commit | 8e048f7be0f2c3b41f6aa7047252cfa54ff85272 | [log] [tgz] |
---|---|---|
author | edwinwu <edwinwu@google.com> | Wed May 25 13:35:23 2022 |
committer | Copybara-Service <copybara-worker@google.com> | Wed May 25 13:36:55 2022 |
tree | e1154f45474222114fe72954b49aee0474dcd1d5 | |
parent | cb8fef78755d95c0df6db3949127bc37fd6e65d9 [diff] |
[BLE Refactor] Uses Uuid class for those used in Uuid string-form in /medium layer. PiperOrigin-RevId: 450910238
The repository contains the Nearby project C++ library source code. This is not an officially supported Google product.
Nearby Connections is a high level protocol on top of Bluetooth/WiFi that acts as a medium-agnostic socket. Devices are able to advertise, scan, and connect with one another over any shared medium (eg. BT <-> BT). Once connected, the two devices share a list of all supported mediums and attempt to upgrade to the one with the highest bandwidth (eg. BT -> WiFi). The connection is encrypted, reliable, and fully duplex. BYTE, FILE, and STREAM payloads are all supported and will be chunked & transferred internally and recombined on the receiving device. See Nearby Connections Overview for more information.
git clone https://github.com/google/nearby cd nearby git submodule update --init --recursive
We support multiple platforms including Linux, iOS & Windows.
Currently we support building from source using [bazel] (https://bazel.build). Other BUILD system such as cmake may be added later.
To build the Nearby Connection Core library:
CC=clang CXX=clang++ bazel build -s --check_visibility=false //connections:core --spawn_strategy=standalone --verbose_failures
Currently we support building with Swift Package Manager.
brew install protobuf
.To build the Nearby Connection library:
swift build
We also provide a iOS [sample app using the Nearby Connections library] (https://github.com/google/nearby/blob/master/internal/platform/implementation/ios/Example/NearbyConnectionsExample/README.md).
The only Medium supported is Wifi LAN.
Last Updated: April 7, 2022