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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef PLATFORM_API_CONDITION_VARIABLE_H_
#define PLATFORM_API_CONDITION_VARIABLE_H_
#include "absl/time/clock.h"
#include "platform/base/exception.h"
namespace location {
namespace nearby {
namespace api {
// The ConditionVariable class is a synchronization primitive that can be used
// to block a thread, or multiple threads at the same time, until another thread
// both modifies a shared variable (the condition), and notifies the
// ConditionVariable.
class ConditionVariable {
public:
virtual ~ConditionVariable() {}
// Notifies all the waiters that condition state has changed.
virtual void Notify() = 0;
// Waits indefinitely for Notify to be called.
// May return prematurely in case of interrupt, if supported by platform.
// Returns kSuccess, or kInterrupted on interrupt.
virtual Exception Wait() = 0;
// Waits while timeout has not expired for Notify to be called.
// May return prematurely in case of interrupt, if supported by platform.
// Returns kSuccess, or kInterrupted on interrupt.
virtual Exception Wait(absl::Duration timeout) = 0;
};
} // namespace api
} // namespace nearby
} // namespace location
#endif // PLATFORM_API_CONDITION_VARIABLE_H_