const DiscoveredInfo& GetDiscovered() const { return discovered_; }
ByteArray GetInfo() const { return info_; }
bool WaitForProgress(std::function<bool(const PayloadProgressInfo&)> pred,
absl::Duration timeout);
protected:
// ConnectionListener callbacks
void OnConnectionInitiated(const std::string& endpoint_id,
const ConnectionResponseInfo& info,
bool is_outgoing);
void OnConnectionAccepted(const std::string& endpoint_id);
void OnConnectionRejected(const std::string& endpoint_id, Status status);
// DiscoveryListener callbacks
void OnEndpointFound(const std::string& endpoint_id,
const ByteArray& endpoint_info,
const std::string& service_id);
void OnEndpointLost(const std::string& endpoint_id);
// PayloadListener callbacks
void OnPayload(const std::string& endpoint_id, Payload payload);
void OnPayloadProgress(const std::string& endpoint_id,
const PayloadProgressInfo& info);
std::string service_id_;
DiscoveredInfo discovered_;
Mutex progress_mutex_;
ConditionVariable progress_sync_{&progress_mutex_};
PayloadProgressInfo progress_info_;
Payload payload_;
CountDownLatch* initiated_latch_ = nullptr;
CountDownLatch* accept_latch_ = nullptr;
CountDownLatch* reject_latch_ = nullptr;
CountDownLatch* found_latch_ = nullptr;
CountDownLatch* lost_latch_ = nullptr;
CountDownLatch* payload_latch_ = nullptr;
Future<bool>* future_ = nullptr;
std::function<bool(const PayloadProgressInfo&)> predicate_;
ByteArray info_;
Mediums mediums_;
AdvertisingOptions advertising_options_;
ConnectionOptions connection_options_;
DiscoveryOptions discovery_options_;
ClientProxy client_;
EndpointChannelManager ecm_;
EndpointManager em_{&ecm_};
BwuManager bwu_{mediums_, em_, ecm_, {}, {}};
InjectedBluetoothDeviceStore injected_bluetooth_device_store_;
PcpManager mgr_{mediums_, ecm_, em_, bwu_, injected_bluetooth_device_store_};
PayloadManager pm_{em_};
};
} // namespace connections
} // namespace nearby
} // namespace location
#endif // CORE_INTERNAL_SIMULATION_USER_H_