Clone this repo:
  1. 82fff10 docs: warn against local variables for mStream by Phil Burk · 7 days ago master
  2. d11a8f3 RhythmGame FFMpegExtractor, for clearing packet use av_packet_unref by Ashfaq Salehin · 2 weeks ago
  3. 0f06346 Fix broken link to codelab by Don Turner · 2 weeks ago
  4. b4b5505 OboeTester: remove log spew from debugging (#1237) by Phil Burk · 3 weeks ago
  5. 2ac9a0e improve README for LiveEffect by Phil Burk · 4 weeks ago

Oboe Build CI

Introduction to Oboe video

Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).


  • Compatible with API 16 onwards - runs on 99% of Android devices
  • Chooses the audio API (OpenSL ES on API 16+ or AAudio on API 27+) which will give the best audio performance on the target Android device
  • Automatic latency tuning
  • Modern C++ allowing you to write clean, elegant code
  • Workarounds for some known issues
  • Used by popular apps and frameworks





Sample code and apps

Third party sample code


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Version history

View the releases page.