Clone this repo:
  1. 82fff10 docs: warn against local variables for mStream by Phil Burk · 7 days ago master
  2. d11a8f3 RhythmGame FFMpegExtractor, for clearing packet use av_packet_unref by Ashfaq Salehin · 2 weeks ago
  3. 0f06346 Fix broken link to codelab by Don Turner · 2 weeks ago
  4. b4b5505 OboeTester: remove log spew from debugging (#1237) by Phil Burk · 3 weeks ago
  5. 2ac9a0e improve README for LiveEffect by Phil Burk · 4 weeks ago

Oboe Build CI

Introduction to Oboe video

Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).

Features

  • Compatible with API 16 onwards - runs on 99% of Android devices
  • Chooses the audio API (OpenSL ES on API 16+ or AAudio on API 27+) which will give the best audio performance on the target Android device
  • Automatic latency tuning
  • Modern C++ allowing you to write clean, elegant code
  • Workarounds for some known issues
  • Used by popular apps and frameworks

Documentation

Community

Testing

Videos

Sample code and apps

Third party sample code

Contributing

We would love to receive your pull requests. Before we can though, please read the contributing guidelines.

Version history

View the releases page.

License

LICENSE