Clone this repo:
  1. 83e283f Add a complete example for `CMakeLists.txt` when including pre-built binaries by Don Turner · 2 days ago master
  2. f8dbe8d OboeTester: add device report and mic info by Phil Burk · 2 days ago
  3. 52aca57 oboe: change VoicePerformance to VoiceRecognition on P by Phil Burk · 8 days ago
  4. 9d2aa64 Adding a few new apps by Don Turner · 8 days ago
  5. 395f3d6 add explicit cassert to resampler impl files. by jimmytobin2425 · 13 days ago

Oboe Build Status

Introduction to Oboe video

Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).


  • Compatible with API 16 onwards - runs on 99% of Android devices
  • Chooses the audio API (OpenSL ES on API 16+ or AAudio on API 27+) which will give the best audio performance on the target Android device
  • Automatic latency tuning
  • Modern C++ allowing you to write clean, elegant code
  • Workarounds for some known issues
  • Used by popular apps and frameworks


To build Oboe you‘ll need a compiler which supports C++14 and the Android header files. The easiest way to obtain these is by downloading the Android NDK r17 or above. It can be installed using Android Studio’s SDK manager, or via direct download.

API Documentation



Sample code and apps

Third party sample code


We would love to receive your pull requests. Before we can though, please read the contributing guidelines.

Version history

View the releases page.